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<blockquote data-quote="GlassEye" data-source="post: 6416991" data-attributes="member: 40413"><p><strong>Kepli Stormborn, shaman</strong></p><p></p><p>[section][align=left]http://imageshack.com/a/img537/605/XXWzNf.png[/align]</p><p style="margin-left: 100px">Kepli looks around the room from where she is seated and briefly assesses the others gathered. She smooths out a few wrinkles in her skirt before clearing her throat in precursor to speaking up. She smiles, first at Parsons then the others gathered.</p> <p style="margin-left: 100px"></p> <p style="margin-left: 100px"><span style="color: orange">"I am Kepli Stormborn; it is a pleasure to meet the rest of you. First, Commander, let me tell you what skills I bring and then you can judge whether I am an appropriate candidate for the task you have at hand. I speak to spirits and they in turn will do certain things that I ask. They can heal minor wounds, or daze my enemies, or point out the auras of magic. I have fair skill at settling disputes."</span> She laughs quietly, a throaty chuckle. <span style="color: orange">"Which comes from dealing with arguing siblings and neighbors."</span></p> <p style="margin-left: 100px"></p> <p style="margin-left: 100px">Kepli straightens in her seat. <span style="color: orange">"Commander Parsons, my father always said, <em>'There's more than one way to skin a rat'</em>. I'm sure that applies here as well. So we have an encroachment, but what is the desired outcome that we will be expected to bring about?"</span></p> <p style="margin-left: 100px"></p> <p style="margin-left: 100px">Outside the room there seems to be some sort of disturbance as there are some raised voices and a bit of screeching. A moment later there comes a tap-tap-tapping on the meeting room door and Kepli blushes, hurriedly excuses herself to go to the door and open it a crack. She apologizes profusely to the person beyond and the reluctant rumble in response identifies Grog. A seagull darts through the crack in the door and alights on Kepli's chair. The bird is a fine specimen of seagull but looks more than a bit wild with its ruffled feathers and red-rimmed eyes.</p> <p style="margin-left: 100px"></p> <p style="margin-left: 100px">Kepli shuts the door to the room and returns to her chair. She looks terribly embarrassed. <span style="color: orange">"This is Scuttle."</span></p> <p style="margin-left: 100px"></p> <p style="margin-left: 100px"></p><p>[/section]</p><p></p><p>[sblock=MiniStats]<a href="http://livingpf.wikia.com/wiki/Kepli_Stormborn_%28GlassEye%29" target="_blank">[size=+1]Kepli[/size]</a> Aasimar Shaman 1</p><p><span style="color: orange"><strong>Initiative:</strong></span> +1 <span style="color: orange"><strong>Perception:</strong></span> +10 (+12 w/ Alertness)</p><p></p><p><span style="color: orange"><strong>AC:</strong></span> 13 (11 touch; 12 flat-footed)</p><p><span style="color: orange"><strong>HP:</strong></span> 12 <span style="color: yellow">Current: 12</span></p><p><span style="color: orange"><strong>CMB:</strong></span> +1 <span style="color: orange"><strong>CMD:</strong></span> 12 <span style="color: orange"><strong>Fort:</strong></span> +1 <span style="color: orange"><strong>Ref:</strong></span> +1 <span style="color: orange"><strong>Will:</strong></span> +5</p><p></p><p><span style="color: orange"><strong>In Hand:</strong></span> Shortspear</p><p><span style="color: orange"><strong>Conditions:</strong></span> None yet</p><p><span style="color: orange"><strong>Spells Prepared:</strong></span> <ul> <li data-xf-list-type="ul">1st level (DC 14): Cure Light Wounds, Sleep</li> <li data-xf-list-type="ul">Orisons: Daze, Detect Magic, Guidance</li> </ul><p><span style="color: orange"><strong>Special:</strong></span></p><p>Concentration +6</p><p>Spirit Magic: Charm Animal 1/1</p><p></p><p>[size=+1]Scuttle[/size] Seagull Spirit Animal</p><p><span style="color: cyan"><strong>Initiative:</strong></span> +2 <span style="color: cyan"><strong>Perception:</strong></span> +6</p><p></p><p><span style="color: cyan"><strong>AC:</strong></span> 15 (14 touch; 13 flat-footed)</p><p><span style="color: cyan"><strong>HP:</strong></span> 6 <span style="color: yellow">Current: 6</span></p><p><span style="color: cyan"><strong>CMB:</strong></span> +0 <span style="color: cyan"><strong>CMD:</strong></span> 6 <span style="color: cyan"><strong>Fort:</strong></span> +1 <span style="color: cyan"><strong>Ref:</strong></span> +4 <span style="color: cyan"><strong>Will:</strong></span> +4</p><p></p><p><span style="color: cyan"><strong>In Beak:</strong></span> Nothing</p><p><span style="color: cyan"><strong>Conditions:</strong></span> None yet</p><p><span style="color: cyan"><strong>Special:</strong></span></p><p>Speed: 10 ft; fly 40 ft</p><p>Melee: Bite +4 (1d3-4); 0 ft reach</p><p>Improved Evasion</p><p></p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="GlassEye, post: 6416991, member: 40413"] [b]Kepli Stormborn, shaman[/b] [section][align=left]http://imageshack.com/a/img537/605/XXWzNf.png[/align] [indent=5]Kepli looks around the room from where she is seated and briefly assesses the others gathered. She smooths out a few wrinkles in her skirt before clearing her throat in precursor to speaking up. She smiles, first at Parsons then the others gathered. [color=orange]"I am Kepli Stormborn; it is a pleasure to meet the rest of you. First, Commander, let me tell you what skills I bring and then you can judge whether I am an appropriate candidate for the task you have at hand. I speak to spirits and they in turn will do certain things that I ask. They can heal minor wounds, or daze my enemies, or point out the auras of magic. I have fair skill at settling disputes."[/color] She laughs quietly, a throaty chuckle. [color=orange]"Which comes from dealing with arguing siblings and neighbors."[/color] Kepli straightens in her seat. [color=orange]"Commander Parsons, my father always said, [i]'There's more than one way to skin a rat'[/i]. I'm sure that applies here as well. So we have an encroachment, but what is the desired outcome that we will be expected to bring about?"[/color] Outside the room there seems to be some sort of disturbance as there are some raised voices and a bit of screeching. A moment later there comes a tap-tap-tapping on the meeting room door and Kepli blushes, hurriedly excuses herself to go to the door and open it a crack. She apologizes profusely to the person beyond and the reluctant rumble in response identifies Grog. A seagull darts through the crack in the door and alights on Kepli's chair. The bird is a fine specimen of seagull but looks more than a bit wild with its ruffled feathers and red-rimmed eyes. Kepli shuts the door to the room and returns to her chair. She looks terribly embarrassed. [color=orange]"This is Scuttle."[/color] [/indent][/section] [sblock=MiniStats][url=http://livingpf.wikia.com/wiki/Kepli_Stormborn_%28GlassEye%29][size=+1]Kepli[/size][/url] Aasimar Shaman 1 [color=orange][b]Initiative:[/b][/color] +1 [color=orange][b]Perception:[/b][/color] +10 (+12 w/ Alertness) [color=orange][b]AC:[/b][/color] 13 (11 touch; 12 flat-footed) [color=orange][b]HP:[/b][/color] 12 [color=yellow]Current: 12[/color] [color=orange][b]CMB:[/b][/color] +1 [color=orange][b]CMD:[/b][/color] 12 [color=orange][b]Fort:[/b][/color] +1 [color=orange][b]Ref:[/b][/color] +1 [color=orange][b]Will:[/b][/color] +5 [color=orange][b]In Hand:[/b][/color] Shortspear [color=orange][b]Conditions:[/b][/color] None yet [color=orange][b]Spells Prepared:[/b][/color][list] [*]1st level (DC 14): Cure Light Wounds, Sleep [*]Orisons: Daze, Detect Magic, Guidance[/list][color=orange][b]Special:[/b][/color] Concentration +6 Spirit Magic: Charm Animal 1/1 [size=+1]Scuttle[/size] Seagull Spirit Animal [color=cyan][b]Initiative:[/b][/color] +2 [color=cyan][b]Perception:[/b][/color] +6 [color=cyan][b]AC:[/b][/color] 15 (14 touch; 13 flat-footed) [color=cyan][b]HP:[/b][/color] 6 [color=yellow]Current: 6[/color] [color=cyan][b]CMB:[/b][/color] +0 [color=cyan][b]CMD:[/b][/color] 6 [color=cyan][b]Fort:[/b][/color] +1 [color=cyan][b]Ref:[/b][/color] +4 [color=cyan][b]Will:[/b][/color] +4 [color=cyan][b]In Beak:[/b][/color] Nothing [color=cyan][b]Conditions:[/b][/color] None yet [color=cyan][b]Special:[/b][/color] Speed: 10 ft; fly 40 ft Melee: Bite +4 (1d3-4); 0 ft reach Improved Evasion [/sblock] [/QUOTE]
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