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lv. 12 Arcane Cleric, multiclass or not?
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<blockquote data-quote="Delicate Swarm" data-source="post: 6812621" data-attributes="member: 6813276"><p>So I've been pretty excited to try out the Arcane Cleric, and this is what I want to do:</p><p></p><p>Variant Human:<span style="color: #000000"><span style="font-family: 'Verdana'">12 Str, </span></span><span style="color: #000000"><span style="font-family: 'Verdana'">14 Dex, </span></span><span style="color: #000000"><span style="font-family: 'Verdana'">14 Con, </span></span><span style="color: #000000"><span style="font-family: 'Verdana'">16 Wis, </span></span><span style="color: #000000"><span style="font-family: 'Verdana'">10 Int, </span></span><span style="color: #000000"><span style="font-family: 'Verdana'">8 Cha</span></span></p><p><span style="color: #000000"><span style="font-family: 'Verdana'"></span></span></p><p><span style="color: #000000"><span style="font-family: 'Verdana'">Cleric:Arcane Domain(Greenflame Blade, Chill Touch)</span></span></p><p><span style="color: #000000"><span style="font-family: 'Verdana'"></span></span></p><p><span style="color: #000000"><span style="font-family: 'Verdana'">Feat:Magic Initiate Druid(Goodberry, Shillelagh,Resistance)</span></span></p><p><span style="color: #000000"><span style="font-family: 'Verdana'"></span></span></p><p><span style="color: #000000"><span style="font-family: 'Verdana'">Outlander Background</span></span></p><p><span style="color: #000000"><span style="font-family: 'Verdana'">Skills: </span></span><span style="color: #000000"><span style="font-family: 'Verdana'">Insight, Religion, Arcana, Athletics, Survival, Perception</span></span></p><p><span style="color: #000000"><span style="font-family: 'Verdana'"></span></span></p><p><span style="color: #000000"><span style="font-family: 'Verdana'">Starting at level 12</span></span></p><p><span style="color: #000000"><span style="font-family: 'Verdana'"></span></span></p><p><span style="color: #000000"><span style="font-family: 'Verdana'">At lv. 4 ill probably take +2 Wis and at lv. 8 a feat (Warcaster?)</span></span></p><p><span style="color: #000000"><span style="font-family: 'Verdana'"></span></span></p><p><span style="color: #000000"><span style="font-family: 'Verdana'">The question is, do I just go pure cleric, or multiclass? One option I was highly considering is 3 levels of Eldritch Knight/Arcane Trickster. These would give me more Wizardry without having to go INT. EK gets shield and absorb elements for better defense, and trickster gets mainly utility. Both can get Find Familiar as their extra spell. Clerics get lots of touch spells that can be delivered. 100 foot range on heals.</span></span></p><p><span style="color: #000000"><span style="font-family: 'Verdana'"></span></span></p><p><span style="color: #000000"><span style="font-family: 'Verdana'">Alternatively I could just go Cleric 12. Could still get a familiar with the Ritual Caster feat(would need 13 int though). Don't know if that's worth it though.</span></span></p></blockquote><p></p>
[QUOTE="Delicate Swarm, post: 6812621, member: 6813276"] So I've been pretty excited to try out the Arcane Cleric, and this is what I want to do: Variant Human:[COLOR=#000000][FONT=Verdana]12 Str, [/FONT][/COLOR][COLOR=#000000][FONT=Verdana]14 Dex, [/FONT][/COLOR][COLOR=#000000][FONT=Verdana]14 Con, [/FONT][/COLOR][COLOR=#000000][FONT=Verdana]16 Wis, [/FONT][/COLOR][COLOR=#000000][FONT=Verdana]10 Int, [/FONT][/COLOR][COLOR=#000000][FONT=Verdana]8 Cha Cleric:Arcane Domain(Greenflame Blade, Chill Touch) Feat:Magic Initiate Druid(Goodberry, Shillelagh,Resistance) Outlander Background Skills: [/FONT][/COLOR][COLOR=#000000][FONT=Verdana]Insight, Religion, Arcana, Athletics, Survival, Perception Starting at level 12 At lv. 4 ill probably take +2 Wis and at lv. 8 a feat (Warcaster?) The question is, do I just go pure cleric, or multiclass? One option I was highly considering is 3 levels of Eldritch Knight/Arcane Trickster. These would give me more Wizardry without having to go INT. EK gets shield and absorb elements for better defense, and trickster gets mainly utility. Both can get Find Familiar as their extra spell. Clerics get lots of touch spells that can be delivered. 100 foot range on heals. Alternatively I could just go Cleric 12. Could still get a familiar with the Ritual Caster feat(would need 13 int though). Don't know if that's worth it though.[/FONT][/COLOR] [/QUOTE]
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