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<blockquote data-quote="perrinmiller" data-source="post: 6447601" data-attributes="member: 88649"><p><img src="http://i956.photobucket.com/albums/ae47/perrinmiller/Unlimited%20RPGs/Persian-Woman_zps5ae2d16b.jpg" alt="" class="fr-fic fr-dii fr-draggable " style="" /></p><p><span style="color: #FFFF00">"Jasmine Mustari, Jamir."</span></p><p></p><p>Jasmine looked understanding about the questions for additional information.</p><p></p><p><span style="color: yellow">“Oh, I meant ratkin. You know, the humanoid looking kind that have whiskers and tails, but still walk upright even if they are a little hunched. One was a little pudgy with dark grey fur. Another looked like he had weasel blood in his lineage. And Notch had a knick taken out of his ear, thus his name, and his fur looked somewhat mangy.”</span></p><p><span style="color: yellow"></span></p><p><span style="color: yellow">“But do not let that fool you; they are pretty tough. They can be sneaky and scrappy fighters too from what I have heard.”</span></p><p></p><p>Near as Charity and the rest of you can tell, the veiled woman’s story appears to be on the level.</p><p></p><p>She continued, <span style="color: yellow">“This is why I need some help. Alone they would outnumber me, but with you three it is even odds I think.”</span></p><p><span style="color: yellow"></span></p><p><span style="color: yellow">“I have not seen their lair myself, only heard the three thieves that betrayed me mention it. I know they have at least one more companion since they made reference to him. So, I cannot tell you how many they number or far down the lair goes. I would not be surprised if they have a hidden escape route either, but no proof it exists.”</span></p><p></p><p>[sblock=GM Note]Sure, I like that method of using of Sense Motive, Aura. I don’t mind rolling for you with my real dice.</p><p></p><p>While around a table it is an active skill, in reality knowing you have a high or low result provides meta-game information that a character might not have.[/sblock]</p></blockquote><p></p>
[QUOTE="perrinmiller, post: 6447601, member: 88649"] [IMG]http://i956.photobucket.com/albums/ae47/perrinmiller/Unlimited%20RPGs/Persian-Woman_zps5ae2d16b.jpg[/IMG] [COLOR="#FFFF00"]"Jasmine Mustari, Jamir."[/COLOR] Jasmine looked understanding about the questions for additional information. [color=yellow]“Oh, I meant ratkin. You know, the humanoid looking kind that have whiskers and tails, but still walk upright even if they are a little hunched. One was a little pudgy with dark grey fur. Another looked like he had weasel blood in his lineage. And Notch had a knick taken out of his ear, thus his name, and his fur looked somewhat mangy.” “But do not let that fool you; they are pretty tough. They can be sneaky and scrappy fighters too from what I have heard.”[/color] Near as Charity and the rest of you can tell, the veiled woman’s story appears to be on the level. She continued, [color=yellow]“This is why I need some help. Alone they would outnumber me, but with you three it is even odds I think.” “I have not seen their lair myself, only heard the three thieves that betrayed me mention it. I know they have at least one more companion since they made reference to him. So, I cannot tell you how many they number or far down the lair goes. I would not be surprised if they have a hidden escape route either, but no proof it exists.”[/color] [sblock=GM Note]Sure, I like that method of using of Sense Motive, Aura. I don’t mind rolling for you with my real dice. While around a table it is an active skill, in reality knowing you have a high or low result provides meta-game information that a character might not have.[/sblock] [/QUOTE]
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