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<blockquote data-quote="jbear" data-source="post: 6077915" data-attributes="member: 75065"><p>Relic was myopic of that there was no doubt. But as his physical sight dimmed Relic had begun to sense the world in new and unique ways. He had always been mistrustful of appearances, when he got up close enough to see them of course, and as Daylily could testify, more often than not his suspicions were largely misplaced. But that was not the case today. Strangers in need of help on this forsaken island ... his alarm bells were ringing. As he placed himself behind Daylily the wind seemed to still, as though holding its breath for a moment, which is when Relic heard the whisper clear as day. <em><strong>You are all in great danger</strong>. </em>It was then that Relic had a flash forward of what was to come, as blind as he was, he saw it as clearly as he heard the wind's whisper. </p><p></p><p>His fingers found their way into his component pouch with deft decision as he sounded a warning to his companions. <span style="color: #ffa500">"Kill them now!" </span>He popped the shaving of liquorice he had found into his mouth and let the spell tumble forth that would fuse him and those close enough with supernatural haste. <span style="color: #ffa500">"Velocitat!"</span></p><p></p><p>[sblock=Actions]</p><p>Caste Haste on self, Daylily, Shadow and Aradra. (Sorry guys, Kalinn and Iosef are out of Relic's range): +1 extra attack/round (main attack) when making a Full Attack; +1 atk bonus; +1 AC and REF saves dodge bonus; +30 ft movement</p><p>Duration: 7 Rounds</p><p></p><p>SK, I hope you don't mind that I have interpreted Relic's temporal celerity as him seeing a flash of the future, thus bypassing his myopia, not to any mechanical advantage though, just fluff-wise. I've been careful not to have Relic transmit any knowledge that he doesn't actually know, even though I intimate he does know what is going to happen.</p><p></p><p>Question regarding Spell Duration of spells cast from Wand:</p><p>I am guessing from the length of time you have listed for Mage Armour that there is a rule somewhere that says that when you use a wand, the spell functions by the caster level of the creator not the person using the spell, right? It must be hidden somewhere, but I can't find it, so I just wanted to check. Because it would normally last 7 hours for a 7th level wizard. If it was taken from the caster level of the creator, Craft Wand is a 5th level feat. Which would mean 5 hours. Or is there a rule that trumps this somewhere else that I have missed which makes it cast as though a 1st level wizard were using it? <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /> [/sblock]</p><p></p><p>[sblock=Relic lvl 7] </p><p><a href="http://livingpf.wikia.com/wiki/Relic_Nevyn_(jbear)" target="_blank">Relic Nevyn</a></p><p>[sblock=Image] <img src="http://images3.wikia.nocookie.net/__cb20110505211641/livingpf/images/thumb/2/26/Willterrell_oldman.jpg/180px-Willterrell_oldman.jpg" alt="" class="fr-fic fr-dii fr-draggable " style="" />[/sblock]</p><p>(Lvl 7) Human Wizard 6/Oracle 1</p><p><span style="color: Orange">HP: </span>52/52 </p><p><span style="color: Orange">AC:</span> 14 (19) <span style="color: Orange">Touch</span> 14 (19) <span style="color: Orange">FlatFooted</span> 11 (15)</p><p><span style="color: Orange">Initiative:</span> +8; Temporal Celerity: Rolls initiative twice and can use either result</p><p><span style="color: Orange">Status: </span>Mage Armour (2 hrs?); Haste (7 rounds): +1 atk; +1 AC & REF; +30ft move; +1 atk/round w/ full atk</p><p>Fish Skin: -2 Cha; must get wet or staggered 1/day; +2 Escape Artist checks & CMD vs Grapple</p><p><span style="color: Orange">Fort:</span> +3 <span style="color: Orange">Ref:</span> +4 (+5) <span style="color: Orange">Will:</span> +8</p><p><span style="color: Orange">Wizards Spells:</span> lvl 0: Prestidigitation, Detect Magic, Read Magic, Ghost Sound</p><p><span style="color: Orange">Lvl 1:</span> Shocking Grasp; Identify; Comprehend Languages; Magic Missile x2; Silent image</p><p><span style="color: Orange">Lvl 2:</span> Summon Monster II, Hideous Laughter, Invisibility; Flaming Sphere; Web</p><p><span style="color: Orange">Level 3:</span> Haste 1/2 Used; Lightning Bolt; Gaseous Form: USED</p><p><span style="color: Orange">Bonded Ring:</span> </p><p><span style="color: Orange">Pearl of Power (lvl 1):</span></p><p><span style="color: Orange">Pearl of Power (lvl 2):</span></p><p><span style="color: Orange">Lightning Flash</span> 7/7 uses left today</p><p><span style="color: Orange">Oracles Orisons</span>: Detect Poison, Create Water, Guidance, Purify Food and Drink</p><p><span style="color: Orange">Oracles Spells: lvl 1:</span> 3/3 uses left today</p><p><span style="color: Orange">Wand of Mage Armor:</span> (45/50) charges</p><p><span style="color: Orange">Wand of CLW: </span>(50/50) charges</p><p><span style="color: Orange">Rod of Lesser Extend:</span> 3/3 uses left today</p><p><span style="color: Orange">Quarterstaff of Spellstoring:</span> +4; 1d6+1 dmg Charged: Force Punch (5d4 force, 10ft knock back, DC 16).</p><p><span style="color: Orange">Consumables:</span> 4/4 CLW Potions; 7/8 trail rations</p><p><span style="color: Orange">Scrolls prepared for Battle:</span> Shield, Ray of Enfeeblement, Hypnotism, Moment of Greatness</p><p><span style="color: Orange">Curse: Clouded Vision:</span> Max Vision limit 30'; as Darkvision</p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="jbear, post: 6077915, member: 75065"] Relic was myopic of that there was no doubt. But as his physical sight dimmed Relic had begun to sense the world in new and unique ways. He had always been mistrustful of appearances, when he got up close enough to see them of course, and as Daylily could testify, more often than not his suspicions were largely misplaced. But that was not the case today. Strangers in need of help on this forsaken island ... his alarm bells were ringing. As he placed himself behind Daylily the wind seemed to still, as though holding its breath for a moment, which is when Relic heard the whisper clear as day. [I][B]You are all in great danger[/B]. [/I]It was then that Relic had a flash forward of what was to come, as blind as he was, he saw it as clearly as he heard the wind's whisper. His fingers found their way into his component pouch with deft decision as he sounded a warning to his companions. [COLOR=#ffa500]"Kill them now!" [/COLOR]He popped the shaving of liquorice he had found into his mouth and let the spell tumble forth that would fuse him and those close enough with supernatural haste. [COLOR=#ffa500]"Velocitat!"[/COLOR] [sblock=Actions] Caste Haste on self, Daylily, Shadow and Aradra. (Sorry guys, Kalinn and Iosef are out of Relic's range): +1 extra attack/round (main attack) when making a Full Attack; +1 atk bonus; +1 AC and REF saves dodge bonus; +30 ft movement Duration: 7 Rounds SK, I hope you don't mind that I have interpreted Relic's temporal celerity as him seeing a flash of the future, thus bypassing his myopia, not to any mechanical advantage though, just fluff-wise. I've been careful not to have Relic transmit any knowledge that he doesn't actually know, even though I intimate he does know what is going to happen. Question regarding Spell Duration of spells cast from Wand: I am guessing from the length of time you have listed for Mage Armour that there is a rule somewhere that says that when you use a wand, the spell functions by the caster level of the creator not the person using the spell, right? It must be hidden somewhere, but I can't find it, so I just wanted to check. Because it would normally last 7 hours for a 7th level wizard. If it was taken from the caster level of the creator, Craft Wand is a 5th level feat. Which would mean 5 hours. Or is there a rule that trumps this somewhere else that I have missed which makes it cast as though a 1st level wizard were using it? :) [/sblock] [sblock=Relic lvl 7] [URL="http://livingpf.wikia.com/wiki/Relic_Nevyn_(jbear)"]Relic Nevyn[/URL] [sblock=Image] [IMG]http://images3.wikia.nocookie.net/__cb20110505211641/livingpf/images/thumb/2/26/Willterrell_oldman.jpg/180px-Willterrell_oldman.jpg[/IMG][/sblock] (Lvl 7) Human Wizard 6/Oracle 1 [COLOR=Orange]HP: [/COLOR]52/52 [COLOR=Orange]AC:[/COLOR] 14 (19) [COLOR=Orange]Touch[/COLOR] 14 (19) [COLOR=Orange]FlatFooted[/COLOR] 11 (15) [COLOR=Orange]Initiative:[/COLOR] +8; Temporal Celerity: Rolls initiative twice and can use either result [COLOR=Orange]Status: [/COLOR]Mage Armour (2 hrs?); Haste (7 rounds): +1 atk; +1 AC & REF; +30ft move; +1 atk/round w/ full atk Fish Skin: -2 Cha; must get wet or staggered 1/day; +2 Escape Artist checks & CMD vs Grapple [COLOR=Orange]Fort:[/COLOR] +3 [COLOR=Orange]Ref:[/COLOR] +4 (+5) [COLOR=Orange]Will:[/COLOR] +8 [COLOR=Orange]Wizards Spells:[/COLOR] lvl 0: Prestidigitation, Detect Magic, Read Magic, Ghost Sound [COLOR=Orange]Lvl 1:[/COLOR] Shocking Grasp; Identify; Comprehend Languages; Magic Missile x2; Silent image [COLOR=Orange]Lvl 2:[/COLOR] Summon Monster II, Hideous Laughter, Invisibility; Flaming Sphere; Web [COLOR=Orange]Level 3:[/COLOR] Haste 1/2 Used; Lightning Bolt; Gaseous Form: USED [COLOR=Orange]Bonded Ring:[/COLOR] [COLOR=Orange]Pearl of Power (lvl 1):[/COLOR] [COLOR=Orange]Pearl of Power (lvl 2):[/COLOR] [COLOR=Orange]Lightning Flash[/COLOR] 7/7 uses left today [COLOR=Orange]Oracles Orisons[/COLOR]: Detect Poison, Create Water, Guidance, Purify Food and Drink [COLOR=Orange]Oracles Spells: lvl 1:[/COLOR] 3/3 uses left today [COLOR=Orange]Wand of Mage Armor:[/COLOR] (45/50) charges [COLOR=Orange]Wand of CLW: [/COLOR](50/50) charges [COLOR=Orange]Rod of Lesser Extend:[/COLOR] 3/3 uses left today [COLOR=Orange]Quarterstaff of Spellstoring:[/COLOR] +4; 1d6+1 dmg Charged: Force Punch (5d4 force, 10ft knock back, DC 16). [COLOR=Orange]Consumables:[/COLOR] 4/4 CLW Potions; 7/8 trail rations [COLOR=Orange]Scrolls prepared for Battle:[/COLOR] Shield, Ray of Enfeeblement, Hypnotism, Moment of Greatness [COLOR=Orange]Curse: Clouded Vision:[/COLOR] Max Vision limit 30'; as Darkvision [/sblock] [/QUOTE]
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