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[LPF] Rodents of Unusual Size, pt 3
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<blockquote data-quote="Aura" data-source="post: 6304705" data-attributes="member: 6747658"><p>Cruendithas' keen ears pick up an alarming sound to the left, and he springs into action, leaving the rest of his comrades at least somewhat surprised and wondering what is up. The rest hear a bird or two flying in from the left side, nothing too threatening or unexpected. Well, except Dunkel, who seems lost in a world of music as he merrily hums to pass the time.</p><p></p><p>[sblock=Cruendithas]Off to the left, you hear the beating of a lot of leathery wings, getting louder, closer, heading YOUR way… but the building roofline blocks line of sight. You may take a full round of preparatory action--either a standard or move action now (or begin a full round action), and then again when the others go (but only 1 standard action, total).[/sblock]</p><p></p><p>[sblock=Info for Everyone]It's worth mentioning that dismounting is a move action, but fast dismount is a DC 20 ride check that defaults to a move action. Thus, it doesn't hurt to try. This is particularly important since none of your mounts are fully combat trained (and Myrtle only partially so.)</p><p></p><p>The generalized order you are in as things start happening (and this is rather general): Hawk (front left), Mystie (front right), then Wahyu, Cruendithas, Dunkel (back left), Joren (back, right) and finally Jonas (furthest back).[/sblock]</p></blockquote><p></p>
[QUOTE="Aura, post: 6304705, member: 6747658"] Cruendithas' keen ears pick up an alarming sound to the left, and he springs into action, leaving the rest of his comrades at least somewhat surprised and wondering what is up. The rest hear a bird or two flying in from the left side, nothing too threatening or unexpected. Well, except Dunkel, who seems lost in a world of music as he merrily hums to pass the time. [sblock=Cruendithas]Off to the left, you hear the beating of a lot of leathery wings, getting louder, closer, heading YOUR way… but the building roofline blocks line of sight. You may take a full round of preparatory action--either a standard or move action now (or begin a full round action), and then again when the others go (but only 1 standard action, total).[/sblock] [sblock=Info for Everyone]It's worth mentioning that dismounting is a move action, but fast dismount is a DC 20 ride check that defaults to a move action. Thus, it doesn't hurt to try. This is particularly important since none of your mounts are fully combat trained (and Myrtle only partially so.) The generalized order you are in as things start happening (and this is rather general): Hawk (front left), Mystie (front right), then Wahyu, Cruendithas, Dunkel (back left), Joren (back, right) and finally Jonas (furthest back).[/sblock] [/QUOTE]
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[LPF] Rodents of Unusual Size, pt 3
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