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<blockquote data-quote="GlassEye" data-source="post: 6256987" data-attributes="member: 40413"><p>When Tsaaruk comes up out of his tumble with axe in hand and makes a bee-line for the nearest hobgoblin to attack it, the hobgoblin steps back and fires. The shot is deadly accurate and punches right through Tsaaruk's armor to deal a nasty wound.</p><p></p><p>[GM]Combat: Round One</p><p>Everyone is up.[/GM]</p><p><a href="http://beta.ditzie.com/55109/52f28b00c7214" target="_blank"><strong>Combat Map</strong></a></p><p>[sblock=Combat Information]BigB: I'm not sure why ditzie isn't allowing you to update for this map when you could for the last.</p><p>Also, I may be missing something but Tsaaruk was 10 ft away with a 5 ft step and I don't see anything that gives reach. It looks like the space directly between him and the hobgoblin is clear enough for a charge and I'll operate as if that's what Tsaaruk did until I learn differently.</p><p></p><p><strong>Awareness:</strong></p><p>Hobgoblin 1 & 3 have revealed their positions to all by attacking.</p><p>Tsaaruk sees all the hobgoblins.</p><p>Garadh & Samad see 1 & 3.</p><p>Pirvinia sees 1, 2, & 3 and suspects 4.</p><p>Quillian 1, 2, & 3.</p><p></p><p><strong>Terrain:</strong></p><p>-Elevation: When more than one elevation line passes through a square the PC will have to pass a DC 5 Climb to move through. Two lines is a 10 ft. climb, three is a 20 ft. climb. Climb (1/4 speed; must use both hands; no Dex to AC)</p><p>-Forest: Outlined masses are trees or shrubs that provide concealment (20% miss chance; 1-20) but won't affect movement.</p><p>-Dead Tree & Unconscious horse are difficult terrain.</p><p></p><p><u>Initiative</u></p><p>Adventurers</p><p>Ambushers</p><p></p><p><u>Party Stats</u></p><p>Garadh: 35/35 hp remaining</p><p>Pirvinia: 26/26 hp remaining [Mage Armor]</p><p>Quillion: 20/20 hp remaining</p><p>Tsaaruk: 22/41 hp remaining [19 from previous rolled attack]</p><p>-Horse: -2/19 hp remaining</p><p>Samad: 30/30 hp remaining</p><p></p><p><u>Enemy Stats</u></p><p>Hobgoblin 1: (AC 16, 14 FF, 12 T) 17/17 hp remaining</p><p>Hobgoblin 2: (AC 16, 14 FF, 12 T) 17/17 hp remaining</p><p>Hobgoblin 3: (AC 16, 14 FF, 12 T) 9/17 hp remaining</p><p>Hobgoblin 4: (AC 16, 14 FF, 12 T) 17/17 hp remaining</p><p>Ogre: (AC 17, 17 FF, 8 T) 30/30 hp remaining[/sblock]</p><p></p><p><img src="http://img713.imageshack.us/img713/716/w26c.png" alt="" class="fr-fic fr-dii fr-draggable " style="" /></p><p><span style="color: tan">. . . . Brother Goswald . . . .</span></p></blockquote><p></p>
[QUOTE="GlassEye, post: 6256987, member: 40413"] When Tsaaruk comes up out of his tumble with axe in hand and makes a bee-line for the nearest hobgoblin to attack it, the hobgoblin steps back and fires. The shot is deadly accurate and punches right through Tsaaruk's armor to deal a nasty wound. [GM]Combat: Round One Everyone is up.[/GM] [url=http://beta.ditzie.com/55109/52f28b00c7214][b]Combat Map[/b][/url] [sblock=Combat Information]BigB: I'm not sure why ditzie isn't allowing you to update for this map when you could for the last. Also, I may be missing something but Tsaaruk was 10 ft away with a 5 ft step and I don't see anything that gives reach. It looks like the space directly between him and the hobgoblin is clear enough for a charge and I'll operate as if that's what Tsaaruk did until I learn differently. [b]Awareness:[/b] Hobgoblin 1 & 3 have revealed their positions to all by attacking. Tsaaruk sees all the hobgoblins. Garadh & Samad see 1 & 3. Pirvinia sees 1, 2, & 3 and suspects 4. Quillian 1, 2, & 3. [b]Terrain:[/b] -Elevation: When more than one elevation line passes through a square the PC will have to pass a DC 5 Climb to move through. Two lines is a 10 ft. climb, three is a 20 ft. climb. Climb (1/4 speed; must use both hands; no Dex to AC) -Forest: Outlined masses are trees or shrubs that provide concealment (20% miss chance; 1-20) but won't affect movement. -Dead Tree & Unconscious horse are difficult terrain. [u]Initiative[/u] Adventurers Ambushers [u]Party Stats[/u] Garadh: 35/35 hp remaining Pirvinia: 26/26 hp remaining [Mage Armor] Quillion: 20/20 hp remaining Tsaaruk: 22/41 hp remaining [19 from previous rolled attack] -Horse: -2/19 hp remaining Samad: 30/30 hp remaining [u]Enemy Stats[/u] Hobgoblin 1: (AC 16, 14 FF, 12 T) 17/17 hp remaining Hobgoblin 2: (AC 16, 14 FF, 12 T) 17/17 hp remaining Hobgoblin 3: (AC 16, 14 FF, 12 T) 9/17 hp remaining Hobgoblin 4: (AC 16, 14 FF, 12 T) 17/17 hp remaining Ogre: (AC 17, 17 FF, 8 T) 30/30 hp remaining[/sblock] [IMG]http://img713.imageshack.us/img713/716/w26c.png[/IMG] [color=tan]. . . . Brother Goswald . . . .[/color] [/QUOTE]
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