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[LPF] School Days
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<blockquote data-quote="Scott DeWar" data-source="post: 6038540" data-attributes="member: 49929"><p>[ooc]its been a new day, so H. is gonna have different spells. I will post here as wll as change his sheet. I finally have a working playing the game thread, as I got some expert IT help. otherwise, this post is in progress[/ooc]</p><p></p><p>**What do you want for a stat block?</p><p></p><p>[sblock=spell info]</p><p>0 Level </p><p>* Resistance </p><p>* Detect Magic </p><p>* open/close </p><p>* acid splash </p><p> </p><p> Level 01 </p><p>* magic missile</p><p>* Feather Fall </p><p>* Burning Hands(ev,E,*) </p><p>* comp lang </p><p>* enlarge person </p><p></p><p>Level 02</p><p>* Levitate</p><p>* Knock</p><p>* scorching ray (ev,E)</p><p>* Resist Energy</p><p></p><p>LEVEL 3 </p><p>* Fire ball (**,ev,E)</p><p>* Dispel magic</p><p>* Haste </p><p></p><p>notes</p><p>( - ) denotes a cast spell </p><p>(*) cast at +1 level (trait) </p><p>(**) cast at +2 levels (Feat)</p><p>(E) elemental: flame school </p><p>(ev) evocation</p><p>(A) denotes changed to acid</p><p>(&) takes 2 spell slots to cast</p><p>(#) recalled via pearl of power </p><p></p><p>spells per level:</p><p></p><p>Level 0: 4 =4</p><p>Level 1: 3+1(Int)+1(Fire)=4+1 +1 recallable (pearl of power) </p><p>Level 2: 2+1(Int)+1(Fire)=3+1 +1 recallable (pearl of power) </p><p>Level 3: 1+1(Int)+1(Fire)=2+1</p><p>Level 4: 0+1(Int)+1(fire)=0</p><p></p><p>Firejett 0 of 7 used dc 16</p><p>[/sblock]</p><p></p><p>[sblock=puzzle info<img src="http://www.enworld.org/forum/images/smilies/devious.png" class="smilie" loading="lazy" alt=":]" title="Devious :]" data-shortname=":]" /></p><p>-A-Mighty beast, yet food and prey as well <-- large herd herbivore of some kind, strong enough that they aren't immediately attacked if caught alone, but not strong enough that predators leave them alone</p><p></p><p>cow/bull?</p><p></p><p>**Now you see this canine, now you don't <-- Blink dog? -- yeah</p><p></p><p>**A light in the dark <-- Fire beetle? -- yeah</p><p></p><p>-B-When danger comes, these creatures dance away from it <-- this suggests a higher level of intelligence and use of tactics than that of a normal animal, also suggests a creature that tries to avoid combat</p><p></p><p>Kobold/goblin?</p><p></p><p>-C-Tooth and claw aid this mighty beast survive a harsh land <--Lion? Hell hound? -- suggests a creature near the top of the food chain that has both tooth and claw attacks, harsh land suggests the frozen north environment, it being the most unforgiving to maintain basic survival in</p><p></p><p>winter wolf? Bear?</p><p></p><p>**Scavenger of the hot wastes <--Hyena? -- yeah</p><p></p><p>-D-Cold and distant, this creature can sicken any they meet <-- something that would feel at home in the frozen north that has some kind of attack that can sicken foes</p><p></p><p>-E-A hunter of the savannah, cunning and patience is this solo artists</p><p>stock and trade <--Cheetah? -- that or leopard, you aren't really sure which</p><p>[/sblock]</p><p></p><p>Knowledge skill info:</p><p>Knowledge c(Arcana) 12 </p><p>Knowledge c(Dngnrng) 9 </p><p>Knowledge c(Engnrng) 12 </p><p>Knowledge c(Geography) 13 </p><p>Knowledge c(History) 9 </p><p>Knowledge c(Local) 4 </p><p>Knowledge c(Nature) 9 </p><p>Knowledge c(Nobility) 4 </p><p>Knowledge c(Planes) 9 </p><p>Knowledge c(Religion) 4</p><p></p><p>vV tht is 12 with the aid another Vv</p></blockquote><p></p>
[QUOTE="Scott DeWar, post: 6038540, member: 49929"] [ooc]its been a new day, so H. is gonna have different spells. I will post here as wll as change his sheet. I finally have a working playing the game thread, as I got some expert IT help. otherwise, this post is in progress[/ooc] **What do you want for a stat block? [sblock=spell info] 0 Level * Resistance * Detect Magic * open/close * acid splash Level 01 * magic missile * Feather Fall * Burning Hands(ev,E,*) * comp lang * enlarge person Level 02 * Levitate * Knock * scorching ray (ev,E) * Resist Energy LEVEL 3 * Fire ball (**,ev,E) * Dispel magic * Haste notes ( - ) denotes a cast spell (*) cast at +1 level (trait) (**) cast at +2 levels (Feat) (E) elemental: flame school (ev) evocation (A) denotes changed to acid (&) takes 2 spell slots to cast (#) recalled via pearl of power spells per level: Level 0: 4 =4 Level 1: 3+1(Int)+1(Fire)=4+1 +1 recallable (pearl of power) Level 2: 2+1(Int)+1(Fire)=3+1 +1 recallable (pearl of power) Level 3: 1+1(Int)+1(Fire)=2+1 Level 4: 0+1(Int)+1(fire)=0 Firejett 0 of 7 used dc 16 [/sblock] [sblock=puzzle info:] -A-Mighty beast, yet food and prey as well <-- large herd herbivore of some kind, strong enough that they aren't immediately attacked if caught alone, but not strong enough that predators leave them alone cow/bull? **Now you see this canine, now you don't <-- Blink dog? -- yeah **A light in the dark <-- Fire beetle? -- yeah -B-When danger comes, these creatures dance away from it <-- this suggests a higher level of intelligence and use of tactics than that of a normal animal, also suggests a creature that tries to avoid combat Kobold/goblin? -C-Tooth and claw aid this mighty beast survive a harsh land <--Lion? Hell hound? -- suggests a creature near the top of the food chain that has both tooth and claw attacks, harsh land suggests the frozen north environment, it being the most unforgiving to maintain basic survival in winter wolf? Bear? **Scavenger of the hot wastes <--Hyena? -- yeah -D-Cold and distant, this creature can sicken any they meet <-- something that would feel at home in the frozen north that has some kind of attack that can sicken foes -E-A hunter of the savannah, cunning and patience is this solo artists stock and trade <--Cheetah? -- that or leopard, you aren't really sure which [/sblock] Knowledge skill info: Knowledge c(Arcana) 12 Knowledge c(Dngnrng) 9 Knowledge c(Engnrng) 12 Knowledge c(Geography) 13 Knowledge c(History) 9 Knowledge c(Local) 4 Knowledge c(Nature) 9 Knowledge c(Nobility) 4 Knowledge c(Planes) 9 Knowledge c(Religion) 4 vV tht is 12 with the aid another Vv [/QUOTE]
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