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[LPF] The Road to Tritower
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<blockquote data-quote="Aura" data-source="post: 6344221" data-attributes="member: 6747658"><p><u><span style="font-size: 15px">LPF - The Road to Tritower</span></u></p><p>A LPF Adventure for Beginning Characters</p><p></p><p></p><p>GM: Aura</p><p>Judge: jkason</p><p>Start Date: July 28, 2014</p><p></p><p></p><p>Player List and Initial XP/level:</p><p>Brandon the Swift (epicbob) 0 xp/level 1</p><p>Leira Olren (Anastrace) 0 xp/level 1</p><p>Karra (Lindeloef) 0 xp/level 1</p><p>Francis John III (FrancisJohn) 0 xp/level 1 (added Aug 23, 2014)</p><p></p><p></p><p>GM Expectations/Rules/Whatnot:</p><p></p><p></p><p>(1) I try to be a supportive GM and hope everyone will have fun. My message box is open if you need to contact me privately.</p><p>(2) I like the coyotecode.net die roller best for it's most direct roll history function (assuming you use the same name every time). I will probably make my own life easier with just good 'ol physical dice.</p><p>(3) We're doing group initiative using average initiative value, which means that once your team has the initiative, actions can be resolved in whatever order people post. Those on the losing team (initiative-wise) side, with above team average initiative scores, might be awarded (a pre-initiative action if their individual value beats the entire winning team.</p><p>(4) Players are encouraged to at least check on the game on a daily basis. When real life makes posting that difficult or impossible, please leave AFK messages if possible.</p><p>(5) Please include a Mini Stats sblock with every post that has some sort of mechanical effect, from combat to skill rolls. Feel free to use this one from my own character (Charity) as a model and then modify to fit your characters (changing values, adding/removing special abilities, etc):</p><p>[sblock=Example MiniStats][PLAIN]</p><p>[sblock=Charity Mini Stats][URL="http://livingpf.wikia.com/wiki/Charity_%28Aura%29"][B][COLOR=#0066cc]Charity[/COLOR][/B][/URL]</p><p>[COLOR=blue]AC:[/COLOR] [COLOR=gray]17 (16 flat-footed, 11 touch)[/COLOR]</p><p>[COLOR=blue]HP:[/COLOR] [COLOR=gray]23/23[/COLOR]</p><p>[COLOR=blue]CMB:[/COLOR] [COLOR=gray]+4[/COLOR] [COLOR=blue]CMD:[/COLOR] [COLOR=gray]15[/COLOR]</p><p></p><p></p><p>[COLOR=blue]Fort:[/COLOR] [COLOR=gray]+7[/COLOR] [COLOR=blue]Reflex:[/COLOR] [COLOR=gray]+5[/COLOR] [COLOR=blue]Will:[/COLOR] [COLOR=gray]+7[/COLOR]</p><p>[COLOR=blue]Perception:[/COLOR] [COLOR=gray]+7[/COLOR] [COLOR=blue]Sense Motive:[/COLOR] [COLOR=gray]+6[/COLOR]</p><p>[COLOR=blue]Initiative:[/COLOR] [COLOR=gray]+1[/COLOR]</p><p></p><p></p><p>[COLOR=blue]Lay on Hands remaining:[/COLOR] [COLOR=gray]4/4[/COLOR]</p><p>[COLOR=blue]Smite remaining:[/COLOR] [COLOR=gray]1/1[/COLOR]</p><p></p><p></p><p>[COLOR=blue]Current Weapon in Hand:[/COLOR] [COLOR=gray]Glaive[/COLOR]</p><p>[COLOR=blue]Current Conditions in Effect:[/COLOR] [COLOR=gray]Ioun Torch[/COLOR]</p><p>[COLOR=blue]Temporary items in possession:[/COLOR] [COLOR=gray]none[/COLOR]</p><p>[COLOR=blue]Items not currently in possession:[/COLOR] [COLOR=gray]Silk Rope[/COLOR]</p><p>[COLOR=blue]Items depleted:[/COLOR] [COLOR=gray]none[/COLOR][/sblock]</p><p>[/PLAIN][/sblock]</p><p>(6) I may make some rolls for you, such as perception checks, saving throws, opportunity attacks, etc, to move the adventure along smoothly. If you anticipate needing a roll (say you suspect an opponent will move in such a way as to provoke your attack of opportunity) you *may* 'preroll' it, however, put the actual roll/damage in a spoiler block. I will only open it if the AoO was triggered.</p><p>(7) Above all, have fun. Remember to respect your fellow players so they can, too.</p></blockquote><p></p>
[QUOTE="Aura, post: 6344221, member: 6747658"] [U][SIZE=4]LPF - The Road to Tritower[/SIZE][/U] A LPF Adventure for Beginning Characters GM: Aura Judge: jkason Start Date: July 28, 2014 Player List and Initial XP/level: Brandon the Swift (epicbob) 0 xp/level 1 Leira Olren (Anastrace) 0 xp/level 1 Karra (Lindeloef) 0 xp/level 1 Francis John III (FrancisJohn) 0 xp/level 1 (added Aug 23, 2014) GM Expectations/Rules/Whatnot: (1) I try to be a supportive GM and hope everyone will have fun. My message box is open if you need to contact me privately. (2) I like the coyotecode.net die roller best for it's most direct roll history function (assuming you use the same name every time). I will probably make my own life easier with just good 'ol physical dice. (3) We're doing group initiative using average initiative value, which means that once your team has the initiative, actions can be resolved in whatever order people post. Those on the losing team (initiative-wise) side, with above team average initiative scores, might be awarded (a pre-initiative action if their individual value beats the entire winning team. (4) Players are encouraged to at least check on the game on a daily basis. When real life makes posting that difficult or impossible, please leave AFK messages if possible. (5) Please include a Mini Stats sblock with every post that has some sort of mechanical effect, from combat to skill rolls. Feel free to use this one from my own character (Charity) as a model and then modify to fit your characters (changing values, adding/removing special abilities, etc): [sblock=Example MiniStats][PLAIN] [sblock=Charity Mini Stats][URL="http://livingpf.wikia.com/wiki/Charity_%28Aura%29"][B][COLOR=#0066cc]Charity[/COLOR][/B][/URL] [COLOR=blue]AC:[/COLOR] [COLOR=gray]17 (16 flat-footed, 11 touch)[/COLOR] [COLOR=blue]HP:[/COLOR] [COLOR=gray]23/23[/COLOR] [COLOR=blue]CMB:[/COLOR] [COLOR=gray]+4[/COLOR] [COLOR=blue]CMD:[/COLOR] [COLOR=gray]15[/COLOR] [COLOR=blue]Fort:[/COLOR] [COLOR=gray]+7[/COLOR] [COLOR=blue]Reflex:[/COLOR] [COLOR=gray]+5[/COLOR] [COLOR=blue]Will:[/COLOR] [COLOR=gray]+7[/COLOR] [COLOR=blue]Perception:[/COLOR] [COLOR=gray]+7[/COLOR] [COLOR=blue]Sense Motive:[/COLOR] [COLOR=gray]+6[/COLOR] [COLOR=blue]Initiative:[/COLOR] [COLOR=gray]+1[/COLOR] [COLOR=blue]Lay on Hands remaining:[/COLOR] [COLOR=gray]4/4[/COLOR] [COLOR=blue]Smite remaining:[/COLOR] [COLOR=gray]1/1[/COLOR] [COLOR=blue]Current Weapon in Hand:[/COLOR] [COLOR=gray]Glaive[/COLOR] [COLOR=blue]Current Conditions in Effect:[/COLOR] [COLOR=gray]Ioun Torch[/COLOR] [COLOR=blue]Temporary items in possession:[/COLOR] [COLOR=gray]none[/COLOR] [COLOR=blue]Items not currently in possession:[/COLOR] [COLOR=gray]Silk Rope[/COLOR] [COLOR=blue]Items depleted:[/COLOR] [COLOR=gray]none[/COLOR][/sblock] [/PLAIN][/sblock] (6) I may make some rolls for you, such as perception checks, saving throws, opportunity attacks, etc, to move the adventure along smoothly. If you anticipate needing a roll (say you suspect an opponent will move in such a way as to provoke your attack of opportunity) you *may* 'preroll' it, however, put the actual roll/damage in a spoiler block. I will only open it if the AoO was triggered. (7) Above all, have fun. Remember to respect your fellow players so they can, too. [/QUOTE]
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