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<blockquote data-quote="jkason" data-source="post: 5962233" data-attributes="member: 2710"><p>Anaerion points to Kalgor and speaks something in the Celestial tongue, after which the Archon once again streaks across the room, a trail of light following it. The summoner feels the same warmth that Tyrien previously felt, and the sting of the crossbow bolt isn't nearly as noticeable. </p><p></p><p>Meanwhile, not wanting to catch Kalgor or the eidolon in the spell he's about to invoke, Anaerion runs forward to get a better angle on the tunnel behind the gagged man. He draws forth a bit of spider web from his pouch, rolls it into a tiny marble of stickiness, then tosses it into the air with an arcane command. The white bit flies over the heads of allies and enemies alike, until it reaches the curve of the tunnel, where it explodes in a mass of webs filling the visible length of the slick-marbled gradient.</p><p></p><p>The man tries to jump out of the way of the explosion of webbing, but finds himself caught. While he still has the presence of mind to dodge out of the way of Kalgor's blade, Gragnor manages a few superficial wounds.</p><p></p><p>Kalgor hobbles forward, flying into his rage, but his blade smacks against stone, as well.</p><p></p><p>[sblock=ooc]Web has a 20' spread. The only way Anaerion could get a line of effect to a center that wouldn't result in Kalgor / Gragnor getting gooped and / or giving the enemy cover via extra webbing was to move him where I put him. I assumed you wouldn't mind, but I can retcon if needed.</p><p></p><p>Enemy fails his Reflex save, so is now grappled. The Dex penalty from that lets Gragnor hit with his claw attacks for 4 damage.[/sblock]</p><p></p><p>[sblock=status]Okay, lets see if I have all this straight now. Kalgor should be adjusted for the -3 hp I missed before, plus the +8 THP. </p><p></p><p>Kalgor: 47/52, Aid (+1 morale attack, 8 THP included in HP total)</p><p>Gragnor: 26/26, Mage Armor, poisoned (-1 STR and CON)</p><p>Tyrien: 45/40, Aid (+1 morale attack, 5 temp HP included in hp total)</p><p>Ausk: 77/77, Rage 1 round</p><p>Anaerion: 44/44, Mage Armor</p><p>Lantern Archon: Archon: 17/17 HP, 8/9 rounds remain</p><p></p><p>Enemy (Base AC 21): Grappled (AC 19), Mildly injured (4 damage)[/sblock]</p></blockquote><p></p>
[QUOTE="jkason, post: 5962233, member: 2710"] Anaerion points to Kalgor and speaks something in the Celestial tongue, after which the Archon once again streaks across the room, a trail of light following it. The summoner feels the same warmth that Tyrien previously felt, and the sting of the crossbow bolt isn't nearly as noticeable. Meanwhile, not wanting to catch Kalgor or the eidolon in the spell he's about to invoke, Anaerion runs forward to get a better angle on the tunnel behind the gagged man. He draws forth a bit of spider web from his pouch, rolls it into a tiny marble of stickiness, then tosses it into the air with an arcane command. The white bit flies over the heads of allies and enemies alike, until it reaches the curve of the tunnel, where it explodes in a mass of webs filling the visible length of the slick-marbled gradient. The man tries to jump out of the way of the explosion of webbing, but finds himself caught. While he still has the presence of mind to dodge out of the way of Kalgor's blade, Gragnor manages a few superficial wounds. Kalgor hobbles forward, flying into his rage, but his blade smacks against stone, as well. [sblock=ooc]Web has a 20' spread. The only way Anaerion could get a line of effect to a center that wouldn't result in Kalgor / Gragnor getting gooped and / or giving the enemy cover via extra webbing was to move him where I put him. I assumed you wouldn't mind, but I can retcon if needed. Enemy fails his Reflex save, so is now grappled. The Dex penalty from that lets Gragnor hit with his claw attacks for 4 damage.[/sblock] [sblock=status]Okay, lets see if I have all this straight now. Kalgor should be adjusted for the -3 hp I missed before, plus the +8 THP. Kalgor: 47/52, Aid (+1 morale attack, 8 THP included in HP total) Gragnor: 26/26, Mage Armor, poisoned (-1 STR and CON) Tyrien: 45/40, Aid (+1 morale attack, 5 temp HP included in hp total) Ausk: 77/77, Rage 1 round Anaerion: 44/44, Mage Armor Lantern Archon: Archon: 17/17 HP, 8/9 rounds remain Enemy (Base AC 21): Grappled (AC 19), Mildly injured (4 damage)[/sblock] [/QUOTE]
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