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[LPF] The Road to Tritower
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<blockquote data-quote="Aura" data-source="post: 6412651" data-attributes="member: 6747658"><p>Brandon casts another spell, and it springs to life, filling his mind with positive detection as he works to focus it down into something usable. To his left (his tent flap was facing the fire, as he remembers) he hears some sort of motion.</p><p></p><p>Karra bumps into the mules and uses a little feeling around to be able to tell heads from tails, and steps out of the darkness, riling them up a bit in the process but luckily no kicking or biting results. The worst thing that happened was a rather heavy snort in her ear. She immediately spots Anzaldo, who has moved in to try and calm them from some unseen agitation. He pats Betsy on the back and whispers soothing words, his other arm dangling due to his seeping wound.</p><p></p><p>Despite the mules' noise, Karra things she hears movement to the northeast--right through the darkness.</p><p></p><p>[sblock=Combat]No new attacks or damage is noticed. Anzaldo is noticeably wounded from his initial run-in with an enemy, but it appears to be the same wound.</p><p></p><p>Your actions. Please remember to include your character stat blocks--you're making me go look things up the hard way. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite3" alt=":(" title="Frown :(" loading="lazy" data-shortname=":(" /></p><p></p><p>PS: Oops, I didn't see Brandon clarified his action on Friday, so I waited a couple extra days unnecessarily. To my unconscious players, apologies, the waiting is worst for you.[/sblock]</p><p>[sblock=Map][ATTACH]64668[/ATTACH][/sblock]</p></blockquote><p></p>
[QUOTE="Aura, post: 6412651, member: 6747658"] Brandon casts another spell, and it springs to life, filling his mind with positive detection as he works to focus it down into something usable. To his left (his tent flap was facing the fire, as he remembers) he hears some sort of motion. Karra bumps into the mules and uses a little feeling around to be able to tell heads from tails, and steps out of the darkness, riling them up a bit in the process but luckily no kicking or biting results. The worst thing that happened was a rather heavy snort in her ear. She immediately spots Anzaldo, who has moved in to try and calm them from some unseen agitation. He pats Betsy on the back and whispers soothing words, his other arm dangling due to his seeping wound. Despite the mules' noise, Karra things she hears movement to the northeast--right through the darkness. [sblock=Combat]No new attacks or damage is noticed. Anzaldo is noticeably wounded from his initial run-in with an enemy, but it appears to be the same wound. Your actions. Please remember to include your character stat blocks--you're making me go look things up the hard way. :( PS: Oops, I didn't see Brandon clarified his action on Friday, so I waited a couple extra days unnecessarily. To my unconscious players, apologies, the waiting is worst for you.[/sblock] [sblock=Map][ATTACH=CONFIG]64668._xfImport[/ATTACH][/sblock] [/QUOTE]
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