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[LPF] Wreck Ashore
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<blockquote data-quote="Satin Knights" data-source="post: 6061018" data-attributes="member: 6666968"><p>[sblock=ooc]I was trying to be patient and wait for the others [MENTION=6700403]MalusNecessarius[/MENTION], [MENTION=6701094]Psylence[/MENTION] and [MENTION=6699475]blackwlf[/MENTION] to checkin. But, this needs to start rolling.[/sblock]</p><p></p><p>The second night passes without incident. Captain Ironjaw seems quite adept at keeping the ship true to its course in the deep water by only using the stars as his guide. </p><p></p><p>The third day is when the monotony of sea life seems to start creeping in. The sea is blue. The sky is blue. The rabbit stew tastes funky. Hour by hour rolls by with no change and nothing to attract your attention. You try to keep your senses sharp through the boredom because there had to be a reason why you were hired for this job, well other than you are cheap labor and expendable.</p><p></p><p>As the third night sets in, <span style="color: #daa520">"We be getting close to the river's mouth now. Keep an eye out for the lighthouse. Tis a yellow rotating light on dis one." </span>Captain Ironjaw's instructions seem simple enough. About 2am, the lighthouse is spotted and the captain turns the ship in towards shore. It is about 4am now when...</p><p>[sblock=Dyre]You notice that the lighthouse beacon, it is unsteady. All lighthouses you have seen in your travels have a magic light that sweeps cleanly across the water. This one is not keeping a steady motion and the light's intensity seems to flicker a bit.</p><p>While staring intently at the light, you hear a subtle splash of oars entering the water off the starboard bow. With the ship running dark, your human eyes cannot see the source of the noise.[/sblock]</p><p></p><p><span style="color: #ffff00">Only Dyre gets an action this round.</span></p><p>[sblock=watch] The ship is running dark through the night. 4am. There is enough starlight to move slow and see things within 10' for the humans. Only Umralar can see anything more than 10 ft.</p><p></p><p>Umralar is in the back crows nest. <a href="http://invisiblecastle.com/roller/view/3825395/" target="_blank">Umralar Perception (1d20+7=12)</a></p><p>Anya is on deck. <a href="http://invisiblecastle.com/roller/view/3825407/" target="_blank">Anya's Perception (1d20+5=19)</a> Decent, but at the wrong end of the ship. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite7" alt=":p" title="Stick out tongue :p" loading="lazy" data-shortname=":p" /></p><p>Dyre is on deck. <a href="http://invisiblecastle.com/roller/view/3825403/" target="_blank">Dyre's perception (1d20+4=24)</a></p><p>Sailor 2 is in the forward crows nest. <a href="http://invisiblecastle.com/roller/view/3825410/" target="_blank">Sailor 2's perception (1d20+4=12)</a></p><p>Sailor 1 is on deck. <a href="http://invisiblecastle.com/roller/view/3825409/" target="_blank">Sailor 1's perception (1d20+4=14)</a></p><p>Captain Ironjaw is at the helm. <a href="http://invisiblecastle.com/roller/view/3825412/" target="_blank">Captain Ironjaw' perception (1d20+7=13)</a></p><p></p><p>Galandra is asleep below.</p><p>Amien is asleep below.</p><p>Parinon is resting below deck.[/sblock][sblock=map]<img src="http://lpf.coloredpixels.com/Wreck/WA5.png" alt="" class="fr-fic fr-dii fr-draggable " style="" />[/sblock]</p></blockquote><p></p>
[QUOTE="Satin Knights, post: 6061018, member: 6666968"] [sblock=ooc]I was trying to be patient and wait for the others [MENTION=6700403]MalusNecessarius[/MENTION], [MENTION=6701094]Psylence[/MENTION] and [MENTION=6699475]blackwlf[/MENTION] to checkin. But, this needs to start rolling.[/sblock] The second night passes without incident. Captain Ironjaw seems quite adept at keeping the ship true to its course in the deep water by only using the stars as his guide. The third day is when the monotony of sea life seems to start creeping in. The sea is blue. The sky is blue. The rabbit stew tastes funky. Hour by hour rolls by with no change and nothing to attract your attention. You try to keep your senses sharp through the boredom because there had to be a reason why you were hired for this job, well other than you are cheap labor and expendable. As the third night sets in, [COLOR=#daa520]"We be getting close to the river's mouth now. Keep an eye out for the lighthouse. Tis a yellow rotating light on dis one." [/COLOR]Captain Ironjaw's instructions seem simple enough. About 2am, the lighthouse is spotted and the captain turns the ship in towards shore. It is about 4am now when... [sblock=Dyre]You notice that the lighthouse beacon, it is unsteady. All lighthouses you have seen in your travels have a magic light that sweeps cleanly across the water. This one is not keeping a steady motion and the light's intensity seems to flicker a bit. While staring intently at the light, you hear a subtle splash of oars entering the water off the starboard bow. With the ship running dark, your human eyes cannot see the source of the noise.[/sblock] [COLOR=#ffff00]Only Dyre gets an action this round.[/COLOR] [sblock=watch] The ship is running dark through the night. 4am. There is enough starlight to move slow and see things within 10' for the humans. Only Umralar can see anything more than 10 ft. Umralar is in the back crows nest. [URL="http://invisiblecastle.com/roller/view/3825395/"]Umralar Perception (1d20+7=12)[/URL] Anya is on deck. [URL="http://invisiblecastle.com/roller/view/3825407/"]Anya's Perception (1d20+5=19)[/URL] Decent, but at the wrong end of the ship. :p Dyre is on deck. [URL="http://invisiblecastle.com/roller/view/3825403/"]Dyre's perception (1d20+4=24)[/URL] Sailor 2 is in the forward crows nest. [URL="http://invisiblecastle.com/roller/view/3825410/"]Sailor 2's perception (1d20+4=12)[/URL] Sailor 1 is on deck. [URL="http://invisiblecastle.com/roller/view/3825409/"]Sailor 1's perception (1d20+4=14)[/URL] Captain Ironjaw is at the helm. [URL="http://invisiblecastle.com/roller/view/3825412/"]Captain Ironjaw' perception (1d20+7=13)[/URL] Galandra is asleep below. Amien is asleep below. Parinon is resting below deck.[/sblock][sblock=map][IMG]http://lpf.coloredpixels.com/Wreck/WA5.png[/IMG][/sblock] [/QUOTE]
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