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[LPF] Perception is Reality
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<blockquote data-quote="Aura" data-source="post: 6919161" data-attributes="member: 6747658"><p><strong>Witch Hut Battle Round 3</strong></p><p></p><p>[ATTACH]77517[/ATTACH]</p><p><em><span style="color: #ffa07a">. . . . . . Xathan . . . . . .</span></em></p><p></p><p>With hostilities having officially began, the demon merely smirked. His ghouls moved this way and that, trying to claw up the heroes as best they could. That didn't stop the demon from going out on another of his monologues, though. <span style="color: #ffa07a"><em>Force can be a lovely thing... when you have the superior force, that is. Let me introduce you to a couple associates of mine I took the liberty of summoning up before you arrived....</em></span></p><p></p><p>With that, two emaciated, nearly skeletal, red figures came running out of the witch's hut, grasping long spears as they descended onto the fight, bearing down on Taniwha in particular. </p><p></p><p></p><p></p><p></p><p></p><p>[sblock=combat stuff]</p><p>Xathan claws at Vincenzo, one hit for 16.</p><p>The ghouls scratch up our heroes. One hits Taniwha for 9 damage.</p><p>Taniwha is hit once by ghouls surrounding him for 9, DC 15 fort save of be paralyzed 2 rounds.</p><p>The two Babau spear Taniwha, doing 39 points of combined damage. total is 48 this round.</p><p></p><p>Combat Actors:</p><p>Xathan: 0 damage (AC 29, Touch 17, CMD 31)</p><p>Ghoul1: 0 damage (AC 18, Touch 14, CMD 18)</p><p>Ghoul2: 0 damage (AC 18, Touch 14, CMD 18)</p><p>Ghoul3: 0 damage (AC 18, Touch 14, CMD 18)</p><p>Ghoul4: destroyed</p><p>Ghoul5: 18 damage (AC 18, Touch 14, CMD 18)</p><p>Ghoul6: 0 damage (AC 18, Touch 14, CMD 18)</p><p>Ghoul7: 0 damage (AC 18, Touch 14, CMD 18)</p><p>Ghoul8: 0 damage (AC 18, Touch 14, CMD 18)</p><p>Ghoul9: 0 damage (AC 18, Touch 14, CMD 18)</p><p>Ghoul10: 0 damage (AC 18, Touch 14, CMD 18)</p><p></p><p></p><p>Maui: 0 damage (AC 28, Touch 15, CMD 24)</p><p>Taniwha: 48 damage (AC 28, Touch 19, CMD 31)</p><p>Vincenzo: 16 damage (AC 28, Touch 21, CMD 29)</p><p>Barlo: 0 damage (AC 23, Touch 14, CMD 28)</p><p>Ethane: 0 damage (AC 32, Touch 15, CMD 22)</p><p></p><p></p><p>Group Buffs:</p><p>Haste: +1 attack, +1 AC (dodge), +30 move, extra attack on full attack; 8 rounds</p><p>Inspire Courage: +3 attack (competence), +3 weapon damage (competence), +3 some saves (morale); 3 rounds</p><p></p><p></p><p>Individual Buffs:</p><p>Maui: Greater Magic Fang: natural atks gain +1 enhancement bonus to atk/dmg (magical); Longstrider +10 movement; Barkskin +5 natural armour; Stone Skin: DR10/Adamantium (120 dmg); Strong Jaw: Dmg dice increase (Bite 2d8; Claw 2d6); Mage Armour (+4 armor)</p><p>Ethane: Barkskin (+4 nat Armor), Prot. from Evil (+2 deflection AC - improvement of +1), Shield (+4 AC shield bonus)</p><p></p><p>Map: <a href="http://beta.ditzie.com/91541/57d2bd7dc4e97" target="_blank">http://beta.ditzie.com/91541/5804cb119dc97</a></p><p></p><p>Terrain: There are tree trunks which basically block movement. On Xathan's end of the map is the Witch's Hut, and just to the left of it a fire pit.</p><p></p><p>Notes:</p><p>- The ghouls to the right are still well off the map and laden with their human cargo, and it does not seem they will arrive very soon, at least in terms of combat rounds.</p><p>- Map corrected from original.</p><p></p><p><span style="color: #00ff00">Left to act: All</span>[/sblock]</p></blockquote><p></p>
[QUOTE="Aura, post: 6919161, member: 6747658"] [b]Witch Hut Battle Round 3[/b] [ATTACH=CONFIG]77517._xfImport[/ATTACH] [I][COLOR=#ffa07a]. . . . . . Xathan . . . . . .[/COLOR][/I] With hostilities having officially began, the demon merely smirked. His ghouls moved this way and that, trying to claw up the heroes as best they could. That didn't stop the demon from going out on another of his monologues, though. [COLOR=#ffa07a][I]Force can be a lovely thing... when you have the superior force, that is. Let me introduce you to a couple associates of mine I took the liberty of summoning up before you arrived....[/I][/COLOR] With that, two emaciated, nearly skeletal, red figures came running out of the witch's hut, grasping long spears as they descended onto the fight, bearing down on Taniwha in particular. [sblock=combat stuff] Xathan claws at Vincenzo, one hit for 16. The ghouls scratch up our heroes. One hits Taniwha for 9 damage. Taniwha is hit once by ghouls surrounding him for 9, DC 15 fort save of be paralyzed 2 rounds. The two Babau spear Taniwha, doing 39 points of combined damage. total is 48 this round. Combat Actors: Xathan: 0 damage (AC 29, Touch 17, CMD 31) Ghoul1: 0 damage (AC 18, Touch 14, CMD 18) Ghoul2: 0 damage (AC 18, Touch 14, CMD 18) Ghoul3: 0 damage (AC 18, Touch 14, CMD 18) Ghoul4: destroyed Ghoul5: 18 damage (AC 18, Touch 14, CMD 18) Ghoul6: 0 damage (AC 18, Touch 14, CMD 18) Ghoul7: 0 damage (AC 18, Touch 14, CMD 18) Ghoul8: 0 damage (AC 18, Touch 14, CMD 18) Ghoul9: 0 damage (AC 18, Touch 14, CMD 18) Ghoul10: 0 damage (AC 18, Touch 14, CMD 18) Maui: 0 damage (AC 28, Touch 15, CMD 24) Taniwha: 48 damage (AC 28, Touch 19, CMD 31) Vincenzo: 16 damage (AC 28, Touch 21, CMD 29) Barlo: 0 damage (AC 23, Touch 14, CMD 28) Ethane: 0 damage (AC 32, Touch 15, CMD 22) Group Buffs: Haste: +1 attack, +1 AC (dodge), +30 move, extra attack on full attack; 8 rounds Inspire Courage: +3 attack (competence), +3 weapon damage (competence), +3 some saves (morale); 3 rounds Individual Buffs: Maui: Greater Magic Fang: natural atks gain +1 enhancement bonus to atk/dmg (magical); Longstrider +10 movement; Barkskin +5 natural armour; Stone Skin: DR10/Adamantium (120 dmg); Strong Jaw: Dmg dice increase (Bite 2d8; Claw 2d6); Mage Armour (+4 armor) Ethane: Barkskin (+4 nat Armor), Prot. from Evil (+2 deflection AC - improvement of +1), Shield (+4 AC shield bonus) Map: [URL="http://beta.ditzie.com/91541/57d2bd7dc4e97"]http://beta.ditzie.com/91541/5804cb119dc97[/URL] Terrain: There are tree trunks which basically block movement. On Xathan's end of the map is the Witch's Hut, and just to the left of it a fire pit. Notes: - The ghouls to the right are still well off the map and laden with their human cargo, and it does not seem they will arrive very soon, at least in terms of combat rounds. - Map corrected from original. [COLOR=#00ff00]Left to act: All[/COLOR][/sblock] [/QUOTE]
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