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<blockquote data-quote="cptg1481" data-source="post: 1048270" data-attributes="member: 5360"><p>PC/Character knowledge: We just went through this last session, when one of the PC's (I'm DM) cohorts had his first (and last, rest his soul) episode of were-ratness. The group was asleep in an inn in a room with 4 beds seperated by velveteen curtains drawn against the continuous daylight of the world they live in. They are awakened by the cohort in dire rat form when he attaked his master (rolled randomly BTW). Roused by the attaks the rest of the group closed with the creature and in three maybe four rounds killed it only to see the dire rat morph inot the beloved form of the PC's trusted cohort. </p><p></p><p>The players knew he was infected as I make all rolls in the open (my group is realy great with PC vs Character knowledge stuff). I still think that the tension was high. The one player who is a fledgling mind flayer even tried to use his extraction ablity to eat the cohorts brain. They were totally cool with his death as players and made sure to angst it up in character over the incident. They convince a local druid to bring him back via resurection later so no lasting harm to the party was done.</p><p></p><p></p><p>As for the underground part...</p><p></p><p>The effect of lunacy (not the crazy kind the kind that makes people violent when there is a full moon) and lycanthropy IMC is related to the gravitational effect of the moons orbiting the planet. I don't think that is has to do with the light of the moon at all just it's position relative to the planet it circles. This is especially important IMC since the planet itself does not spin on its axis. One side is always light and the other always dark, the exception being the 6 hours on each side equivelent to EENT and BMNT. </p><p></p><p>Hope this helps.....</p></blockquote><p></p>
[QUOTE="cptg1481, post: 1048270, member: 5360"] PC/Character knowledge: We just went through this last session, when one of the PC's (I'm DM) cohorts had his first (and last, rest his soul) episode of were-ratness. The group was asleep in an inn in a room with 4 beds seperated by velveteen curtains drawn against the continuous daylight of the world they live in. They are awakened by the cohort in dire rat form when he attaked his master (rolled randomly BTW). Roused by the attaks the rest of the group closed with the creature and in three maybe four rounds killed it only to see the dire rat morph inot the beloved form of the PC's trusted cohort. The players knew he was infected as I make all rolls in the open (my group is realy great with PC vs Character knowledge stuff). I still think that the tension was high. The one player who is a fledgling mind flayer even tried to use his extraction ablity to eat the cohorts brain. They were totally cool with his death as players and made sure to angst it up in character over the incident. They convince a local druid to bring him back via resurection later so no lasting harm to the party was done. As for the underground part... The effect of lunacy (not the crazy kind the kind that makes people violent when there is a full moon) and lycanthropy IMC is related to the gravitational effect of the moons orbiting the planet. I don't think that is has to do with the light of the moon at all just it's position relative to the planet it circles. This is especially important IMC since the planet itself does not spin on its axis. One side is always light and the other always dark, the exception being the 6 hours on each side equivelent to EENT and BMNT. Hope this helps..... [/QUOTE]
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