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[LPF] School Days
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<blockquote data-quote="sunshadow21" data-source="post: 6020303" data-attributes="member: 6667193"><p>DM: Sunshadow21</p><p>Judge: Mowgli</p><p> </p><p>Start Date: 9/23/2012</p><p>Suspended: 1/21/2013</p><p>121 days</p><p> </p><p>Players:</p><p><u><a href="http://livingpf.wikia.com/wiki/Heinrich_Schreibersen_(Scott_DeWar)" target="_blank">Heinrich Schreibersen</a></u></p><p> <u></u> Encounter XP: 568; Encounter GP: 668</p><p> level 5 time xp (42 days x 28 xp) = 1176 xp; level 5 time gp (42 days x 31 gp) = 1302 gp</p><p>level 6 - 11/3/12 (14487 starting xp + 300 encounter xp + 1176 time xp = 15963 xp)</p><p>level 6 time xp (79 days x 44 xp) = 3476 xp; level 6 time gp (79 days x 42 gp) =3318 gp</p><p>total time xp = 4652; total time gp = 4704</p><p>total xp = 5220; total gp = 5372</p><p><u> <a href="http://livingpf.wikia.com/wiki/Nimientioquijuil_(Qik)" target="_blank">Nimiemtioquijuil</a></u></p><p><u></u> Encounter XP: 568; Encounter GP: 668</p><p> time xp (121 days x 28 xp) = 3388 xp; time gp (121 days x 31 gp) = 3751 gp</p><p>total xp = 3956; total gp = 4419</p><p></p><p> [sblock=Adventure Rules]* I will use group initiatives, rolling them myself. So in combat you must post your actions within 48-72 hours of the players turn coming up. Unless stated by a character that their actions are to follow another character, they will be resolved in posted order. After that time, if there was no communication with the DM, I will NPC the MIA player and move on.</p><p> </p><p>* Dice rollers can be Invisible Castle or the EnWorld on-line dice roller for the players. I will using my own methods for rolling because some rolls need to be kept secret and it's just plain faster when trying to roll for a lot of npcs.</p><p></p><p>* Any absences for longer than 2-3 days should be communicated to the DM. If you do not post for a week or more without having informed the DM, he reserves the right to remove you from the adventure giving you your share of the XP and treasure earned as well as time XP and gp to the date of your last post</p><p> </p><p>* If your character gets enough XP to level they may do so at the end of an encounter. This grants the extra hp, but does not heal damage, and grants any additional spell slots, but not spells prepared. A caster capable of spontaneously casting could use these slots normally, a cleric could only use them for cure or inflict spells, a druid for summon nature's ally, etc. Prepared casters may prepare spells in these slots as if they had left the slots blank for the day, if they are able to do so. They can go through the appropriate spell preparation as if they had already rested if applicable.</p><p> </p><p>* All characters need an appropriate character picture. Also a mini-stat spoiler block that includes a link to your character sheet would be much appreciated in every IC post during a fight. [/sblock] </p><p> </p><p> Example Mini-stats block:</p><p> [sblock=Mini Stats] </p><p> <a href="http://livingpf.wikia.com/wiki/Ariel_Esimae%28perrinmiller%29" target="_blank">Ariel Esimae</a></p><p> <strong><span style="color: aqua">Initiative:</span></strong> +2</p><p> <strong><span style="color: aqua">AC:</span></strong> 19 (17 without shield/flat-footed, 12 Touch)</p><p> <strong><span style="color: aqua">HP:</span></strong> 9 Current: 9</p><p> <strong><span style="color: aqua">CMB:</span></strong> +1 <strong><span style="color: aqua">CMD:</span></strong> 13 <strong><span style="color: aqua">Fort:</span></strong> +4 <strong><span style="color: aqua">Reflex:</span></strong> +4 <strong><span style="color: aqua">Will:</span></strong> +6 (+8 vs. Fear)</p><p>+1 for all with Resistance</p><p> <span style="color: Cyan"><strong>Resistance:</strong></span> 5 Cold, 5 Acid, 5 Electricity</p><p> </p><p> <strong><span style="color: aqua">Current Weapon in Hand:</span></strong> Shield & javelin</p><p> </p><p> <span style="color: Cyan"><strong>Fire Bolt:</strong></span> 3/6 Remaining <strong><span style="color: Cyan">Channel Energy:</span></strong> 1/5 remaining</p><p> <strong><span style="color: Cyan">Deflection Aura:</span></strong> 1/1 remaining</p><p> <span style="color: Cyan"><strong>Spells Remaining:</strong></span> 1st Level 2/3; used Shield of Faith for CLW [/sblock]</p><p></p><p>[sblock=Encounter Information]11/3/12 <a href="http://www.enworld.org/forum/showpost.php?p=6041578&postcount=61" target="_blank">Initial Riddles</a>: 600 xp total/300 xp each; 1176 time xp; 1302 time gp; Heinrich levels</p><p>11/28/12 <a href="http://www.enworld.org/forum/showthread.php?329663-LPF-School-Days&p=6055873&viewfull=1#post6055873" target="_blank">Grig</a>: 400 xp total/200 xp each; Ni- 784 time xp, 868 time gp; Heinrich- 1232 time xp, 1176 time gp</p><p>1/1/13 <a href="http://www.enworld.org/forum/showthread.php?329663-LPF-School-Days&p=6067956&viewfull=1#post6067956" target="_blank">Fire Beetle</a>: 136 xp total/68 xp each; Ni- 924 time xp, 1023 time gp; Heinrich- 1452 time xp, 1386 time gp</p><p>1/21/13 Game suspended[/sblock]</p></blockquote><p></p>
[QUOTE="sunshadow21, post: 6020303, member: 6667193"] DM: Sunshadow21 Judge: Mowgli Start Date: 9/23/2012 Suspended: 1/21/2013 121 days Players: [U][URL="http://livingpf.wikia.com/wiki/Heinrich_Schreibersen_(Scott_DeWar)"]Heinrich Schreibersen[/URL] [/U] Encounter XP: 568; Encounter GP: 668 level 5 time xp (42 days x 28 xp) = 1176 xp; level 5 time gp (42 days x 31 gp) = 1302 gp level 6 - 11/3/12 (14487 starting xp + 300 encounter xp + 1176 time xp = 15963 xp) level 6 time xp (79 days x 44 xp) = 3476 xp; level 6 time gp (79 days x 42 gp) =3318 gp total time xp = 4652; total time gp = 4704 total xp = 5220; total gp = 5372 [U] [URL="http://livingpf.wikia.com/wiki/Nimientioquijuil_(Qik)"]Nimiemtioquijuil[/URL] [/U] Encounter XP: 568; Encounter GP: 668 time xp (121 days x 28 xp) = 3388 xp; time gp (121 days x 31 gp) = 3751 gp total xp = 3956; total gp = 4419 [sblock=Adventure Rules]* I will use group initiatives, rolling them myself. So in combat you must post your actions within 48-72 hours of the players turn coming up. Unless stated by a character that their actions are to follow another character, they will be resolved in posted order. After that time, if there was no communication with the DM, I will NPC the MIA player and move on. * Dice rollers can be Invisible Castle or the EnWorld on-line dice roller for the players. I will using my own methods for rolling because some rolls need to be kept secret and it's just plain faster when trying to roll for a lot of npcs. * Any absences for longer than 2-3 days should be communicated to the DM. If you do not post for a week or more without having informed the DM, he reserves the right to remove you from the adventure giving you your share of the XP and treasure earned as well as time XP and gp to the date of your last post * If your character gets enough XP to level they may do so at the end of an encounter. This grants the extra hp, but does not heal damage, and grants any additional spell slots, but not spells prepared. A caster capable of spontaneously casting could use these slots normally, a cleric could only use them for cure or inflict spells, a druid for summon nature's ally, etc. Prepared casters may prepare spells in these slots as if they had left the slots blank for the day, if they are able to do so. They can go through the appropriate spell preparation as if they had already rested if applicable. * All characters need an appropriate character picture. Also a mini-stat spoiler block that includes a link to your character sheet would be much appreciated in every IC post during a fight. [/sblock] Example Mini-stats block: [sblock=Mini Stats] [URL="http://livingpf.wikia.com/wiki/Ariel_Esimae%28perrinmiller%29"]Ariel Esimae[/URL] [B][COLOR=aqua]Initiative:[/COLOR][/B] +2 [B][COLOR=aqua]AC:[/COLOR][/B] 19 (17 without shield/flat-footed, 12 Touch) [B][COLOR=aqua]HP:[/COLOR][/B] 9 Current: 9 [B][COLOR=aqua]CMB:[/COLOR][/B] +1 [B][COLOR=aqua]CMD:[/COLOR][/B] 13 [B][COLOR=aqua]Fort:[/COLOR][/B] +4 [B][COLOR=aqua]Reflex:[/COLOR][/B] +4 [B][COLOR=aqua]Will:[/COLOR][/B] +6 (+8 vs. Fear) +1 for all with Resistance [COLOR=Cyan][B]Resistance:[/B][/COLOR] 5 Cold, 5 Acid, 5 Electricity [B][COLOR=aqua]Current Weapon in Hand:[/COLOR][/B] Shield & javelin [COLOR=Cyan][B]Fire Bolt:[/B][/COLOR] 3/6 Remaining [B][COLOR=Cyan]Channel Energy:[/COLOR][/B] 1/5 remaining [B][COLOR=Cyan]Deflection Aura:[/COLOR][/B] 1/1 remaining [COLOR=Cyan][B]Spells Remaining:[/B][/COLOR] 1st Level 2/3; used Shield of Faith for CLW [/sblock] [sblock=Encounter Information]11/3/12 [URL="http://www.enworld.org/forum/showpost.php?p=6041578&postcount=61"]Initial Riddles[/URL]: 600 xp total/300 xp each; 1176 time xp; 1302 time gp; Heinrich levels 11/28/12 [URL="http://www.enworld.org/forum/showthread.php?329663-LPF-School-Days&p=6055873&viewfull=1#post6055873"]Grig[/URL]: 400 xp total/200 xp each; Ni- 784 time xp, 868 time gp; Heinrich- 1232 time xp, 1176 time gp 1/1/13 [URL="http://www.enworld.org/forum/showthread.php?329663-LPF-School-Days&p=6067956&viewfull=1#post6067956"]Fire Beetle[/URL]: 136 xp total/68 xp each; Ni- 924 time xp, 1023 time gp; Heinrich- 1452 time xp, 1386 time gp 1/21/13 Game suspended[/sblock] [/QUOTE]
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