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<blockquote data-quote="Krail Stromquism" data-source="post: 1048093" data-attributes="member: 2400"><p><strong>Bad kitty! NO bite!</strong></p><p></p><p>Oh yeah, people are talking about the old school stuff. SS took stuff straight from the old Top Ballista, Night Howl(?) and what was the other? Wee Folk?</p><p></p><p>anyway thats what I thought when I first saw the monster levels thing.</p><p></p><p>As well as LA should really slide or lessen the higher level you get. It rarely pays of in the end (higher Levels)</p><p></p><p>The per level monster/template advancement really needs to happen.</p><p></p><p>Just think in a world gone mad what would Kings stop at to protect or take over other powers.</p><p></p><p>"It was the seventh week of the seige. Supplies were running low. I was counting the arrows I reclaimed from the bodies of my fallen comrades. Thats when the Captain of the guard entered the barracks. Four High Guardsman pulled a heavy metal cage into the middle of the hall. </p><p></p><p>The stinking beast snarled. </p><p></p><p>I looked to the Captain. His eyes were sorrowful but his face, stern. My duty was clear. I knew what I had to do. We all knew. Even as the Captain began to explain that he would not order us to this fate, that he could only ask for volunteers, I was already rolling up my sleeve to let the starving man-beast taste my flesh and infect me with its damnable curse. Its a sodliers duty I told myself as its teeth rent into my arm. A soldeirs duty. </p><p></p><p>A line formed quickly behind me."</p><p></p><p>That took up way too much space but its just to illustrate how screwed up things like seige and warfare would become when its an easy payoff.</p><p></p><p>anyhow,</p><p></p><p>Im all for the leveling idea, its far less likely to be taken advantage of.</p><p></p><p>word</p></blockquote><p></p>
[QUOTE="Krail Stromquism, post: 1048093, member: 2400"] [b]Bad kitty! NO bite![/b] Oh yeah, people are talking about the old school stuff. SS took stuff straight from the old Top Ballista, Night Howl(?) and what was the other? Wee Folk? anyway thats what I thought when I first saw the monster levels thing. As well as LA should really slide or lessen the higher level you get. It rarely pays of in the end (higher Levels) The per level monster/template advancement really needs to happen. Just think in a world gone mad what would Kings stop at to protect or take over other powers. "It was the seventh week of the seige. Supplies were running low. I was counting the arrows I reclaimed from the bodies of my fallen comrades. Thats when the Captain of the guard entered the barracks. Four High Guardsman pulled a heavy metal cage into the middle of the hall. The stinking beast snarled. I looked to the Captain. His eyes were sorrowful but his face, stern. My duty was clear. I knew what I had to do. We all knew. Even as the Captain began to explain that he would not order us to this fate, that he could only ask for volunteers, I was already rolling up my sleeve to let the starving man-beast taste my flesh and infect me with its damnable curse. Its a sodliers duty I told myself as its teeth rent into my arm. A soldeirs duty. A line formed quickly behind me." That took up way too much space but its just to illustrate how screwed up things like seige and warfare would become when its an easy payoff. anyhow, Im all for the leveling idea, its far less likely to be taken advantage of. word [/QUOTE]
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