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Lylandra's War of the Burning Sky continued
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<blockquote data-quote="Lylandra" data-source="post: 7084443" data-attributes="member: 6816692"><p><strong>Of spectacular trials and school time shipping</strong></p><p></p><p>When they return to the Lyceum, our band of heroes is greeted by a very shy, blonde boy who introduces himself as Jineer Brennan. He tells the party that he has overheared a conversation of headmastress Simeonne and Kiernan Stekart who were discussing some possible envoy to Bresk and begs them to deliver a message to his father Jinis should they really be chosen to travel to the capital of Dassen. Tinuviel mutters something about the necessity of discretion before they head over to Simeonne's office, but agrees to take the latter anyway. </p><p></p><p>They recap their last few days (especially what happened with Asura, Tharaleth and Gate Pass) and Simeonne is relieved to hear that the elves' father was safely returned to Gate Pass. She also explains the Wayfarer's wish to have the "heroes of Seaquen" present at their premiere of the Spectacular Trials of Toteth Topec, which is why they decided to delay the event until their eventual return. Speaking of heroes, after all of Seaquen had been informed about what they did to save them all from the Ragesian plan to storm the city to the ground, the council of Seaquen and the Lyceum school of magic have agreed to throw a celebration to officially announce them as their heroes and saviours. And because of their role in thwarting Ragesian plans, and their canny sense of diplomacy in the War Council, she has last but not least decided to send them all to Bresk for their next mission where they should try to convice Queen Steppengard and the Council of Nine to join the alliance against the Ragesians. </p><p></p><p>The group of four feels honored and declares that they will accept both the "heroes' medal" and the invitation to the theater play. Simeonne dismisses them with a note on the schedule of the upcoming celebration. </p><p></p><p>Because of his fiery dream, Tinuviel seeks out Crystin and it turns out that she indeed had the same, disturbing dream. Tinu being Tinu switches to full worry-mode, but is instantly interrupted by Crystin's mention of a blonde boy she finds really, really cute and whom she has met a few days ago. Tinuviel asks her about her crush and it turns out that she is interested in none other than Jineer. As the elf doesn't really know whether or whether not Haddin had talked with his daughter about boys and responsibilities (he guesses Haddin didn't even think about it), he tries to give her the most mature version of "the talk" that a young elf could possibly give. He also promises her to go shopping for a festive dress together which she could then use to impress and possibly seduce Jineer.</p><p></p><p><em>Note: Some may call scenes like this flimsy, but I found it genuinely heart-warming to have Tinuviel care so much for his "foster daughter/sister" Crystin. He described his relationship to her being one part mama hen, one part proud big brother and one part father with a shotgun. </em></p><p></p><p>Cuin'halar meets up with Tiljann and is surprised to hear that she has finally found a way to the temple that Etifini visited decades ago and that she visited the site when the rest of the group was busy rescuing Tharaleth. She is very excited about her recent experiences and Cuin agrees to take a sight-seeing trip with her as soon as the festivities are over. She also mentions that she has been accepted as a wayfarer apprentice and even plays a minor role in the "Trials". Because Cuin thinks Tiljann to be impulsive and easily impressable, he decides to not tell her about the possibly grim fate of her "idol Etifini" yet. He really doesn't want his Seela companion to run off to northern Ragesia on her own. </p><p></p><p>The next evening, Tinuviel, Cuin'halar, Katrina, Torrent and Tiljann recieve the official title of "hero of Seaquen" for their brave effort to save the city from an upcoming magical storm created by Ragesian spies and their conspirators. The party in the lush Lyceum gardens afterwards is a total success and basically a big meeting of who's who in Seaquen. Tinuviel starts chatting with a calm, secluded monk called Three Weeping Ravens and if pretty surprised to see this part of Crystin's prophecy be meant so utterly literally. The elf asks him about his occupations and the monk tells him that he's the spokesperson (again, pretty literally) for the monks of the Echoed Soul who have found refuge in Seaquen. He hints that his people had to flee their homeland centuries ago because some "ancient evil" rooted himself in their temple and that they have been living in Sindaire ever since. Tinu is intrigued and asks him whether he may visit the monks to which Three Weeping Ravens agrees.</p><p></p><p>Tinu then tries to push an also attending Jineer in Crystin's direction before trying to party hard with a still somewhat grieving Torrent. Only to overhear a conversation of Sheena Larkis and Giorgio of the Wayfarers about a possible solution to the Burning Sky. As he is really curious and fears that the Wayfarers might keep their research development somehow secret from the Lyceum, he takes the bold move to flirt with Sheena. The guild mistress, being an experienced and sensitive woman, takes interest in the young elf's efforts and after a bit of innuendo both of them wander off to the Wayfarer's theater. Sheena shows him around and spends a night with him. Unfortunately for Tinu (who feels guilty for leaving Torrent) Sheena has no plan greater than "use Wayfarer magic for fire resistance" in terms of Burning Sky protection. </p><p></p><p><em>Note: What he did not realize at this point was that Sheena had basically given him the layout for the Theater ship. Which would some in handy the time some madman tried to burn it down. </em></p><p>Cuin talks to Laurabec who informs him of her plan to build a temple for the united faiths of Seaquen. She tells him that a young woman named Crystin had shown interest in her plan and he offers to visit the paladin and let her talk about details some days later. He then tries to amuse himself, finding interest in the famous spellduelist Pristina Whitehair. It turns out that both are equally flirtatious and share a common ground in the importance of stance and perfection of gestures in spellcasting, so... it is basically instant chemistry between the two of them. </p><p> </p><p>The next morning, Tinuviel skeaks back to the Lyceum, only to find young Jineer and Crystin chatting at the breakfast table. As Simeonne told them about a mission in Bresk and Jineer starts talking about his father and his role in the capital of Dassen, the elf uses the opportunity to gather information on the political situation in Dassen. Cuin joins him soon and they get the impression that Dassen is a really diverse country and that they should probably visit each of the Lords or at least their proxies in advance. </p><p></p><p>Because the healers of the Lyceum are worried about the mental health of the rescued prisoners from the Tomb of the Pyromancer, the brothers and Torrent take some time to visit the three of them and try to encourage them to see that their life can, will and should go on from now.</p><p></p><p>After this, they take their sight seeing trip with Tiljann to the sunken temple of the Aquilinians. She shows them impressive frescos which depict the story of the Stormchaser Eagle and the Flameseeker Dragon which ends in the giant heart of the eagle lying amidst a dark whirlwind haunted by spectres. They try to clean up the frescos and see that a part of the landscape is "painted" in opaline dust, a pretty rare material. They also see the initials of Etifini and they all deduce that Etifini might have been searching for the heart of the Eagle. </p><p></p><p><em>Note: This is a sweet side quest which I took from the 4e version. They were, of course, totally oblivious of what the opaline dust might mean (but they were so keen on searching for clues in the fresco that I wanted to give them *something*), at least until the theater play. </em></p><p></p><p>Their next stop is Laurabec's tent where they find the paladin and her eagle companion eating lunch. They don't get along well with her, as they are kind of frustrated that she doesn't know much about her order and their symbolism or the Aquiline heart and Torrent at least offers her to help her with her temple should she need the help of a priestess of Yara. As Laurabec doesn't like having her knowledge questioned, she gets pretty defensive and the elves and the paladin decide that it is best for all to not get in each other's way.</p><p></p><p><em>Note: Both Tiljann's quest and the formation of the temple were at least partially purely NPC-driven events. While I understand that adventures should offer hooks for player engagement and action basically around every corner, I don't see why every little bit of progress of a story has to happen by player input. At worst, this makes the NPC seem utterly incompetent mooks who don't get anything done unless the "big savior" PCs come to their aide. My players already started joking about Kiernan's failings to solve even one of the security threats to Seaquen, so I decided to one up the level of NPC action. </em></p><p><em></em></p><p><em>For Laurabec and her behaviour, I realized that she wouldn't have that much knowledge about her religion (low skill rank) and would know only the simplest interpretations of the Aquilinians. She promised the party to help them prior to their interview, so of course she would feel bad and uneducated when they wouldn't stop asking her the tougher questions. Maybe I could have averted this division by siply giving her more knowledge, but... well, one doesn't have to get along with *everyone*</em></p><p></p><p>They also meet up with the Echoed Soul Monks only to find out that Three Weeping Ravens is the only one among them who actually speaks with them. From him they learn that they practise a special kind of soul magic which lets one connect and tap into the soul of another being. As their temple was originally located near Ycengles, Cuin muses about whether Syana once learned her own soul magic from the monks there. </p><p></p><p>As Torrent is still somehow depressive, Tinuviel tries to comfort her by telling her that Lee most certainly did not commit suicide, but was killed by some contingency before he could tell them too much about the Rag's plans. He suggests that they could get some druids from the Lyceum and ask her late mentor's pet Lula about hints of a change in Lee's behaviour. Torrent agrees and with the druid they interrogate the lonely octopus. Lula tells them that Lee has been somewhere in the east and has left her alone for quite a while and that he became eerily calm after his visits with the "East wind and the West wind". Tinu doesn't really understand, but thanks Lula anyway.</p><p></p><p><em>Note: Sometimes I am relieved that Tinu's player does have some pretty good and inquisitive ideas, but doesn't puzzle out the clues until they are way more obvious. I would have been a bit baffled if they wanted to go after the Two Winds Monastery because of some octopus's musings. </em></p><p></p><p>At the evening, they are finally ready to attend to the "Spectacular Trials of Toteth Topec". Katrina tells them in advance that the tale is a Ragesian classic and common knowledge. They are lead to some pretty good seats (being heroes and all) and Cuin also brought Pristina with him. They all cheer at Tiljann when she does appear on stage and unsuccessfully try to avoid getting chatted up and spoilered by Katrina who tries to show off her sense of political savvyness and metaphorical knowledge. However, both elves are bored by the play pretty quickly and Tinu leaves his seat, accompanied by Torrent just before Giorgio tries to escape upstairs. He is intrigued by the Wayfarer's strange behaviour and follows him while telling Torrent to alarm the others that something strange might be going on. Cuin gladly takes this opportunity to excuse himself and takes Pristina with him to the upper deck. They arrive just in time to see Giorgio disappear in the captain's room which is guarded by some strangely familiar orcs. </p><p></p><p>Tinuviel senses another presence (the assassin) and asks Cuin to take care of Giorgio who may be up to something really wicked. Torrent and Pristina take on one of the orcs, while Cuin takes down the other and finds the door to the room locked. He dimension doors in a firey flash behind the door (thanks keyhole) and takes out Giorgio as well before disabling the teleport mechanism which would have meant certain doom for all of them. </p><p></p><p><em>Note: Tinu was not that happy to again fight an assassin alone. But this one did not have the time to prepare a death attack in advance and was much easier prey, even if he wasn't able to sneak him and the assassin had the upper hand with his feint. </em></p><p></p><p>After the fight, they search the boat for possible co-conspirators and find the dead Shahalesti in their rowboats. At first, both elves are happy to see that their second-most hated faction might be responsible for the assassination attempt, but they quickly find out that these Shahalesti emit a magical aura which shows traces of biomancy. </p><p></p><p><em>Note: And this is how the "Trials" finally happened. </em></p><p><em>While I really did my best to describe the Trial tale as evocative and interesting (and relevant) as possible, both my players (and their characters) were sadly bored by it very quickly. When I asked them why they didn't like the play as much as other sections of the campaign, they said it was just too much description and narrative and that they didn't really get it. I tried translating the whole section about the full play into German, but it didn't really help. Tastes differ, I guess. But I could also easily write an essay on the different styles and detailisms different players like in NPC and environment descriptions. (I also get bored by descriptions of the fabric of an orphan boy's shirt who just happens to be a bystander in a crowd...)</em></p><p><em></em></p><p><em>On the other hand I, as a DM, was kind of amused about how much information about the Aquline heart and how and why one could find it was actually integrated in the play. To quote my favourite annoying Ninja, Yuffie: "It's all in there. You just have to read it thoroughly."</em></p></blockquote><p></p>
[QUOTE="Lylandra, post: 7084443, member: 6816692"] [b]Of spectacular trials and school time shipping[/b] When they return to the Lyceum, our band of heroes is greeted by a very shy, blonde boy who introduces himself as Jineer Brennan. He tells the party that he has overheared a conversation of headmastress Simeonne and Kiernan Stekart who were discussing some possible envoy to Bresk and begs them to deliver a message to his father Jinis should they really be chosen to travel to the capital of Dassen. Tinuviel mutters something about the necessity of discretion before they head over to Simeonne's office, but agrees to take the latter anyway. They recap their last few days (especially what happened with Asura, Tharaleth and Gate Pass) and Simeonne is relieved to hear that the elves' father was safely returned to Gate Pass. She also explains the Wayfarer's wish to have the "heroes of Seaquen" present at their premiere of the Spectacular Trials of Toteth Topec, which is why they decided to delay the event until their eventual return. Speaking of heroes, after all of Seaquen had been informed about what they did to save them all from the Ragesian plan to storm the city to the ground, the council of Seaquen and the Lyceum school of magic have agreed to throw a celebration to officially announce them as their heroes and saviours. And because of their role in thwarting Ragesian plans, and their canny sense of diplomacy in the War Council, she has last but not least decided to send them all to Bresk for their next mission where they should try to convice Queen Steppengard and the Council of Nine to join the alliance against the Ragesians. The group of four feels honored and declares that they will accept both the "heroes' medal" and the invitation to the theater play. Simeonne dismisses them with a note on the schedule of the upcoming celebration. Because of his fiery dream, Tinuviel seeks out Crystin and it turns out that she indeed had the same, disturbing dream. Tinu being Tinu switches to full worry-mode, but is instantly interrupted by Crystin's mention of a blonde boy she finds really, really cute and whom she has met a few days ago. Tinuviel asks her about her crush and it turns out that she is interested in none other than Jineer. As the elf doesn't really know whether or whether not Haddin had talked with his daughter about boys and responsibilities (he guesses Haddin didn't even think about it), he tries to give her the most mature version of "the talk" that a young elf could possibly give. He also promises her to go shopping for a festive dress together which she could then use to impress and possibly seduce Jineer. [I]Note: Some may call scenes like this flimsy, but I found it genuinely heart-warming to have Tinuviel care so much for his "foster daughter/sister" Crystin. He described his relationship to her being one part mama hen, one part proud big brother and one part father with a shotgun. [/I] Cuin'halar meets up with Tiljann and is surprised to hear that she has finally found a way to the temple that Etifini visited decades ago and that she visited the site when the rest of the group was busy rescuing Tharaleth. She is very excited about her recent experiences and Cuin agrees to take a sight-seeing trip with her as soon as the festivities are over. She also mentions that she has been accepted as a wayfarer apprentice and even plays a minor role in the "Trials". Because Cuin thinks Tiljann to be impulsive and easily impressable, he decides to not tell her about the possibly grim fate of her "idol Etifini" yet. He really doesn't want his Seela companion to run off to northern Ragesia on her own. The next evening, Tinuviel, Cuin'halar, Katrina, Torrent and Tiljann recieve the official title of "hero of Seaquen" for their brave effort to save the city from an upcoming magical storm created by Ragesian spies and their conspirators. The party in the lush Lyceum gardens afterwards is a total success and basically a big meeting of who's who in Seaquen. Tinuviel starts chatting with a calm, secluded monk called Three Weeping Ravens and if pretty surprised to see this part of Crystin's prophecy be meant so utterly literally. The elf asks him about his occupations and the monk tells him that he's the spokesperson (again, pretty literally) for the monks of the Echoed Soul who have found refuge in Seaquen. He hints that his people had to flee their homeland centuries ago because some "ancient evil" rooted himself in their temple and that they have been living in Sindaire ever since. Tinu is intrigued and asks him whether he may visit the monks to which Three Weeping Ravens agrees. Tinu then tries to push an also attending Jineer in Crystin's direction before trying to party hard with a still somewhat grieving Torrent. Only to overhear a conversation of Sheena Larkis and Giorgio of the Wayfarers about a possible solution to the Burning Sky. As he is really curious and fears that the Wayfarers might keep their research development somehow secret from the Lyceum, he takes the bold move to flirt with Sheena. The guild mistress, being an experienced and sensitive woman, takes interest in the young elf's efforts and after a bit of innuendo both of them wander off to the Wayfarer's theater. Sheena shows him around and spends a night with him. Unfortunately for Tinu (who feels guilty for leaving Torrent) Sheena has no plan greater than "use Wayfarer magic for fire resistance" in terms of Burning Sky protection. [I]Note: What he did not realize at this point was that Sheena had basically given him the layout for the Theater ship. Which would some in handy the time some madman tried to burn it down. [/I] Cuin talks to Laurabec who informs him of her plan to build a temple for the united faiths of Seaquen. She tells him that a young woman named Crystin had shown interest in her plan and he offers to visit the paladin and let her talk about details some days later. He then tries to amuse himself, finding interest in the famous spellduelist Pristina Whitehair. It turns out that both are equally flirtatious and share a common ground in the importance of stance and perfection of gestures in spellcasting, so... it is basically instant chemistry between the two of them. The next morning, Tinuviel skeaks back to the Lyceum, only to find young Jineer and Crystin chatting at the breakfast table. As Simeonne told them about a mission in Bresk and Jineer starts talking about his father and his role in the capital of Dassen, the elf uses the opportunity to gather information on the political situation in Dassen. Cuin joins him soon and they get the impression that Dassen is a really diverse country and that they should probably visit each of the Lords or at least their proxies in advance. Because the healers of the Lyceum are worried about the mental health of the rescued prisoners from the Tomb of the Pyromancer, the brothers and Torrent take some time to visit the three of them and try to encourage them to see that their life can, will and should go on from now. After this, they take their sight seeing trip with Tiljann to the sunken temple of the Aquilinians. She shows them impressive frescos which depict the story of the Stormchaser Eagle and the Flameseeker Dragon which ends in the giant heart of the eagle lying amidst a dark whirlwind haunted by spectres. They try to clean up the frescos and see that a part of the landscape is "painted" in opaline dust, a pretty rare material. They also see the initials of Etifini and they all deduce that Etifini might have been searching for the heart of the Eagle. [I]Note: This is a sweet side quest which I took from the 4e version. They were, of course, totally oblivious of what the opaline dust might mean (but they were so keen on searching for clues in the fresco that I wanted to give them *something*), at least until the theater play. [/I] Their next stop is Laurabec's tent where they find the paladin and her eagle companion eating lunch. They don't get along well with her, as they are kind of frustrated that she doesn't know much about her order and their symbolism or the Aquiline heart and Torrent at least offers her to help her with her temple should she need the help of a priestess of Yara. As Laurabec doesn't like having her knowledge questioned, she gets pretty defensive and the elves and the paladin decide that it is best for all to not get in each other's way. [I]Note: Both Tiljann's quest and the formation of the temple were at least partially purely NPC-driven events. While I understand that adventures should offer hooks for player engagement and action basically around every corner, I don't see why every little bit of progress of a story has to happen by player input. At worst, this makes the NPC seem utterly incompetent mooks who don't get anything done unless the "big savior" PCs come to their aide. My players already started joking about Kiernan's failings to solve even one of the security threats to Seaquen, so I decided to one up the level of NPC action. For Laurabec and her behaviour, I realized that she wouldn't have that much knowledge about her religion (low skill rank) and would know only the simplest interpretations of the Aquilinians. She promised the party to help them prior to their interview, so of course she would feel bad and uneducated when they wouldn't stop asking her the tougher questions. Maybe I could have averted this division by siply giving her more knowledge, but... well, one doesn't have to get along with *everyone*[/I] They also meet up with the Echoed Soul Monks only to find out that Three Weeping Ravens is the only one among them who actually speaks with them. From him they learn that they practise a special kind of soul magic which lets one connect and tap into the soul of another being. As their temple was originally located near Ycengles, Cuin muses about whether Syana once learned her own soul magic from the monks there. As Torrent is still somehow depressive, Tinuviel tries to comfort her by telling her that Lee most certainly did not commit suicide, but was killed by some contingency before he could tell them too much about the Rag's plans. He suggests that they could get some druids from the Lyceum and ask her late mentor's pet Lula about hints of a change in Lee's behaviour. Torrent agrees and with the druid they interrogate the lonely octopus. Lula tells them that Lee has been somewhere in the east and has left her alone for quite a while and that he became eerily calm after his visits with the "East wind and the West wind". Tinu doesn't really understand, but thanks Lula anyway. [I]Note: Sometimes I am relieved that Tinu's player does have some pretty good and inquisitive ideas, but doesn't puzzle out the clues until they are way more obvious. I would have been a bit baffled if they wanted to go after the Two Winds Monastery because of some octopus's musings. [/I] At the evening, they are finally ready to attend to the "Spectacular Trials of Toteth Topec". Katrina tells them in advance that the tale is a Ragesian classic and common knowledge. They are lead to some pretty good seats (being heroes and all) and Cuin also brought Pristina with him. They all cheer at Tiljann when she does appear on stage and unsuccessfully try to avoid getting chatted up and spoilered by Katrina who tries to show off her sense of political savvyness and metaphorical knowledge. However, both elves are bored by the play pretty quickly and Tinu leaves his seat, accompanied by Torrent just before Giorgio tries to escape upstairs. He is intrigued by the Wayfarer's strange behaviour and follows him while telling Torrent to alarm the others that something strange might be going on. Cuin gladly takes this opportunity to excuse himself and takes Pristina with him to the upper deck. They arrive just in time to see Giorgio disappear in the captain's room which is guarded by some strangely familiar orcs. Tinuviel senses another presence (the assassin) and asks Cuin to take care of Giorgio who may be up to something really wicked. Torrent and Pristina take on one of the orcs, while Cuin takes down the other and finds the door to the room locked. He dimension doors in a firey flash behind the door (thanks keyhole) and takes out Giorgio as well before disabling the teleport mechanism which would have meant certain doom for all of them. [I]Note: Tinu was not that happy to again fight an assassin alone. But this one did not have the time to prepare a death attack in advance and was much easier prey, even if he wasn't able to sneak him and the assassin had the upper hand with his feint. [/I] After the fight, they search the boat for possible co-conspirators and find the dead Shahalesti in their rowboats. At first, both elves are happy to see that their second-most hated faction might be responsible for the assassination attempt, but they quickly find out that these Shahalesti emit a magical aura which shows traces of biomancy. [I]Note: And this is how the "Trials" finally happened. While I really did my best to describe the Trial tale as evocative and interesting (and relevant) as possible, both my players (and their characters) were sadly bored by it very quickly. When I asked them why they didn't like the play as much as other sections of the campaign, they said it was just too much description and narrative and that they didn't really get it. I tried translating the whole section about the full play into German, but it didn't really help. Tastes differ, I guess. But I could also easily write an essay on the different styles and detailisms different players like in NPC and environment descriptions. (I also get bored by descriptions of the fabric of an orphan boy's shirt who just happens to be a bystander in a crowd...) On the other hand I, as a DM, was kind of amused about how much information about the Aquline heart and how and why one could find it was actually integrated in the play. To quote my favourite annoying Ninja, Yuffie: "It's all in there. You just have to read it thoroughly."[/I] [/QUOTE]
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