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[LPF] Rescue at Boar's Ridge
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<blockquote data-quote="hemera" data-source="post: 5968876" data-attributes="member: 78503"><p><span style="color: DarkOrchid">"Sounds like Galandra has the cat situation in hand. I am pretty eager to explore the rest of this place, but I'm scared we would hurt our charge there. That said..."</span> she trails off without finishing as she meanders around the room looking about here and there.</p><p></p><p>[sblock=OOC]</p><p>OOC, I'm up for exploring it, but IC there is no way she would risk harming the kitty. She's not quite that reckless. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite7" alt=":p" title="Stick out tongue :p" loading="lazy" data-shortname=":p" /> </p><p></p><p>Though this is a heck of a fun adventure, I have to add. </p><p>[/sblock]</p><p></p><p>[sblock=Mini stats]</p><p><a href="http://livingpf.wikia.com/wiki/Reianne_Estril_%28Hemera%29" target="_blank">Reianne Estril</a> </p><p> </p><p> <span style="color: DarkOrchid"><strong>AC:</strong></span> <span style="color: DarkOrchid"> 15 (Touch 11, Flatfooted 14) -1 due to carrying Sunrod in offhand</span></p><p> <span style="color: DarkOrchid"><strong>HP:</strong></span> <span style="color: DarkOrchid">15/16</span></p><p> <span style="color: DarkOrchid"></span></p><p> <span style="color: DarkOrchid"><strong>Initiative:</strong></span> <span style="color: DarkOrchid"> +1</span></p><p> <span style="color: DarkOrchid"><strong>Perception</strong></span> <span style="color: DarkOrchid">: -1 <strong>Sense Motive</strong>: -1 </span></p><p> <span style="color: DarkOrchid"><strong>CMB:</strong></span> <span style="color: DarkOrchid"> +3/+5 (tripping) <strong>CMD:</strong> 14/16 (resisting tripping) </span></p><p> <span style="color: DarkOrchid"><strong>Fort:</strong> +1 <strong>Reflex:</strong> +4 <strong>Will:</strong> +2</span></p><p> <span style="color: DarkOrchid"></span></p><p> <span style="color: DarkOrchid"><strong>Scorpion Whip:</strong></span> <span style="color: DarkOrchid"> +3, 1d4+2, 15' Reach, Trip, Disarm, Performance, Nonthreating</span></p><p> <span style="color: DarkOrchid"><strong>Masterwork Longsword:</strong></span> <span style="color: DarkOrchid"> +4, 19-20, 1d8+2</span></p><p> <span style="color: DarkOrchid"></span><span style="color: DarkOrchid"><strong>Morningstar:</strong> +3, 1d8+2</span></p><p> <span style="color: DarkOrchid"> <strong>Dagger:</strong></span> <span style="color: DarkOrchid"> +3, 19-20, 1d4+2</span></p><p> <span style="color: DarkOrchid"><strong>Thrown Dagger:</strong></span> <span style="color: DarkOrchid"> +2, 19-20, 1d4+2, 10' </span></p><p> <span style="color: DarkOrchid"></span><span style="color: DarkOrchid"><strong>Thrown Alchemist's Fire: </strong>+2 1d6 fire 10', Touch Attack, Splash, 1d6 fire on 2nd round.</span></p><p> <span style="color: DarkOrchid"></span></p><p> <span style="color: DarkOrchid"><strong> Combat Feats</strong></span></p><p> <span style="color: DarkOrchid"><strong></strong></span><span style="color: DarkOrchid"><strong>Arcane Strike</strong></span></p><p><span style="color: DarkOrchid"><strong>Combat Casting</strong></span></p><p> <span style="color: DarkOrchid"><strong></strong></span><span style="color: DarkOrchid"><strong> Combat Expertise</strong></span></p><p><span style="color: DarkOrchid"><strong>Improved Trip</strong></span></p><p> <span style="color: DarkOrchid"><strong></strong></span></p><p><span style="color: DarkOrchid"><strong>Bard Cantrips: Daze, Detect Magic, Drench, Jolt, Lullaby, Mending, Read Magic </strong></span></p><p> <span style="color: DarkOrchid"><strong></strong></span></p><p><span style="color: DarkOrchid"><strong>1st Level Bard Spells (2/day): Charm Person, Ear-Piercing Scream, Sleep</strong></span></p><p> <span style="color: DarkOrchid">(2 cast, Charm Person:Goblin Interrogation, Ear-Piercing Scream: Grimspiler)</span></p><p> <span style="color: DarkOrchid"><strong>Conditions:</strong></span> <span style="color: DarkOrchid"> None</span></p><p> <span style="color: DarkOrchid"></span></p><p><span style="color: DarkOrchid"><strong>Bardic Performance:</strong> 8 rounds per day</span></p><p><span style="color: DarkOrchid">(4 rounds used, Inspire Courage: Grimspiller)</span></p><p><span style="color: DarkOrchid"></span></p><p> <span style="color: DarkOrchid"><strong>In Hand:</strong></span> <span style="color: DarkOrchid">Masterwork Longsword, Sunrod</span></p><p> <span style="color: DarkOrchid"></span></p><p> <span style="color: DarkOrchid"><strong>2 Daggers, 1 Alchemist Fire</strong></span></p><p><span style="color: DarkOrchid"><strong>[/sblock]</strong></span></p><p><span style="color: DarkOrchid"><strong></strong></span></p></blockquote><p></p>
[QUOTE="hemera, post: 5968876, member: 78503"] [COLOR=DarkOrchid]"Sounds like Galandra has the cat situation in hand. I am pretty eager to explore the rest of this place, but I'm scared we would hurt our charge there. That said..."[/COLOR] she trails off without finishing as she meanders around the room looking about here and there. [sblock=OOC] OOC, I'm up for exploring it, but IC there is no way she would risk harming the kitty. She's not quite that reckless. :p Though this is a heck of a fun adventure, I have to add. [/sblock] [sblock=Mini stats] [URL="http://livingpf.wikia.com/wiki/Reianne_Estril_%28Hemera%29"]Reianne Estril[/URL] [COLOR=DarkOrchid][B]AC:[/B][/COLOR] [COLOR=DarkOrchid] 15 (Touch 11, Flatfooted 14) -1 due to carrying Sunrod in offhand [B]HP:[/B][/COLOR] [COLOR=DarkOrchid]15/16 [B]Initiative:[/B][/COLOR] [COLOR=DarkOrchid] +1 [B]Perception[/B][/COLOR] [COLOR=DarkOrchid]: -1 [B]Sense Motive[/B]: -1 [B]CMB:[/B][/COLOR] [COLOR=DarkOrchid] +3/+5 (tripping) [B]CMD:[/B] 14/16 (resisting tripping) [B]Fort:[/B] +1 [B]Reflex:[/B] +4 [B]Will:[/B] +2 [B]Scorpion Whip:[/B][/COLOR] [COLOR=DarkOrchid] +3, 1d4+2, 15' Reach, Trip, Disarm, Performance, Nonthreating [B]Masterwork Longsword:[/B][/COLOR] [COLOR=DarkOrchid] +4, 19-20, 1d8+2 [/COLOR][COLOR=DarkOrchid][B]Morningstar:[/B] +3, 1d8+2[/COLOR] [COLOR=DarkOrchid] [B]Dagger:[/B][/COLOR] [COLOR=DarkOrchid] +3, 19-20, 1d4+2 [B]Thrown Dagger:[/B][/COLOR] [COLOR=DarkOrchid] +2, 19-20, 1d4+2, 10' [/COLOR][COLOR=DarkOrchid][B]Thrown Alchemist's Fire: [/B]+2 1d6 fire 10', Touch Attack, Splash, 1d6 fire on 2nd round. [B] Combat Feats [/B][/COLOR][COLOR=DarkOrchid][B]Arcane Strike Combat Casting [/B][/COLOR][COLOR=DarkOrchid][B] Combat Expertise Improved Trip Bard Cantrips: Daze, Detect Magic, Drench, Jolt, Lullaby, Mending, Read Magic 1st Level Bard Spells (2/day): Charm Person, Ear-Piercing Scream, Sleep[/B] (2 cast, Charm Person:Goblin Interrogation, Ear-Piercing Scream: Grimspiler) [B]Conditions:[/B][/COLOR] [COLOR=DarkOrchid] None [B]Bardic Performance:[/B] 8 rounds per day (4 rounds used, Inspire Courage: Grimspiller) [B]In Hand:[/B][/COLOR] [COLOR=DarkOrchid]Masterwork Longsword, Sunrod [B]2 Daggers, 1 Alchemist Fire [/sblock] [/B][/COLOR] [/QUOTE]
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