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Lylandra's War of the Burning Sky continued
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<blockquote data-quote="Lylandra" data-source="post: 6955807" data-attributes="member: 6816692"><p>After leaving the former fiery forest of Innotendar behind, the group suddenly realizes that the weather out there is quite cold and frightful and unnaturally chill. Those who interacted with Indomitability seem to feel alright though and only Tiljann (who accompanied them to find the lost, legendary farstrider Entifini and to see the beauty of the world) and Diashan feel pretty cold. Cuin'halar feels sorry for the Seela and tries to make her comfortable by offering his spare clothes and mantle while completely ignoring, even sneering at Diashan. Tinuviel pities the Shahalesti captive and offers him hs own winter mantle as well. </p><p></p><p>Note: As I said, Cuin has a very... special relationship with anything Shahalesti</p><p></p><p>After travelling the road to Dassen for a day and hearing the howls of wolves nearby, they take a rest in a hidden cave. This happens not a moment too soon, because strong winds and snow indicate that sleepng outside in a tent could be quite hazardous. Cuin sneaks deeper into the cave, fearing that he might find a sleeping/hibernating bear in there that might lead to unpleasant surprises. To his surprise, he finds three dead dwarves who appear to be Dasseni soldiers. Torrent confirms this by looking into their boots for soil and dirt - a Dasseni tradition - which makes her seem a bit weird to the rest of the party. Cuin mutters that the dead might not find rest here and that he fears they might be undead and just in that moment, one of the dwarves starts moving and clawing at Torrent. The cleric quickly channels the essence of the goddess Yara and Cuin decapitates the icy zombie. They decide to play it safe and bathe the rest of the frozen dwarven patrol in Torrent's holy radiance and perform a small funeral afterwards.</p><p></p><p><em>Note: The howls and the lost patrol are both taken from the 4e "skillchallenge" to Cornerwood. I took a lot of the first part of adventure #3 from the 4e version and adapted it a bit. </em></p><p></p><p>Since the storm outside grows pretty hefty, the group decides to stay inside the cave until the weather is getting better. After Torrent's feet/boot examination, the elves get curious and ask her fellow resistance member about her past and her home. She explans that she was once the child of farmers in the lands of Lord Dashgoban until a wandering monk who followed the traditions of Yara named Lee Sidoneth came along and felt that she had potential and a special connection to rivers and streams. He trained her for a while and took her to the Lyceum where she learned to be a priestess and warrior of the elven water goddess. Afterwads, she traveled to the outer regions of Shahalesti in a pilgrimage to learn more about her goddess and to connect to her original followers. She says that yes, many Shshalesti thought she wouldn't fit in and that ahe wouldn't be able to pass all the tests that an aspiring priest of Yara would need to take. However, she turned out to outperform even experienced priests in terms of bravery and athletics and was accepted into their ranks. She joned the resistance afterwards because of her sense of justice and has never regretted it. </p><p><em></em></p><p><em>Note: At this point, I was more than happy for having made some rough sketches about Torrent's past. I knew they would ask someday. Especially after all that romance. </em></p><p></p><p>The elves are impressed and tease her that if she's so brave, then why would she not dare to try out a dream seed and have a look at something that could be important for her. She grins as a response and takes one of the seeds, only to awake a mere seconds afterwards, pale and in shock. Torrent explains that she had seen herself, standing in Lee's hut, gazing out at the sea of Seaquen. Then, all of a sudden the sea swell and a huge tidal wave crushed the whole town while a strong, rain-filled hurricane accompanied it. The storm was strong enough to send shps flying, including big vessels with Shahalesti colours that she has never seen before. As the wave crushed her, she began to drown and suffocate, feeling a hostility and danger coming from the sea that she has never felt before. The elves are alarmed and especially Cuin thinks of it as a warning of what might happen somewhen in the future. </p><p></p><p>After one long day in the cave, the party continues their journey towards Seaquen. They manage to navigate to Cornerwood (Waldeck in German - which is the name of some real villages) without drawing too much attention from wannabe-muggers (read: Hobgoblins living nearby) and are greeted by surprised guard posts who didn't expect any travellers from the old Elfroad. They rent beautiful, but old rooms in the Palatin inn and decide to not tell anyone about the quenching of the Innotendar fires. The party fears that the Ragesians might get word on this and use the second entry into Dassen someday, endangering the Seela and the surviving elves who live there.</p><p>After a long discussion, Cuin, Tinu and Torrent decide to take Haddin along with them until they reach the Lyceum for they believe that the mages might have an easy time dealing with him once they knew what he was capable of. Cuin convinces Haddin that the mage's school might actually kind of employ him and let him use his enchantment magic for educating young students (or interrogation) and that living in a secluded village again won't do him any good. The Lyceum might even find a cure for his (still bad) cough. </p><p><em></em></p><p><em>Note: This was basically last minute. I've been thinking about what would Haddin do for a while and after the party told him that they would leave him in the next best town, he was totally sure that they would have left him in Cornerwood. His next action would have been to charm/dominate Torrent and let her tell the party that she couldn't stand the thought of leaving all those poor citizens at Haddin's mercy. He would then have had an obedient bodyguard and start from there... Getting to the Lyceum and expanding his magic skills (and being able to stay close to Crystin) was just a bit more interesting for the old geezer. </em></p><p><em></em></p><p>Tinu has the rather hard part of telling Crystin the bad news that her father will acompany them for the rest of the trail. She's about to stay behind herself, leaving them all for good when Cuin joins the two and tells her to not throw away her future and the magical guidance she might recieve in Seaquen. He says that he thinks she might be important for the fate of them all and promises that he will totally cut off parts from Haddin if he ever tried to control or harass her again. After a bit of hesitation, she agrees to stay with the party. Tinuviel is more than happy to have her come along and gives her a long hug.</p><p></p><p>They buy a waggon and a horse and ask Torrent which way they should go to get to Seaquen (since she's been there before and is a Dasseni). She tells them of two possible roads, one near the mountains in the east and one going through Thornwood valley. They decide to go through the forest since they suspect that some Ragesians might have come over the eastern mountain passes and the area can be pretty harsh and monster-infested this time of the year. </p><p></p><p>On the long road through Dassen, they ancounter the Rego knight Quincy Felthuf who tells them that the Lyceans and the Seaqueni cannot be trusted because they abandoned his Lord Rego when his country as under attack by some crazy air mage named Lsi Pu who unleashed a devastating storm which lasted for 2 weeks 20 years ago, leaving the land in ruins. The party travels with him for a while (he cannot let the little ladies, as he calls Tiljann and Crystin, travel that defenseless), but the two elves are soon bored by his continuous tales and his praising of his Lord. After breaking up with Quincy, they meet a small Timor patrol (the road follows the border between Rego and Timor) who speak fondly of the Lyceum and seem to be mages themselves. They offer to share camps for a night and are curious that two of them know the famous evoker Gabal. They also hear that Lady Timor, the great Archmage has offered shelter for all refugees who are fleeing Ragesia right now and that Lord Rego is not that keen on letting them into his own (albeit poor) land.</p><p></p><p>After a few days of travel, the party reaches Trenalath, the "capital" of Rego. They are astouned that the city is still not fully rebuilt after the raging storm and that the people living here are generally poor and a bit thuggish. They gather information and hear the story of Lsi Pu and his elemental storm again. The people in Trenelath are pretty afraid of ragesian refugees who might come to their country to take what is left from them. To make things worse, Rego himself has called off all audiences and wishes to speak only to his advisors. They also hear some Trenalathians talk about how everything was better when the late Lady Rego was still the one holding the reins. The party decides that they cannot help the people of Rego, even if they wanted to and decide to leave the city as soon as possible.</p><p></p><p><em>Note: I didn't know if the whole Dassen trip would be too boring or not. My players told me that yes, it took a while, but that the whole episode helped them to feel what Dassen and its people are like, helping them invest more in the issues of the Dasseni in #4. So I am really happy that this episode was added to the 4e adventure so I couls harvest freely from it. Also, I didn't expect them to let the decision on which road to take fall to Torrent. Must be because of her backstory she's told earlier. </em></p></blockquote><p></p>
[QUOTE="Lylandra, post: 6955807, member: 6816692"] After leaving the former fiery forest of Innotendar behind, the group suddenly realizes that the weather out there is quite cold and frightful and unnaturally chill. Those who interacted with Indomitability seem to feel alright though and only Tiljann (who accompanied them to find the lost, legendary farstrider Entifini and to see the beauty of the world) and Diashan feel pretty cold. Cuin'halar feels sorry for the Seela and tries to make her comfortable by offering his spare clothes and mantle while completely ignoring, even sneering at Diashan. Tinuviel pities the Shahalesti captive and offers him hs own winter mantle as well. Note: As I said, Cuin has a very... special relationship with anything Shahalesti After travelling the road to Dassen for a day and hearing the howls of wolves nearby, they take a rest in a hidden cave. This happens not a moment too soon, because strong winds and snow indicate that sleepng outside in a tent could be quite hazardous. Cuin sneaks deeper into the cave, fearing that he might find a sleeping/hibernating bear in there that might lead to unpleasant surprises. To his surprise, he finds three dead dwarves who appear to be Dasseni soldiers. Torrent confirms this by looking into their boots for soil and dirt - a Dasseni tradition - which makes her seem a bit weird to the rest of the party. Cuin mutters that the dead might not find rest here and that he fears they might be undead and just in that moment, one of the dwarves starts moving and clawing at Torrent. The cleric quickly channels the essence of the goddess Yara and Cuin decapitates the icy zombie. They decide to play it safe and bathe the rest of the frozen dwarven patrol in Torrent's holy radiance and perform a small funeral afterwards. [I]Note: The howls and the lost patrol are both taken from the 4e "skillchallenge" to Cornerwood. I took a lot of the first part of adventure #3 from the 4e version and adapted it a bit. [/I] Since the storm outside grows pretty hefty, the group decides to stay inside the cave until the weather is getting better. After Torrent's feet/boot examination, the elves get curious and ask her fellow resistance member about her past and her home. She explans that she was once the child of farmers in the lands of Lord Dashgoban until a wandering monk who followed the traditions of Yara named Lee Sidoneth came along and felt that she had potential and a special connection to rivers and streams. He trained her for a while and took her to the Lyceum where she learned to be a priestess and warrior of the elven water goddess. Afterwads, she traveled to the outer regions of Shahalesti in a pilgrimage to learn more about her goddess and to connect to her original followers. She says that yes, many Shshalesti thought she wouldn't fit in and that ahe wouldn't be able to pass all the tests that an aspiring priest of Yara would need to take. However, she turned out to outperform even experienced priests in terms of bravery and athletics and was accepted into their ranks. She joned the resistance afterwards because of her sense of justice and has never regretted it. [I] Note: At this point, I was more than happy for having made some rough sketches about Torrent's past. I knew they would ask someday. Especially after all that romance. [/I] The elves are impressed and tease her that if she's so brave, then why would she not dare to try out a dream seed and have a look at something that could be important for her. She grins as a response and takes one of the seeds, only to awake a mere seconds afterwards, pale and in shock. Torrent explains that she had seen herself, standing in Lee's hut, gazing out at the sea of Seaquen. Then, all of a sudden the sea swell and a huge tidal wave crushed the whole town while a strong, rain-filled hurricane accompanied it. The storm was strong enough to send shps flying, including big vessels with Shahalesti colours that she has never seen before. As the wave crushed her, she began to drown and suffocate, feeling a hostility and danger coming from the sea that she has never felt before. The elves are alarmed and especially Cuin thinks of it as a warning of what might happen somewhen in the future. After one long day in the cave, the party continues their journey towards Seaquen. They manage to navigate to Cornerwood (Waldeck in German - which is the name of some real villages) without drawing too much attention from wannabe-muggers (read: Hobgoblins living nearby) and are greeted by surprised guard posts who didn't expect any travellers from the old Elfroad. They rent beautiful, but old rooms in the Palatin inn and decide to not tell anyone about the quenching of the Innotendar fires. The party fears that the Ragesians might get word on this and use the second entry into Dassen someday, endangering the Seela and the surviving elves who live there. After a long discussion, Cuin, Tinu and Torrent decide to take Haddin along with them until they reach the Lyceum for they believe that the mages might have an easy time dealing with him once they knew what he was capable of. Cuin convinces Haddin that the mage's school might actually kind of employ him and let him use his enchantment magic for educating young students (or interrogation) and that living in a secluded village again won't do him any good. The Lyceum might even find a cure for his (still bad) cough. [I] Note: This was basically last minute. I've been thinking about what would Haddin do for a while and after the party told him that they would leave him in the next best town, he was totally sure that they would have left him in Cornerwood. His next action would have been to charm/dominate Torrent and let her tell the party that she couldn't stand the thought of leaving all those poor citizens at Haddin's mercy. He would then have had an obedient bodyguard and start from there... Getting to the Lyceum and expanding his magic skills (and being able to stay close to Crystin) was just a bit more interesting for the old geezer. [/I] Tinu has the rather hard part of telling Crystin the bad news that her father will acompany them for the rest of the trail. She's about to stay behind herself, leaving them all for good when Cuin joins the two and tells her to not throw away her future and the magical guidance she might recieve in Seaquen. He says that he thinks she might be important for the fate of them all and promises that he will totally cut off parts from Haddin if he ever tried to control or harass her again. After a bit of hesitation, she agrees to stay with the party. Tinuviel is more than happy to have her come along and gives her a long hug. They buy a waggon and a horse and ask Torrent which way they should go to get to Seaquen (since she's been there before and is a Dasseni). She tells them of two possible roads, one near the mountains in the east and one going through Thornwood valley. They decide to go through the forest since they suspect that some Ragesians might have come over the eastern mountain passes and the area can be pretty harsh and monster-infested this time of the year. On the long road through Dassen, they ancounter the Rego knight Quincy Felthuf who tells them that the Lyceans and the Seaqueni cannot be trusted because they abandoned his Lord Rego when his country as under attack by some crazy air mage named Lsi Pu who unleashed a devastating storm which lasted for 2 weeks 20 years ago, leaving the land in ruins. The party travels with him for a while (he cannot let the little ladies, as he calls Tiljann and Crystin, travel that defenseless), but the two elves are soon bored by his continuous tales and his praising of his Lord. After breaking up with Quincy, they meet a small Timor patrol (the road follows the border between Rego and Timor) who speak fondly of the Lyceum and seem to be mages themselves. They offer to share camps for a night and are curious that two of them know the famous evoker Gabal. They also hear that Lady Timor, the great Archmage has offered shelter for all refugees who are fleeing Ragesia right now and that Lord Rego is not that keen on letting them into his own (albeit poor) land. After a few days of travel, the party reaches Trenalath, the "capital" of Rego. They are astouned that the city is still not fully rebuilt after the raging storm and that the people living here are generally poor and a bit thuggish. They gather information and hear the story of Lsi Pu and his elemental storm again. The people in Trenelath are pretty afraid of ragesian refugees who might come to their country to take what is left from them. To make things worse, Rego himself has called off all audiences and wishes to speak only to his advisors. They also hear some Trenalathians talk about how everything was better when the late Lady Rego was still the one holding the reins. The party decides that they cannot help the people of Rego, even if they wanted to and decide to leave the city as soon as possible. [I]Note: I didn't know if the whole Dassen trip would be too boring or not. My players told me that yes, it took a while, but that the whole episode helped them to feel what Dassen and its people are like, helping them invest more in the issues of the Dasseni in #4. So I am really happy that this episode was added to the 4e adventure so I couls harvest freely from it. Also, I didn't expect them to let the decision on which road to take fall to Torrent. Must be because of her backstory she's told earlier. [/I] [/QUOTE]
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