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[LPF]Run Away
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<blockquote data-quote="Satin Knights" data-source="post: 5795211" data-attributes="member: 6666968"><p><strong>Arianna (Mermaid Synthesist 1/Cleric of Tanager 1)</strong></p><p></p><p><span style="color: PaleTurquoise">"Daylily was someone I worked with once. His joy was in the battle and he had a special disdain for the softer methods we will need today." </span></p><p><span style="color: PaleTurquoise"></span></p><p><span style="color: PaleTurquoise">"Ok, for our new friends, these three blue vials" <span style="color: White">that she pulls out of her scarf, </span>"are healing. If I fall over, feed me one of them. The red one will not wake me. If you fall over, I have wands and spells and the blessings of Tanager to stand you back up. If you are hurt and in danger of falling down, holler out before you fall. If I don't hear you I will probably be clawing and slashing and not notice. I like battle too. Oops. Fighting in the dark. Blue and red not enough. OK. The red one will be in the backpack." <span style="color: White">She makes sure the green acid vial is a different shape from the healing potions before tucking it away.</span></span></p><p><span style="color: PaleTurquoise"><span style="color: White"></span></span></p><p><span style="color: PaleTurquoise">"Once we are ready to head out the door, I will need a couple minutes to put on my suit. Eat up." <span style="color: White">pointing to the plate of fruit on the table and grabbing a couple more pieces for herself.</span></span><span style="color: White"></span></p><p><span style="color: White"></span></p><p><span style="color: PaleTurquoise">"Sir, do you have a starting point where Spot went into the sewers? This is a big town."</span></p><p><span style="color: PaleTurquoise"></span></p><p><span style="color: PaleTurquoise">[sblock=eventually before leaving the Inn]<span style="color: White">Setting the scarf on the table, the mermaid stands on her tail and puts on her cloak. Drawing the hood up and over her face to be completely hidden. She starts singing in aquan and swaying rhythmically under the cloak. After a minute of growing intensity with the cloak rising, the singing fades. The blue demoness lifts the hood and grabs her scarf, backpack and weapons to strap on. Once they are in place, <span style="color: Pink">"Ready." </span></span>[/sblock]</span>[sblock=mini-stats]<a href="http://livingpf.wikia.com/wiki/Arianna_%28Satin_Knights%29" target="_blank">Arianna</a> <span style="color: DimGray">Mermaid</span> ~ <span style="color: DimGray">Perception +3, Sense Motive +2, Stealth +1, Low Light Vision</span></p><p> Base HP <span style="color: White">17</span><span style="color: Gray">/0</span>, AC 14, <span style="color: Gray">12 T, 12 FF,</span> Init +2 <span style="color: PaleGreen"></span></p><p> <span style="color: PaleGreen"><span style="color: DimGray">Current HP: 17</span></span><span style="color: DimGray">, </span><span style="color: DimGray">Current AC: 14</span></p><p>CMB +0, CMD 12, Fort +3, Reflex +2, Will +6 <span style="color: Black">. .</span> Move 15'</p><p>MW Long Spear +1, d8 with 10' reach</p><p>MW DW Spear Gun +3, d8</p><p>Dagger +0, d4 or thrown +2, d4</p><p> <span style="color: DimGray">Active Enhancements: -</span></p><p><span style="color: DimGray">In hand: none</span></p><p> </p><p> Consumables: 39 spear gun bolts, 20 cold iron bolts, 4 days rations,</p><p> <span style="color: Black">. . .... . . . . . . . </span>3 potions of <span style="color: PaleTurquoise">Cure Light Wounds</span>,</p><p> <span style="color: Black">. . . . .... . . . . . </span>1 potion of <span style="color: Pink">Lesser Rejuvenate Eidolon</span></p><p><span style="color: Pink"><span style="color: Black">.......................</span>1 wand of Lesser Rejuvenate Eidolon (50 charges)</span></p><p><span style="color: Pink"><span style="color: Black">.......................</span><span style="color: LightBlue">1 wand of Cure Light Wounds (50 charges)</span></span></p><p><span style="color: Pink">Loot chosen: <span style="color: Wheat">1 vial of Acid, 50 GP payment</span><span style="color: LemonChiffon"></span></span></p><p><span style="color: Pink"><span style="color: LemonChiffon"> </span></span></p><p> <span style="color: Gray"> Summon Monster I: 7/day, 0 used</span></p><p> <span style="color: Black">.</span>Cantrips: unlimited <span style="color: Wheat">Detect Magic, Mage Hand, Drench, Jolt</span></p><p> <span style="color: Wheat"><span style="color: Black">.</span> <span style="color: White">Orisons: unlimited</span> Stabilize, Guidance, Purify Food/Drink</span></p><p> <span style="color: Wheat"></span> 1st Level: 2/day, <span style="color: Wheat">0</span> used <span style="color: Wheat">Mage Armor, Lesser Rejuvenate Eidolon</span></p><p>1st Level: Memorized <span style="color: Wheat"><span style="color: Wheat">Bless</span>, <span style="color: Wheat">Divine Favor</span>, Longstrider</span><span style="color: DimGray">(d)</span></p><p> <span style="color: LightBlue">Channel Positive Energy:</span> <span style="color: PaleGreen">7/day</span>, <span style="color: Wheat">0</span> used 1d6 healing</p><p> <span style="color: Pink">Interrupt Abilities:</span> Move HP from Arianna (real) to Teq (temp) to keep above zero</p><p> </p><p> <span style="color: Yellow"><span style="color: Yellow">Beast</span> (<span style="color: Pink">Teq Oola</span>)</span> ~ <span style="color: Wheat">Perception +11</span>, Sense Motive +2, <span style="color: Wheat">60' Darkvision</span> and Low Light Vision</p><p>Base HP <span style="color: White">17</span><span style="color: White">/11</span>, AC <span style="color: White">15</span>, <span style="color: Gray">11 T, 14 FF,</span> Init +1 </p><p> <span style="color: PaleGreen"><span style="color: PaleGreen">Current HP: </span><span style="color: PaleGreen">17/</span><span style="color: PaleGreen">11, Current AC:</span> <span style="color: SandyBrown">15</span></span></p><p>CMB +4, CMD 15, Fort +3, Reflex +1, Will +6 <span style="color: Black">. .</span> Move <span style="color: White">30'</span></p><p> <span style="color: Yellow">Claw/Claw +4, d4+3</span></p><p> <span style="color: White">MW Longspear +5, d8+4</span> with 10' reach</p><p> <span style="color: White"><span style="color: White">MW Darkwood Spear Gun +3</span>, d8</span></p><p>Dagger +4, d4+1 or thrown +2, d4+3</p><p>Jolt +2, d3, RTA spell</p><p>Active Enhancements: <span style="color: Gray"></span></p><p> <span style="color: Gray"></span>In hand:<span style="color: Yellow"> <span style="color: Yellow">Claw/Claw</span></span>[/sblock]</p></blockquote><p></p>
[QUOTE="Satin Knights, post: 5795211, member: 6666968"] [b]Arianna (Mermaid Synthesist 1/Cleric of Tanager 1)[/b] [COLOR=PaleTurquoise]"Daylily was someone I worked with once. His joy was in the battle and he had a special disdain for the softer methods we will need today." [/COLOR] [COLOR=PaleTurquoise] "Ok, for our new friends, these three blue vials" [COLOR=White]that she pulls out of her scarf, [/COLOR]"are healing. If I fall over, feed me one of them. The red one will not wake me. If you fall over, I have wands and spells and the blessings of Tanager to stand you back up. If you are hurt and in danger of falling down, holler out before you fall. If I don't hear you I will probably be clawing and slashing and not notice. I like battle too. Oops. Fighting in the dark. Blue and red not enough. OK. The red one will be in the backpack." [COLOR=White]She makes sure the green acid vial is a different shape from the healing potions before tucking it away. [/COLOR] "Once we are ready to head out the door, I will need a couple minutes to put on my suit. Eat up." [COLOR=White]pointing to the plate of fruit on the table and grabbing a couple more pieces for herself.[/COLOR][/COLOR][COLOR=White] [/COLOR] [COLOR=PaleTurquoise]"Sir, do you have a starting point where Spot went into the sewers? This is a big town." [sblock=eventually before leaving the Inn][COLOR=White]Setting the scarf on the table, the mermaid stands on her tail and puts on her cloak. Drawing the hood up and over her face to be completely hidden. She starts singing in aquan and swaying rhythmically under the cloak. After a minute of growing intensity with the cloak rising, the singing fades. The blue demoness lifts the hood and grabs her scarf, backpack and weapons to strap on. Once they are in place, [COLOR=Pink]"Ready." [/COLOR][/COLOR][/sblock][/COLOR][sblock=mini-stats][URL="http://livingpf.wikia.com/wiki/Arianna_%28Satin_Knights%29"]Arianna[/URL] [COLOR=DimGray]Mermaid[/COLOR] ~ [COLOR=DimGray]Perception +3, Sense Motive +2, Stealth +1, Low Light Vision[/COLOR] Base HP [COLOR=White]17[/COLOR][COLOR=Gray]/0[/COLOR], AC 14, [COLOR=Gray]12 T, 12 FF,[/COLOR] Init +2 [COLOR=PaleGreen] [COLOR=DimGray]Current HP: 17[/COLOR][/COLOR][COLOR=DimGray], [/COLOR][COLOR=DimGray]Current AC: 14[/COLOR] CMB +0, CMD 12, Fort +3, Reflex +2, Will +6 [COLOR=Black]. .[/COLOR] Move 15' MW Long Spear +1, d8 with 10' reach MW DW Spear Gun +3, d8 Dagger +0, d4 or thrown +2, d4 [COLOR=DimGray]Active Enhancements: - In hand: none[/COLOR] Consumables: 39 spear gun bolts, 20 cold iron bolts, 4 days rations, [COLOR=Black]. . .... . . . . . . . [/COLOR]3 potions of [COLOR=PaleTurquoise]Cure Light Wounds[/COLOR], [COLOR=Black]. . . . .... . . . . . [/COLOR]1 potion of [COLOR=Pink]Lesser Rejuvenate Eidolon [COLOR=Black].......................[/COLOR]1 wand of Lesser Rejuvenate Eidolon (50 charges) [COLOR=Black].......................[/COLOR][COLOR=LightBlue]1 wand of Cure Light Wounds (50 charges)[/COLOR] Loot chosen: [COLOR=Wheat]1 vial of Acid, 50 GP payment[/COLOR][COLOR=LemonChiffon] [/COLOR][/COLOR] [COLOR=Gray] Summon Monster I: 7/day, 0 used[/COLOR] [COLOR=Black].[/COLOR]Cantrips: unlimited [COLOR=Wheat]Detect Magic, Mage Hand, Drench, Jolt [COLOR=Black].[/COLOR] [COLOR=White]Orisons: unlimited[/COLOR] Stabilize, Guidance, Purify Food/Drink [/COLOR] 1st Level: 2/day, [COLOR=Wheat]0[/COLOR] used [COLOR=Wheat]Mage Armor, Lesser Rejuvenate Eidolon[/COLOR] 1st Level: Memorized [COLOR=Wheat][COLOR=Wheat]Bless[/COLOR], [COLOR=Wheat]Divine Favor[/COLOR], Longstrider[/COLOR][COLOR=DimGray](d)[/COLOR] [COLOR=LightBlue]Channel Positive Energy:[/COLOR] [COLOR=PaleGreen]7/day[/COLOR], [COLOR=Wheat]0[/COLOR] used 1d6 healing [COLOR=Pink]Interrupt Abilities:[/COLOR] Move HP from Arianna (real) to Teq (temp) to keep above zero [COLOR=Yellow][COLOR=Yellow]Beast[/COLOR] ([COLOR=Pink]Teq Oola[/COLOR])[/COLOR] ~ [COLOR=Wheat]Perception +11[/COLOR], Sense Motive +2, [COLOR=Wheat]60' Darkvision[/COLOR] and Low Light Vision Base HP [COLOR=White]17[/COLOR][COLOR=White]/11[/COLOR], AC [COLOR=White]15[/COLOR], [COLOR=Gray]11 T, 14 FF,[/COLOR] Init +1 [COLOR=PaleGreen][COLOR=PaleGreen]Current HP: [/COLOR][COLOR=PaleGreen]17/[/COLOR][COLOR=PaleGreen]11, Current AC:[/COLOR] [COLOR=SandyBrown]15[/COLOR][/COLOR] CMB +4, CMD 15, Fort +3, Reflex +1, Will +6 [COLOR=Black]. .[/COLOR] Move [COLOR=White]30'[/COLOR] [COLOR=Yellow]Claw/Claw +4, d4+3[/COLOR] [COLOR=White]MW Longspear +5, d8+4[/COLOR] with 10' reach [COLOR=White][COLOR=White]MW Darkwood Spear Gun +3[/COLOR], d8[/COLOR] Dagger +4, d4+1 or thrown +2, d4+3 Jolt +2, d3, RTA spell Active Enhancements: [COLOR=Gray] [/COLOR]In hand:[COLOR=Yellow] [COLOR=Yellow]Claw/Claw[/COLOR][/COLOR][/sblock] [/QUOTE]
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