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[LPF] The Forbidden Isle of Ancient Secrets
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<blockquote data-quote="Satin Knights" data-source="post: 6128650" data-attributes="member: 6666968"><p>Touching Frost with the wand, she seems to also be touched by the gods, for her wounds heal faster than others that the wand has been used upon. Daylily wanders off again ahead of the rest and makes his way around to free the trapped wisp. <span style="color: #add8e6">"Bloody ugly you are."</span> is the first thing heard from it in centuries.</p><p></p><p>[sblock=Status]Frost heals faster than expected with the wand healing, and only needs 10 charges used instead of 17. She was also not down that far. I hadn't bumped the HP into the rage category, and Mowgli hasn't updated the mini-stat block to her new totals. I believe she is at 104 HP without raging.</p><p>Shadow only healed normally. So, 14 total charges used from Aradra's wand.</p><p></p><p>Good fight: I had to put in something better than the 8 skum guards that were supposed to guard the entrance to chapter 3. TXP has carried this party far outside of the bounds of expectation for the module. So, I am winging a lot of this, while trying to keep in the style. It takes time to find critters that are appropriate to an abandoned island with little food.</p><p></p><p>If i have counted up right, with the new one, that leaves 6 wisps waiting for questions. Since they feed on fear, and you express absolutely none, they are getting a little bored with you, but are bound by the conditions of their release. Above ground you have a <a href="http://www.enworld.org/forum/showthread.php?322026-LPF-The-Forbidden-Isle-of-Ancient-Secrets&p=6122593&viewfull=1#post6122593" target="_blank">few things</a> left, but they are essentially optional. Below ground is the next chapter with the ancient evil prisoner.</p><p><span style="color: #ffff00"></span></p><p><span style="color: #ffff00">54</span>/87 ~ AC 18 ~ <span style="color: #ffd700">Daylily</span> ~</p><p><span style="color: #ffff00">46</span>/59 ~ AC 14 ~ <span style="color: #ffd700">Relic </span>~ neutralize poison 5.7 hrs,</p><p>96/96 ~ AC 21 ~ <span style="color: #ffd700">Aradra</span> ~</p><p>101/101 ~ AC 22 ~ <span style="color: #ffd700">Shadow</span> ~ amulet active</p><p>104/104 ~ AC 27~ <span style="color: #ffd700">Frost</span> ~ </p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="Satin Knights, post: 6128650, member: 6666968"] Touching Frost with the wand, she seems to also be touched by the gods, for her wounds heal faster than others that the wand has been used upon. Daylily wanders off again ahead of the rest and makes his way around to free the trapped wisp. [COLOR=#add8e6]"Bloody ugly you are."[/COLOR] is the first thing heard from it in centuries. [sblock=Status]Frost heals faster than expected with the wand healing, and only needs 10 charges used instead of 17. She was also not down that far. I hadn't bumped the HP into the rage category, and Mowgli hasn't updated the mini-stat block to her new totals. I believe she is at 104 HP without raging. Shadow only healed normally. So, 14 total charges used from Aradra's wand. Good fight: I had to put in something better than the 8 skum guards that were supposed to guard the entrance to chapter 3. TXP has carried this party far outside of the bounds of expectation for the module. So, I am winging a lot of this, while trying to keep in the style. It takes time to find critters that are appropriate to an abandoned island with little food. If i have counted up right, with the new one, that leaves 6 wisps waiting for questions. Since they feed on fear, and you express absolutely none, they are getting a little bored with you, but are bound by the conditions of their release. Above ground you have a [URL="http://www.enworld.org/forum/showthread.php?322026-LPF-The-Forbidden-Isle-of-Ancient-Secrets&p=6122593&viewfull=1#post6122593"]few things[/URL] left, but they are essentially optional. Below ground is the next chapter with the ancient evil prisoner. [COLOR=#ffff00] 54[/COLOR]/87 ~ AC 18 ~ [COLOR=#ffd700]Daylily[/COLOR] ~ [COLOR=#ffff00]46[/COLOR]/59 ~ AC 14 ~ [COLOR=#ffd700]Relic [/COLOR]~ neutralize poison 5.7 hrs, 96/96 ~ AC 21 ~ [COLOR=#ffd700]Aradra[/COLOR] ~ 101/101 ~ AC 22 ~ [COLOR=#ffd700]Shadow[/COLOR] ~ amulet active 104/104 ~ AC 27~ [COLOR=#ffd700]Frost[/COLOR] ~ [/sblock] [/QUOTE]
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