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Lylandra's War of the Burning Sky continued
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<blockquote data-quote="Lylandra" data-source="post: 7101891" data-attributes="member: 6816692"><p>The elves and Kiernan Stekart decide to take a closer look at the biomantic aura of the dead Shahalesti. </p><p></p><p>Meanwhile, words of a possible Shahalesti attack on the Wayfarer's ship spread throughout the harbor area as the Theater is evacuated after its near-destruction. Rabble Rouser takes the opportunity to make an inspiring speech for the Seaquenians to resist the oppressive elven force and some people are about to follow his lead when... Tinuviel, Kiernan and Cuin'halar enter the scene and calm the people down by telling them that the Shahalesti could have been framed by someone else. As neither of them is known to be a particular friend of the Shahalesti blockade, a riot can be averted at last second and all three promise to find the real culprit of the assassination attempt.</p><p></p><p>They suspect an involvement of Paradim Dogwood, so the elves head over to his shop while Sheena and the Magistrate start a heated discussion about who can claim responsibility (and therefore has the right to question and punish) for traitor Giorgio. </p><p></p><p>The brothers arrive just in time to witness the sale of a hippogriff. They confront Dogwood with the evidences they found on the dead „Shahalesti“ and after applying a bit pressure, he finally gives in and confesses that he prepared the bodies for Lee and a Ragesian spy. After a bit back and forth they also get him to confess his work for the Seaqueni brothel-houses (he kind of misspoke and thought they were trying to get him for trafficking). </p><p></p><p>The elves report their findings to the city guard and ask if they can be present or participate in the planned questioning of Giorgio. </p><p></p><p><em>Note: Tinuviel initially wanted to search all the brothels of Seaquen for the missing girls on his own, but Cuin convinced him to let the guards do their job as he couldn't be responsible for everybody. I actually liked the idea of having the players delegate some work, especially after they were considered to be heroes. </em></p><p></p><p>The next day the party finds out that the guards found the missing women, who had indeed been transformed into exotic looking magical beings, in a nocturnal police raid. As the city guards don't have that many spellcasters among their ranks, the brothers assist in dispelling the biomantic transformations.</p><p></p><p>The hearing of Giorgio doesn't reveal too much. Turns out that the gnome was dissatisfied with his position in the ranks of the Wayfarers. He also complains that Sheena is basically a dictator who wouldn't listen to his advice and didn't earn enough respect. The party writes him off as a notorious complainer with an inferiority complex.</p><p></p><p>Cuin'halar finally decides to tell Tiljann that Etifini might be somewhere in northern Ragesia and that he doesn't seem to be in a good condition. However, he asks her to not make any rash decisions like running off on her own. The Seela explains that she understands the delicate situation and also that she has sworn an oath to Sheena to do her best as a Wayfarer. She just asks her friend to be able to accompany them should their journeys ever lead them to Ragesia. Cuin promises her to look out for the Longstrider.</p><p></p><p>Next, Cuin and Tinuviel agree that the Shahalesti blockade has to go as Seaquen is already facing serious supply problems and there might be more protests soon which could easily lead to violence. They ask Simeonne whether the Lyceans already retrieved the teleport beacon and the orb of storms from the tomb of the pyromancer and she affirms their question. Cuin then grins broadly and declares that he will end the blockade pretty soon. He'd just need access to the orb and the control rod. He then asks Simeonne to accompany him to the Shahalesti flagship where they ask for an audience with “governor Telshanth”. There they demand that the fleet ends its blockade immediately or Seaquen will make sure that all Shahalesti ships will be destroyed by a storm summoned by a magical artifact. They set an ultimatum of three hours which is just the time Tinuviel needs to alert the Seaqueni officials that every boat and house has to be secured as a storm might be hitting the city soon. </p><p></p><p>They even manage to stop Rabble Rouser from organizing an opposing fleet and instead win him over to help with the city's reinforcements. </p><p></p><p>As to be expected, the Shahalesti let the ultimatum go by and the Lyceans start to slowly activate the orb. As the storm starts to rise, the Shahalesti realize that Seaquen and especially the two elves and Simeonne are by no means bluffing and so they agree to leave for Calanis. </p><p></p><p><em>Note: And this is how the blockade came to an end. I thought they would go the political route and let the dead Shahalesti seem to be true Shahalesti, but this solution was so much more cunning and pretty brilliant. </em></p><p><em></em></p><p>The headmistress thanks both of them for their quick thinking and for defending her school and the city a third time. She declares that now she's certain that the two and their companions are politically savvy enough to be entrusted with a delicate diplomatic mission. She says she'll wait for the arrival of Balan Bastom, another friend of the school until she's sending all of them off, but she can already tell them that it will be their job to convince Dassen to join forces against Ragesia as Queen Steppengard still seems eerily undecided. </p><p></p><p>The party uses the rest of the day to help Crystin with her temple project (they still don't like Laurabec, but Tinu would do everything for his beloved “sister”). She asks them to convince a certain ex-hippogriff rider called Arick to join the project. Said battle priest is impressed by Cuin'halar's stories of the hippogriff riders of Gate Pass who are led by none other than his father Tharaleth. The elf agrees to a friendly duel and Arick agrees to let his faith become a part of the temple of unity.</p><p></p><p><em>Note: After all the side-missions and extra adventures, I finally decided that I'd finish their part of helping with the temple project with convincing Arick. As he'd be the one who would let them remember their father's duties and with whom they could feel some common ground. As mentioned previously, my party wasn't on too good terms with Laurabec and I didn't want to bother them with all too time-consuming priest-talk. Especially with the prospect of having seven proxies they might want to talk to soon. Plus, who says that only PCs can get their work done?</em></p><p></p><p>The next morning, the party meets up with Balan in Simeonne's office. To their surprise, Balan is a young, slightly chubby blonde man with an accordion who happens to be the son of an influential Ostalinian merchant family and also to be gifted with magic. The headmistress seems to be unusually low-spirited and almost depressed when she reveals the dire news to them: All of Queen Steppengard's children fell victim to an assassination attempt and now all of Dassen is in a state of emergency. Which might in turn really complicate their planned diplomatic endeavor. Balan pales at the prospect of having to deal with a situation that dire, but the party assures him that they will see him safely to Bresk.</p><p></p><p><em>Note: I don't really know how “my Balan” happened as he is supposed to be an experienced, bearded, middle-aged noble. When I was about to describe their future companion to my players, I suddenly had a younger, charming version of Phillip Seymour Hoffman in my mind. One thing came to another and I quickly realized that having a young Balan could suit my scenario perfectly as I was more than certain that my players would want to take the diplomacy part into their hands. So this way their relationship could be on more even ground. At least in terms of diplomacy. </em></p></blockquote><p></p>
[QUOTE="Lylandra, post: 7101891, member: 6816692"] The elves and Kiernan Stekart decide to take a closer look at the biomantic aura of the dead Shahalesti. Meanwhile, words of a possible Shahalesti attack on the Wayfarer's ship spread throughout the harbor area as the Theater is evacuated after its near-destruction. Rabble Rouser takes the opportunity to make an inspiring speech for the Seaquenians to resist the oppressive elven force and some people are about to follow his lead when... Tinuviel, Kiernan and Cuin'halar enter the scene and calm the people down by telling them that the Shahalesti could have been framed by someone else. As neither of them is known to be a particular friend of the Shahalesti blockade, a riot can be averted at last second and all three promise to find the real culprit of the assassination attempt. They suspect an involvement of Paradim Dogwood, so the elves head over to his shop while Sheena and the Magistrate start a heated discussion about who can claim responsibility (and therefore has the right to question and punish) for traitor Giorgio. The brothers arrive just in time to witness the sale of a hippogriff. They confront Dogwood with the evidences they found on the dead „Shahalesti“ and after applying a bit pressure, he finally gives in and confesses that he prepared the bodies for Lee and a Ragesian spy. After a bit back and forth they also get him to confess his work for the Seaqueni brothel-houses (he kind of misspoke and thought they were trying to get him for trafficking). The elves report their findings to the city guard and ask if they can be present or participate in the planned questioning of Giorgio. [I]Note: Tinuviel initially wanted to search all the brothels of Seaquen for the missing girls on his own, but Cuin convinced him to let the guards do their job as he couldn't be responsible for everybody. I actually liked the idea of having the players delegate some work, especially after they were considered to be heroes. [/I] The next day the party finds out that the guards found the missing women, who had indeed been transformed into exotic looking magical beings, in a nocturnal police raid. As the city guards don't have that many spellcasters among their ranks, the brothers assist in dispelling the biomantic transformations. The hearing of Giorgio doesn't reveal too much. Turns out that the gnome was dissatisfied with his position in the ranks of the Wayfarers. He also complains that Sheena is basically a dictator who wouldn't listen to his advice and didn't earn enough respect. The party writes him off as a notorious complainer with an inferiority complex. Cuin'halar finally decides to tell Tiljann that Etifini might be somewhere in northern Ragesia and that he doesn't seem to be in a good condition. However, he asks her to not make any rash decisions like running off on her own. The Seela explains that she understands the delicate situation and also that she has sworn an oath to Sheena to do her best as a Wayfarer. She just asks her friend to be able to accompany them should their journeys ever lead them to Ragesia. Cuin promises her to look out for the Longstrider. Next, Cuin and Tinuviel agree that the Shahalesti blockade has to go as Seaquen is already facing serious supply problems and there might be more protests soon which could easily lead to violence. They ask Simeonne whether the Lyceans already retrieved the teleport beacon and the orb of storms from the tomb of the pyromancer and she affirms their question. Cuin then grins broadly and declares that he will end the blockade pretty soon. He'd just need access to the orb and the control rod. He then asks Simeonne to accompany him to the Shahalesti flagship where they ask for an audience with “governor Telshanth”. There they demand that the fleet ends its blockade immediately or Seaquen will make sure that all Shahalesti ships will be destroyed by a storm summoned by a magical artifact. They set an ultimatum of three hours which is just the time Tinuviel needs to alert the Seaqueni officials that every boat and house has to be secured as a storm might be hitting the city soon. They even manage to stop Rabble Rouser from organizing an opposing fleet and instead win him over to help with the city's reinforcements. As to be expected, the Shahalesti let the ultimatum go by and the Lyceans start to slowly activate the orb. As the storm starts to rise, the Shahalesti realize that Seaquen and especially the two elves and Simeonne are by no means bluffing and so they agree to leave for Calanis. [I]Note: And this is how the blockade came to an end. I thought they would go the political route and let the dead Shahalesti seem to be true Shahalesti, but this solution was so much more cunning and pretty brilliant. [/I] The headmistress thanks both of them for their quick thinking and for defending her school and the city a third time. She declares that now she's certain that the two and their companions are politically savvy enough to be entrusted with a delicate diplomatic mission. She says she'll wait for the arrival of Balan Bastom, another friend of the school until she's sending all of them off, but she can already tell them that it will be their job to convince Dassen to join forces against Ragesia as Queen Steppengard still seems eerily undecided. The party uses the rest of the day to help Crystin with her temple project (they still don't like Laurabec, but Tinu would do everything for his beloved “sister”). She asks them to convince a certain ex-hippogriff rider called Arick to join the project. Said battle priest is impressed by Cuin'halar's stories of the hippogriff riders of Gate Pass who are led by none other than his father Tharaleth. The elf agrees to a friendly duel and Arick agrees to let his faith become a part of the temple of unity. [I]Note: After all the side-missions and extra adventures, I finally decided that I'd finish their part of helping with the temple project with convincing Arick. As he'd be the one who would let them remember their father's duties and with whom they could feel some common ground. As mentioned previously, my party wasn't on too good terms with Laurabec and I didn't want to bother them with all too time-consuming priest-talk. Especially with the prospect of having seven proxies they might want to talk to soon. Plus, who says that only PCs can get their work done?[/I] The next morning, the party meets up with Balan in Simeonne's office. To their surprise, Balan is a young, slightly chubby blonde man with an accordion who happens to be the son of an influential Ostalinian merchant family and also to be gifted with magic. The headmistress seems to be unusually low-spirited and almost depressed when she reveals the dire news to them: All of Queen Steppengard's children fell victim to an assassination attempt and now all of Dassen is in a state of emergency. Which might in turn really complicate their planned diplomatic endeavor. Balan pales at the prospect of having to deal with a situation that dire, but the party assures him that they will see him safely to Bresk. [I]Note: I don't really know how “my Balan” happened as he is supposed to be an experienced, bearded, middle-aged noble. When I was about to describe their future companion to my players, I suddenly had a younger, charming version of Phillip Seymour Hoffman in my mind. One thing came to another and I quickly realized that having a young Balan could suit my scenario perfectly as I was more than certain that my players would want to take the diplomacy part into their hands. So this way their relationship could be on more even ground. At least in terms of diplomacy. [/I] [/QUOTE]
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