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[LPF] Lost Imperium
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<blockquote data-quote="GlassEye" data-source="post: 6238353" data-attributes="member: 40413"><p style="text-align: center"><img src="http://imageshack.com/a/img194/6160/t1ie.jpg" alt="" class="fr-fic fr-dii fr-draggable " style="" /></p><p></p><p>The rays skip across the waves alongside the Breezy Maid but abruptly the school shifts directions and heads towards the ship. There are ‘fwap’ sounds as several of the rays strike the ship but a few have gained enough altitude to cross the ship’s rail. One of the rays skims right above the deck and strikes an unsuspecting Zartosht on his lightly covered leg. The ray tumbles to the deck flapping its triangular shaped wings.</p><p></p><p><span style="color: cyan">”Gah! Cursed beasts!”</span> yells the first mate as he steps back from the sea creature’s lashing tail.</p><p></p><p>The cause of the sudden change of course of the rays is evident as a pair of dragon-like creatures burst from the waves after the rays. These creatures are as large as a man with a sinuous tail that stretches out nearly eight feet behind the creature. Spotting the ship the drakes begin to circle round to investigate.</p><p></p><p><strong><a href="http://beta.ditzie.com/55109/52c1da0e5f903" target="_blank">Combat Map</a></strong></p><p></p><p>[GM]Combat: Round One.</p><p>Pirvinia is up first with a free round, then the drakes, then the entire party.[/GM]</p><p>[sblock=Combat Information]</p><p><u>Initiative</u></p><p>Pirvinia (free round actions)</p><p>Drakes</p><p>Adventurers</p><p></p><p><u>Party Stats</u></p><p>Garadh: 35/35 hp remaining</p><p>Pirvinia: 20/20 hp remaining</p><p>Quillion: 20/20 hp remaining</p><p>Tsaaruck: 28/28 hp remaining</p><p>Samad: 23/23 hp remaining</p><p></p><p><u>Enemy Stats</u></p><p>Drake 1: (AC 16, 13 FF, 13 T) 34/34 hp remaining</p><p>Drake 2: (AC 16, 13 FF, 13 T) 34/34 hp remaining[/sblock][sblock=Flying Ray - K (Nature) DC 11]The Flying Ray is also known as the Skip Ray or the Sargasso Ray. It is mostly harmless but if agitated has a nasty sting that affects a person’s balance.</p><p>[sblock=K (Nature) DC 16]The Flying Ray is actually a plant creature that sometimes attempts to implant a seed into a person. The seed feeds off the body of its victim, eventually killing the host and forming a new Ray.[/sblock][/sblock][sblock=Drake – K (Arcana) DC 14]The Tidewater Drake is a dangerous predator and distant cousin to the Sea Drake that usually hunts around remote shorelines. Both bite and tail are dangerous and the drake can use an unnatural burst of speed to close on its prey.</p><p>[sblock=K (Arcana) DC 19]The Tidewater Drake has a caustic salt spit that burns like acid and (usually) pins its prey to rocks until it has time to feed.[/sblock][/sblock]</p><p></p><p><img src="http://imageshack.com/a/img4/3315/mkb6.png" alt="" class="fr-fic fr-dii fr-draggable " style="" /> <img src="http://imageshack.com/a/img836/6013/2ot.png" alt="" class="fr-fic fr-dii fr-draggable " style="" /> <img src="http://imageshack.com/a/img28/6598/clcb.png" alt="" class="fr-fic fr-dii fr-draggable " style="" /></p><p><span style="color: cyan">. . Zartosht, First Mate . .</span> <span style="color: orange">. . . . Captain Minali . . . .</span> <span style="color: lightblue">. . . Tidewater Drake . . . .</span></p></blockquote><p></p>
[QUOTE="GlassEye, post: 6238353, member: 40413"] [center][img] http://imageshack.com/a/img194/6160/t1ie.jpg[/img][/center] The rays skip across the waves alongside the Breezy Maid but abruptly the school shifts directions and heads towards the ship. There are ‘fwap’ sounds as several of the rays strike the ship but a few have gained enough altitude to cross the ship’s rail. One of the rays skims right above the deck and strikes an unsuspecting Zartosht on his lightly covered leg. The ray tumbles to the deck flapping its triangular shaped wings. [color=cyan]”Gah! Cursed beasts!”[/color] yells the first mate as he steps back from the sea creature’s lashing tail. The cause of the sudden change of course of the rays is evident as a pair of dragon-like creatures burst from the waves after the rays. These creatures are as large as a man with a sinuous tail that stretches out nearly eight feet behind the creature. Spotting the ship the drakes begin to circle round to investigate. [b][url=http://beta.ditzie.com/55109/52c1da0e5f903]Combat Map[/url][/b] [GM]Combat: Round One. Pirvinia is up first with a free round, then the drakes, then the entire party.[/GM] [sblock=Combat Information] [u]Initiative[/u] Pirvinia (free round actions) Drakes Adventurers [u]Party Stats[/u] Garadh: 35/35 hp remaining Pirvinia: 20/20 hp remaining Quillion: 20/20 hp remaining Tsaaruck: 28/28 hp remaining Samad: 23/23 hp remaining [u]Enemy Stats[/u] Drake 1: (AC 16, 13 FF, 13 T) 34/34 hp remaining Drake 2: (AC 16, 13 FF, 13 T) 34/34 hp remaining[/sblock][sblock=Flying Ray - K (Nature) DC 11]The Flying Ray is also known as the Skip Ray or the Sargasso Ray. It is mostly harmless but if agitated has a nasty sting that affects a person’s balance. [sblock=K (Nature) DC 16]The Flying Ray is actually a plant creature that sometimes attempts to implant a seed into a person. The seed feeds off the body of its victim, eventually killing the host and forming a new Ray.[/sblock][/sblock][sblock=Drake – K (Arcana) DC 14]The Tidewater Drake is a dangerous predator and distant cousin to the Sea Drake that usually hunts around remote shorelines. Both bite and tail are dangerous and the drake can use an unnatural burst of speed to close on its prey. [sblock=K (Arcana) DC 19]The Tidewater Drake has a caustic salt spit that burns like acid and (usually) pins its prey to rocks until it has time to feed.[/sblock][/sblock] [img]http://imageshack.com/a/img4/3315/mkb6.png[/img] [img]http://imageshack.com/a/img836/6013/2ot.png[/img] [img]http://imageshack.com/a/img28/6598/clcb.png[/img] [color=cyan]. . Zartosht, First Mate . .[/color] [color=orange]. . . . Captain Minali . . . .[/color] [color=lightblue]. . . Tidewater Drake . . . .[/color] [/QUOTE]
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