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[LPF] The Haven
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<blockquote data-quote="sunshadow21" data-source="post: 6815924" data-attributes="member: 6667193"><p><img src="http://i956.photobucket.com/albums/ae47/perrinmiller/Living%20Pathfinder/Thuvian_zpsllhr2jxm.jpg" alt="" class="fr-fic fr-dii fr-draggable " style="" /></p><p></p><p>For the first time since meeting him, the party sees Thuvian really focus as he gets more and more into the decoding of the cypher. He even almost seems gleeful as the door slides away into the floor, though a serious expression quickly resumes it's normal place on his face as even Thad realizes that it's time to get serious for a while. Thuvian quickly casts Mage Armor and than Detect Magic, scanning the newly found room quickly. Speaking with an attentiveness not previously shown, he is clearly ready to get down to business. <span style="color: #008080">"Time to get to work. I do have the ability to let a couple of folks walk on the walls if we reach a point that is viable, and I can also offer some protection against evil should it prove necessary. Otherwise my arsenal of spells is mostly environment and indirect effects, so plan accordingly. What order do we wish to proceed going forward. I would prefer somewhere near the back myself."</span></p><p></p><p>[sblock=minstats]Thuvian Darklight</p><p>AC: 15 (Touch 13, Flatfooted 12) +4 AC from Mage Armor</p><p>HP: 37/37 Initiative: +3</p><p>Perception : +6 Sense Motive: +1</p><p>CMB: +3 CMD: 16</p><p>Fort: +3 Reflex: +5 Will: +6</p><p>Current Weapon in Hand:</p><p>Current Conditions in Place: Mage Armor</p><p></p><p>Magic:</p><p>CL 7; +11 Concentration (+15 Casting Defensively); SR +7</p><p>Extended Illusion (3 rounds beyond concentration)</p><p>1st level Sapphire of Power - unused</p><p>+4 to Spellcraft DC to identify spells cast by Thuvian</p><p></p><p>Darkness 1/1; CL 7</p><p></p><p>Cantrips - Acid Splash, Detect Magic, Ghost Sound, Mage Hand</p><p>1st - Mage Armor (x), Protection from Evil (2), Vanish (2), Ventriloquism</p><p>2nd - Create Pit, Mirror Image, Spider Climb (2)</p><p>3rd - Fly, Major Image (2), Summon Monster III</p><p>4th - Shadow Conjuration (2), Stone Shape[/sblock]</p></blockquote><p></p>
[QUOTE="sunshadow21, post: 6815924, member: 6667193"] [img]http://i956.photobucket.com/albums/ae47/perrinmiller/Living%20Pathfinder/Thuvian_zpsllhr2jxm.jpg[/img] For the first time since meeting him, the party sees Thuvian really focus as he gets more and more into the decoding of the cypher. He even almost seems gleeful as the door slides away into the floor, though a serious expression quickly resumes it's normal place on his face as even Thad realizes that it's time to get serious for a while. Thuvian quickly casts Mage Armor and than Detect Magic, scanning the newly found room quickly. Speaking with an attentiveness not previously shown, he is clearly ready to get down to business. [COLOR="#008080"]"Time to get to work. I do have the ability to let a couple of folks walk on the walls if we reach a point that is viable, and I can also offer some protection against evil should it prove necessary. Otherwise my arsenal of spells is mostly environment and indirect effects, so plan accordingly. What order do we wish to proceed going forward. I would prefer somewhere near the back myself."[/COLOR] [sblock=minstats]Thuvian Darklight AC: 15 (Touch 13, Flatfooted 12) +4 AC from Mage Armor HP: 37/37 Initiative: +3 Perception : +6 Sense Motive: +1 CMB: +3 CMD: 16 Fort: +3 Reflex: +5 Will: +6 Current Weapon in Hand: Current Conditions in Place: Mage Armor Magic: CL 7; +11 Concentration (+15 Casting Defensively); SR +7 Extended Illusion (3 rounds beyond concentration) 1st level Sapphire of Power - unused +4 to Spellcraft DC to identify spells cast by Thuvian Darkness 1/1; CL 7 Cantrips - Acid Splash, Detect Magic, Ghost Sound, Mage Hand 1st - Mage Armor (x), Protection from Evil (2), Vanish (2), Ventriloquism 2nd - Create Pit, Mirror Image, Spider Climb (2) 3rd - Fly, Major Image (2), Summon Monster III 4th - Shadow Conjuration (2), Stone Shape[/sblock] [/QUOTE]
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