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[LPF] Rodents of Unusual Size, pt 2
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<blockquote data-quote="Aura" data-source="post: 6239869" data-attributes="member: 6747658"><p><strong>The Snake Strikes</strong></p><p></p><p>Curious as to what waits inside the mausoleum, Hawk strides through the tall grass up to the door, which is already opened, maybe a foot or two. Cruendithas following somewhat behind, attempts to engage her with a question about torches, while the rest are just getting the inclination they need to keep up or the curious folk will get away from them.</p><p></p><p>The halfling woman hears the low hissing from the bush to her right just as she reaches out to the door. Having waited patiently in the bushes for... something... the giant orange and green serpent lashes out at her with deadly speed. Creundithas sees it best as the snake connects with her thigh, sinking fangs into her and holding for a fleeting moment before retracting to strike again.</p><p></p><p>Almost everyone knows what happened in that fleeting moment...</p><p></p><p>[ATTACH]60137[/ATTACH]</p><p><span style="color: #ffa500">......It's a Snake......</span></p><p></p><p>[ATTACH]60138[/ATTACH]</p><p></p><p>[sblock=Combat Details]</p><p>Here is the way Round 1 shakes out:</p><p>Because nobody could make the perception roll on the stealthy snake, it gets a surprise round. In that round, it lunges (steps) from the bushes (B5) to the clear (C5) to bite Hawk, flatfooting her. It hits, doing 2 points of damage and injecting her with an Injury poison that does 1 point of CON damage immediately unless she makes a DC 13 Fort save (and likely to continue on for some period of time doing further damage, depending on further Fort saves).</p><p></p><p>Then the initiative is rolled. BokaliMali/Alec literally got his rolls in as I was preparing this, so I used his roll. I rolled for Matthew Ashburn/Owlbear myself. The snake beat the average party initiative, but Hawk beat the average monster initiative. This effectively means she gets to act in Round 1 as well (and comes out of being flatfooted). Then it goes snake, whole party, snake, whole party, etc. In rounds where the whole party goes, actions are resolved in the order that they are posted--it's rather freeform that way. I haven't got an auto-updating map system (ditzie) figured out yet, so state where you're moving on the map. If you don't go first, make sure to watch where others who went before you moved to.</p><p></p><p>This said, the tokens are simple colored circles with an indentifying letter in the middle. Hawk: H(Red), Cruendithas: C(Blue), Abram/Owlbear: O(Grey), Wahyu: W(Purple), Alec: A(Green) and Snake: S(Orange). I will update and repost the map at the beginning of each round.</p><p></p><p>Enemy list:</p><p>Snake: AC = 18, HP = ??, Damage taken = 0</p><p></p><p>It is quite possible Matthew has had holiday obligations, so if the end of the regular round comes up and he hasn't moved, I'll move Abram/Owlbear up for him.</p><p></p><p>Short form:</p><p>Hawk is hit, 2 pts HP damage, 1 pt CON damage (Fort save DC 13 to avoid).</p><p>Hawk's move (solo)</p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="Aura, post: 6239869, member: 6747658"] [b]The Snake Strikes[/b] Curious as to what waits inside the mausoleum, Hawk strides through the tall grass up to the door, which is already opened, maybe a foot or two. Cruendithas following somewhat behind, attempts to engage her with a question about torches, while the rest are just getting the inclination they need to keep up or the curious folk will get away from them. The halfling woman hears the low hissing from the bush to her right just as she reaches out to the door. Having waited patiently in the bushes for... something... the giant orange and green serpent lashes out at her with deadly speed. Creundithas sees it best as the snake connects with her thigh, sinking fangs into her and holding for a fleeting moment before retracting to strike again. Almost everyone knows what happened in that fleeting moment... [ATTACH=CONFIG]60137._xfImport[/ATTACH] [COLOR=#ffa500]......It's a Snake......[/COLOR] [ATTACH=CONFIG]60138._xfImport[/ATTACH] [sblock=Combat Details] Here is the way Round 1 shakes out: Because nobody could make the perception roll on the stealthy snake, it gets a surprise round. In that round, it lunges (steps) from the bushes (B5) to the clear (C5) to bite Hawk, flatfooting her. It hits, doing 2 points of damage and injecting her with an Injury poison that does 1 point of CON damage immediately unless she makes a DC 13 Fort save (and likely to continue on for some period of time doing further damage, depending on further Fort saves). Then the initiative is rolled. BokaliMali/Alec literally got his rolls in as I was preparing this, so I used his roll. I rolled for Matthew Ashburn/Owlbear myself. The snake beat the average party initiative, but Hawk beat the average monster initiative. This effectively means she gets to act in Round 1 as well (and comes out of being flatfooted). Then it goes snake, whole party, snake, whole party, etc. In rounds where the whole party goes, actions are resolved in the order that they are posted--it's rather freeform that way. I haven't got an auto-updating map system (ditzie) figured out yet, so state where you're moving on the map. If you don't go first, make sure to watch where others who went before you moved to. This said, the tokens are simple colored circles with an indentifying letter in the middle. Hawk: H(Red), Cruendithas: C(Blue), Abram/Owlbear: O(Grey), Wahyu: W(Purple), Alec: A(Green) and Snake: S(Orange). I will update and repost the map at the beginning of each round. Enemy list: Snake: AC = 18, HP = ??, Damage taken = 0 It is quite possible Matthew has had holiday obligations, so if the end of the regular round comes up and he hasn't moved, I'll move Abram/Owlbear up for him. Short form: Hawk is hit, 2 pts HP damage, 1 pt CON damage (Fort save DC 13 to avoid). Hawk's move (solo) [/sblock] [/QUOTE]
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