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[LPF] Kaedyn's Quest
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<blockquote data-quote="perrinmiller" data-source="post: 6464787" data-attributes="member: 88649"><p>[gm]Jumped forward to get to the very end as I work on the final numbers[/gm]</p><p><span style="color: #00ff00"><em><strong>~ Back in Venza ~</strong></em></span></p><p></p><p>You entered Thornbury, unobtrusively making your way to the center of the town and the inn. Damaris and Handreth managed to secure lodging and stabling, albeit at double the normal rate and only after a few apologies. The taproom was open, but the innkeeper (also the hamlet’s Council Headman) refused to serve any alcohol, lest you get out of hand and insulting again. Overall, the stay was not pleasant but you were not run off either. The Captain never made an appearance.</p><p></p><p>You journey resumed the next morning and you followed the Trade Road to the south. The trip to Venza took longer with the wagon, because you could not take the same forest trails. But a few extra days meant you could stop along the way at some small villages to spend the night at inns instead of camping out. You were able to sell off some of the bulkiest equipment taken from the dead gnolls and allow some to ride the wagon during the trip. By taking short shifts of resting times, you extended the hours of daily travel to 12 and made up the time to Venza despite taking a longer route.</p><p></p><p><img src="http://i956.photobucket.com/albums/ae47/perrinmiller/Unlimited%20RPGs/Hrandeth_zpsa785cdcc.jpg" alt="" class="fr-fic fr-dii fr-draggable " style="" /></p><p>Upon reaching the City of Glass, you parted ways with the gnome merchant and received your reward. For minimal percentage, he offered to broker the sale of the trade goods you recovered as well. You made your way to the Chapter House of Helerion to deliver the artifact. You were shown into the late Father Kedric’s old office and were met by the harried paladin Sir Kaedyn.</p><p></p><p><img src="http://i956.photobucket.com/albums/ae47/perrinmiller/Morrolan.png" alt="" class="fr-fic fr-dii fr-draggable " style="" /></p><p><span style="color: cyan">“Welcome back. What news do you bring?”</span></p><p></p><p>[sblock=Combat Information] </p><p><u>Party Status:</u></p><p>[code]Ru: 62/62 HP remaining; </p><p>Damaris: 47/47 HP remaining; </p><p>Rhas: 77/77 HP remaining; </p><p>Umthirn: 62/62 HP remaining; </p><p> </p><p>Spells Cast: </p><p>Abilities Used:</p><p> Ru: Studied Target 0/2</p><p> Damaris: Bard Perf 0/14; Spells 1st 0/5, 2nd 0/4; SLA 0/1</p><p> Umthirn: Stun Fist 0/6</p><p>Conditions in effect: None</p><p>[/code][/sblock]</p></blockquote><p></p>
[QUOTE="perrinmiller, post: 6464787, member: 88649"] [gm]Jumped forward to get to the very end as I work on the final numbers[/gm] [COLOR=#00ff00][I][B]~ Back in Venza ~[/B][/I][/COLOR] You entered Thornbury, unobtrusively making your way to the center of the town and the inn. Damaris and Handreth managed to secure lodging and stabling, albeit at double the normal rate and only after a few apologies. The taproom was open, but the innkeeper (also the hamlet’s Council Headman) refused to serve any alcohol, lest you get out of hand and insulting again. Overall, the stay was not pleasant but you were not run off either. The Captain never made an appearance. You journey resumed the next morning and you followed the Trade Road to the south. The trip to Venza took longer with the wagon, because you could not take the same forest trails. But a few extra days meant you could stop along the way at some small villages to spend the night at inns instead of camping out. You were able to sell off some of the bulkiest equipment taken from the dead gnolls and allow some to ride the wagon during the trip. By taking short shifts of resting times, you extended the hours of daily travel to 12 and made up the time to Venza despite taking a longer route. [IMG]http://i956.photobucket.com/albums/ae47/perrinmiller/Unlimited%20RPGs/Hrandeth_zpsa785cdcc.jpg[/IMG] Upon reaching the City of Glass, you parted ways with the gnome merchant and received your reward. For minimal percentage, he offered to broker the sale of the trade goods you recovered as well. You made your way to the Chapter House of Helerion to deliver the artifact. You were shown into the late Father Kedric’s old office and were met by the harried paladin Sir Kaedyn. [IMG]http://i956.photobucket.com/albums/ae47/perrinmiller/Morrolan.png[/IMG] [COLOR=cyan]“Welcome back. What news do you bring?”[/COLOR] [sblock=Combat Information] [U]Party Status:[/U] [code]Ru: 62/62 HP remaining; Damaris: 47/47 HP remaining; Rhas: 77/77 HP remaining; Umthirn: 62/62 HP remaining; Spells Cast: Abilities Used: Ru: Studied Target 0/2 Damaris: Bard Perf 0/14; Spells 1st 0/5, 2nd 0/4; SLA 0/1 Umthirn: Stun Fist 0/6 Conditions in effect: None [/code][/sblock] [/QUOTE]
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