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[LPF] Kostry Kopec
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<blockquote data-quote="jkason" data-source="post: 5887699" data-attributes="member: 2710"><p>Anaerion calls up his supernatural vision, and almost immediately begins to sense nearby auras. The most obvious comes from the dead-again ghoul, who seems to be wearing a ring emanating an abjuration aura, possessing minor protective magics. Two others come from the small pool of swampy muck and the pile upon which the altar rests. The wizard moves to the pool first.</p><p></p><p>The corpse lying face down in the muck is that of a hunchbacked man. It's impossible to tell if his filthy attire was always this way, or if it is the result of his death. Concentrating on auras, however, Anaerion avoids spending time examining the corpse. At the bottom of the pool beside it glows the soft aura of transmutation. Once he's retrieved it from the blackish muck, Anaerion holds forth a scimitar, and recognizes its basic enhancement as the base for magical weaponry.</p><p></p><p>Finally, Anaerion moves toward the mound of bones and the altar atop it. The final aura comes from the southern side: a wand mixed in amongst the bones, giving off faint necromantic energies: he recognizes its spell as delivering cold and fear in combination, and that its owner apparently put it to some use. As he reaches down to pick up the wand, Anaerion catches sight of the second body, behind the altar: a goggle-eyed man missing an arm. But before he can examine the new corpse, Malkovian pipes up.</p><p></p><p><span style="color: plum">"Is that it?"</span></p><p></p><p>Anaerion turns as something clatters on the stone altar beside him.</p><p></p><p><span style="color: plum">"It's too heavy for me! Hurry and look!"</span></p><p></p><p>Indeed, while there is no new magical aura, there is a massive tome propped open on the altar.</p><p></p><p>[sblock=ooc]To un-narrativise the list:</p><p></p><p>Ring of Protection +1 (on the ghoul)</p><p>Scimitar +1 (in the pool next to the hunchback)</p><p>Wand of Chill Touch (15 charges, next to the goggle-eyed corpse missing an arm)</p><p>Large book, no magic evident</p><p></p><p>XP for the encounter: 2400 XP (480 xp each)</p><p></p><p>I'll update the first post.[/sblock]</p></blockquote><p></p>
[QUOTE="jkason, post: 5887699, member: 2710"] Anaerion calls up his supernatural vision, and almost immediately begins to sense nearby auras. The most obvious comes from the dead-again ghoul, who seems to be wearing a ring emanating an abjuration aura, possessing minor protective magics. Two others come from the small pool of swampy muck and the pile upon which the altar rests. The wizard moves to the pool first. The corpse lying face down in the muck is that of a hunchbacked man. It's impossible to tell if his filthy attire was always this way, or if it is the result of his death. Concentrating on auras, however, Anaerion avoids spending time examining the corpse. At the bottom of the pool beside it glows the soft aura of transmutation. Once he's retrieved it from the blackish muck, Anaerion holds forth a scimitar, and recognizes its basic enhancement as the base for magical weaponry. Finally, Anaerion moves toward the mound of bones and the altar atop it. The final aura comes from the southern side: a wand mixed in amongst the bones, giving off faint necromantic energies: he recognizes its spell as delivering cold and fear in combination, and that its owner apparently put it to some use. As he reaches down to pick up the wand, Anaerion catches sight of the second body, behind the altar: a goggle-eyed man missing an arm. But before he can examine the new corpse, Malkovian pipes up. [color=plum]"Is that it?"[/color] Anaerion turns as something clatters on the stone altar beside him. [color=plum]"It's too heavy for me! Hurry and look!"[/color] Indeed, while there is no new magical aura, there is a massive tome propped open on the altar. [sblock=ooc]To un-narrativise the list: Ring of Protection +1 (on the ghoul) Scimitar +1 (in the pool next to the hunchback) Wand of Chill Touch (15 charges, next to the goggle-eyed corpse missing an arm) Large book, no magic evident XP for the encounter: 2400 XP (480 xp each) I'll update the first post.[/sblock] [/QUOTE]
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