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[LPF] Ties that Bind
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<blockquote data-quote="Qik" data-source="post: 5941416" data-attributes="member: 6673727"><p>The bearded gnome with deep red skin whom Elenka was addressing stops his descent of the stairs to think for a moment. In one hand, he holds a set of colorful reins which attach to the goat he was leading down the stairs. The goat seems pleased to have a break.</p><p></p><p><span style="color: DarkRed">"Uhm, yes, uhm, let me think, madam...There's The Herring and Toad, though the foods not very good there...Hmm, let me see..." </span> As he continues to think, his eyes settle on Fulgrim. <span style="color: DarkRed">"Oh! I know just the ticket: The Anvil. Run by a good fellow, a dwarf by the name of Ferick Stonehelm. Equipped to handle large folk such as yourself, and they've got quite the selection of dwarven ales, too, imported directly from the Sethirs," </span>he says with a wink at Fulgrim's way. The gnome gives the group directions to The Anvil, then bids then a good day and resumes his journey downward. His goat grudgingly obliges. The group continues on as well.</p><p></p><p>As they reach the top, they take a moment to assimilate the view. It is an impressive sight. The Starwater River stretches to the north and south, lit aflame by the sinking afternoon sun. On other side of the river, plains stretch out, unbroken to the east and stopped only by a barely-visible ridge in the west. In addition to its aesthetic qualities, the group realizes the strategic advantages of placing the city on this ridge like this: sight lines extend for miles, and any forces not coming from the north would have to contend with fighting from the low ground. The location of Warden's Watch seems to serve several functions. With that in mind, the group move into the city itself. </p><p></p><p>It is a bustling place. They wind their way through a series of merchant stalls, selling all manner of items, from food to trinkets to livestock. Finally, they turn down a side street and catch sight of the sign denoting The Anvil.</p><p></p><p>Walking in, they're greeted by the comfortingly familiar sight that is the universality of traveler's inns: a few customers are seated at the bar and among the tables, eating and drinking, and a dwarf wipes a glass clean from behind the bar. He smiles a greeting. <span style="color: SandyBrown">"How can I help ye good folks?"</span></p><p></p><p>[sblock=OOC]It's settled on the rolls, then; thanks for being so agreeable, everyone. Just let me know when you roll a roll that counts towards the process of learning about Alecks (I assumed GE's was not one of these).[/sblock]</p></blockquote><p></p>
[QUOTE="Qik, post: 5941416, member: 6673727"] The bearded gnome with deep red skin whom Elenka was addressing stops his descent of the stairs to think for a moment. In one hand, he holds a set of colorful reins which attach to the goat he was leading down the stairs. The goat seems pleased to have a break. [COLOR="DarkRed"]"Uhm, yes, uhm, let me think, madam...There's The Herring and Toad, though the foods not very good there...Hmm, let me see..." [/COLOR] As he continues to think, his eyes settle on Fulgrim. [COLOR="DarkRed"]"Oh! I know just the ticket: The Anvil. Run by a good fellow, a dwarf by the name of Ferick Stonehelm. Equipped to handle large folk such as yourself, and they've got quite the selection of dwarven ales, too, imported directly from the Sethirs," [/COLOR]he says with a wink at Fulgrim's way. The gnome gives the group directions to The Anvil, then bids then a good day and resumes his journey downward. His goat grudgingly obliges. The group continues on as well. As they reach the top, they take a moment to assimilate the view. It is an impressive sight. The Starwater River stretches to the north and south, lit aflame by the sinking afternoon sun. On other side of the river, plains stretch out, unbroken to the east and stopped only by a barely-visible ridge in the west. In addition to its aesthetic qualities, the group realizes the strategic advantages of placing the city on this ridge like this: sight lines extend for miles, and any forces not coming from the north would have to contend with fighting from the low ground. The location of Warden's Watch seems to serve several functions. With that in mind, the group move into the city itself. It is a bustling place. They wind their way through a series of merchant stalls, selling all manner of items, from food to trinkets to livestock. Finally, they turn down a side street and catch sight of the sign denoting The Anvil. Walking in, they're greeted by the comfortingly familiar sight that is the universality of traveler's inns: a few customers are seated at the bar and among the tables, eating and drinking, and a dwarf wipes a glass clean from behind the bar. He smiles a greeting. [COLOR="SandyBrown"]"How can I help ye good folks?"[/COLOR] [sblock=OOC]It's settled on the rolls, then; thanks for being so agreeable, everyone. Just let me know when you roll a roll that counts towards the process of learning about Alecks (I assumed GE's was not one of these).[/sblock] [/QUOTE]
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