Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
Playing the Game
Play by Post
[LPF] Kostry Kopec
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="jkason" data-source="post: 6055812" data-attributes="member: 2710"><p>Anaerion urges the eye forward (L15), and almost instantly, the demeanor of the lunatics changes. One of the fighting quartet stops and points, wide-eyed, directly at Anaerion (or, it seems he's pointing at the elven mage, given his perspective from the eye). The others turn at the prompting--after one of them takes an opportunistic whack at the pointer--and all four run to the end of their chains, jumping and reaching toward the point in space from which Anaerion percieves them. Their wide mouths and red faces would suggest they're yelling something at 'him,' but all Anaerion hears is the chatter of Alfred and the occasional muttered curse from Kalgor as Gragnor claws in his mark for another win. A quick 'glance' to the far stairwell (the closer one is no longer visible due to the corner and angle) shows Anaerion that the previously content-to-twirl inmate is also staring at the eye, ripping at his own hair and apparently adding to the screams.</p><p></p><p>[sblock=ooc]I stopped partway through the move, since it seemed to me this turn of events might lead to a change of tactics. So far as I can tell, an Arcane Eye isn't 'attackable,' so it can't be destroyed via mundane attacks, but it seems pretty clear to Anaerion that the lunatics within his perception can at present see his floating sensor.</p><p></p><p>Since they might now be perceived as obstacles (though as I said, not being attackable, I'd allow Anaerion to choose to simply move through / past any creatures as I have up until now), I threw in the chained folk on the map for now.[/sblock]</p><p></p><p>[gm]575 / 700' remaining (3 diagonals)[/gm]</p></blockquote><p></p>
[QUOTE="jkason, post: 6055812, member: 2710"] Anaerion urges the eye forward (L15), and almost instantly, the demeanor of the lunatics changes. One of the fighting quartet stops and points, wide-eyed, directly at Anaerion (or, it seems he's pointing at the elven mage, given his perspective from the eye). The others turn at the prompting--after one of them takes an opportunistic whack at the pointer--and all four run to the end of their chains, jumping and reaching toward the point in space from which Anaerion percieves them. Their wide mouths and red faces would suggest they're yelling something at 'him,' but all Anaerion hears is the chatter of Alfred and the occasional muttered curse from Kalgor as Gragnor claws in his mark for another win. A quick 'glance' to the far stairwell (the closer one is no longer visible due to the corner and angle) shows Anaerion that the previously content-to-twirl inmate is also staring at the eye, ripping at his own hair and apparently adding to the screams. [sblock=ooc]I stopped partway through the move, since it seemed to me this turn of events might lead to a change of tactics. So far as I can tell, an Arcane Eye isn't 'attackable,' so it can't be destroyed via mundane attacks, but it seems pretty clear to Anaerion that the lunatics within his perception can at present see his floating sensor. Since they might now be perceived as obstacles (though as I said, not being attackable, I'd allow Anaerion to choose to simply move through / past any creatures as I have up until now), I threw in the chained folk on the map for now.[/sblock] [gm]575 / 700' remaining (3 diagonals)[/gm] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Play by Post
[LPF] Kostry Kopec
Top