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[LPF]Kobold's Keep
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<blockquote data-quote="HolyMan" data-source="post: 5297212" data-attributes="member: 84167"><p>[sblock=It's forest like]</p><p>Sorry about the bad map I tried map tools but that is beyond me, and I still don't know how to put an image into a post like what IG does. But hopefully you all will figure this out.</p><p> </p><p>Ok notes on the map. Pretty much open all around but inside the wall where the animals and kobolds are. I am using the wilderness rules for that area (Core pages 424-426). And to get into that area you need to get over the wall first.</p><p> </p><p><strong>Climb Check-</strong></p><p>DC0 - for characters 3'-6" or taller</p><p>DC5 - for characters 3'-5" or smaller</p><p> </p><p><strong>Acrobatics Check-</strong></p><p><u>Long Jump DC 10</u> (to clear the wall and land on the other side) +4 to your check if you are over 5' tall and use the wall to help you "vault over"</p><p><u>High Jump DC 12</u> you will land on your feet on top the wall</p><p> </p><p>Inside the pen the squares with animals are considered "light undergrowth" meaning costs 2 squares to move into a square and provides concealment (20%). No running or charging (not sure about 5' steps yet checking). And also the kobolds will be ducking and hiding behind the animals as they fight giving them the "tree" bonus on page 425, i.e. +2 AC and +1 to Reflex saves. </p><p> </p><p>I'm looking forward to some great "wading through" the forest of cows, sheeps, and goats posts. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite7" alt=":p" title="Stick out tongue :p" loading="lazy" data-shortname=":p" /> [/sblock]</p><p> </p><p>[sblock=Combat]</p><p>I have rolled init <a href="http://invisiblecastle.com/roller/view/2663039/" target="_blank">here </a>and have posted the PC's in init order below. It's the top of the first full round of combat and Pari is up.</p><p> </p><p>[code]</p><p>[U]Character HP AC In Hand/Condition[/U]</p><p>Pari 10 14 scythe/none</p><p>Tahn 9 16 javelin&shield/none</p><p>Fury 10 16 ??/none</p><p>Tagaiwi 17 14 na/none</p><p>Mordjn 15 15 axe/none</p><p>Zelena 10 20 l.sword&shield/none [/code][/sblock]</p><p> </p><p>[sblock=Notes]</p><p>At the wiki I noticed Tahn doesn't have his HP option listed. </p><p>Added a little fluff to the map post. 5:00pm (EST)[/sblock]</p></blockquote><p></p>
[QUOTE="HolyMan, post: 5297212, member: 84167"] [sblock=It's forest like] Sorry about the bad map I tried map tools but that is beyond me, and I still don't know how to put an image into a post like what IG does. But hopefully you all will figure this out. Ok notes on the map. Pretty much open all around but inside the wall where the animals and kobolds are. I am using the wilderness rules for that area (Core pages 424-426). And to get into that area you need to get over the wall first. [B]Climb Check-[/B] DC0 - for characters 3'-6" or taller DC5 - for characters 3'-5" or smaller [B]Acrobatics Check-[/B] [U]Long Jump DC 10[/U] (to clear the wall and land on the other side) +4 to your check if you are over 5' tall and use the wall to help you "vault over" [U]High Jump DC 12[/U] you will land on your feet on top the wall Inside the pen the squares with animals are considered "light undergrowth" meaning costs 2 squares to move into a square and provides concealment (20%). No running or charging (not sure about 5' steps yet checking). And also the kobolds will be ducking and hiding behind the animals as they fight giving them the "tree" bonus on page 425, i.e. +2 AC and +1 to Reflex saves. I'm looking forward to some great "wading through" the forest of cows, sheeps, and goats posts. :p [/sblock] [sblock=Combat] I have rolled init [URL="http://invisiblecastle.com/roller/view/2663039/"]here [/URL]and have posted the PC's in init order below. It's the top of the first full round of combat and Pari is up. [code] [U]Character HP AC In Hand/Condition[/U] Pari 10 14 scythe/none Tahn 9 16 javelin&shield/none Fury 10 16 ??/none Tagaiwi 17 14 na/none Mordjn 15 15 axe/none Zelena 10 20 l.sword&shield/none [/code][/sblock] [sblock=Notes] At the wiki I noticed Tahn doesn't have his HP option listed. Added a little fluff to the map post. 5:00pm (EST)[/sblock] [/QUOTE]
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