Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
The
VOIDRUNNER'S CODEX
is coming! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!
Community
General Tabletop Discussion
EN Publishing
Lylandra's War of the Burning Sky continued
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Lylandra" data-source="post: 7422544" data-attributes="member: 6816692"><p><strong>Rhuarc Knightsbane, kingslayer</strong></p><p></p><p>The group finds themselves in what appears to be a long-stretched grotto, marked with ancient Taranesti and Droalesti carvings. Cuin'halar takes a few moments to examine the symbols and then explains that these are old signs of Demetria and the other elven gods, welcoming visitors and reminding them of the old union between the two elven people and their pursuit of balance. They were also used for meditation purposes and religious ceremonies, he says. Cuin and Torrent then both take some time to meditate, as the carvings also include ancient symbols of Yara,</p><p></p><p>After that, they decide to get to a point of high elevation to gain a good overview over the city. They spot a tall, green hill which Cuin remembers to be called the Emeraldgreen Peak and travel there. From here, they can see all of the clearings and high buildings of the city, including the Library of Living Stone, the Syllith's Sanctum, the waterfall, the Grove of Fallen Hallows and the High House. Cuin knows that they are in search of Rhuarc, but he also feels drawn towards the Sanctum. He hopes that the ancient magic there might help protect his dragon egg as he doesn't wish to risk it in a possible battle with the assassin. </p><p></p><p>So they travel to a grand tree house located on a majestic and wide platform. As they approach, they feel as if the magic around them thickens and then finally blocks their way. They see an iridescent glow surrounding the Sanctum and Cuin can only guess that this is what his mother gave her life for. He takes one, hard step forward and calls out to whoever might hear him, be it a guardian or a spirit as he, son of Eshânii seeks the wisdom of the Syllith. </p><p></p><p>It takes a few moment and a translucent elf forms in front of them. </p><p></p><p>“We are the guardians of the Sanctum, the guardians of Syana's legacy. No enemy of our people shall ever receive the knowledge we protect. But we know you, Cuin'halar Shelenbîl, You are the child of one of us.”</p><p></p><p>Then the rather nondescript elf transforms into the spirit of a regal woman dressed in the garments of an archmage. Cuin recognizes his mother's spirit and he's heavily moved by the sudden reunion. He says that all these years he missed her so much and though he understood what she and the other Syllith had to do when he grew older, he still couldn't stop thinking and dreaming of her. The spirit returns that she's very proud to see her son as a grown man as she only remembers him as a little boy. She then asks of her dear Tharaleth and is relieved that he's fine. </p><p></p><p>Cuin then asks to show the Syllith one important secret and hopes that she/they can help him in that regard. He reveals the golden dragon egg and the spirit of Eshânii gasps at the sight. He explains how he got it in the first place and also that he can feel something... alive growing inside. </p><p></p><p>“I believe that this is because of my selfish decision.” she says. “When we made our final sacrifice, we returned our draconic essence, our shared soul to Trilla. We knew that Syana would have wanted it that way. But I just couldn't stop thinking of you, my son. And so I... sent my soul fragment to you.”</p><p></p><p>She then goes on and says that maybe her act wasn't so bad at all as with Trilla's absence, what might remain of her people is lacking a guardian. So this egg might just be their best hope for the future. Cuin agrees and asks the guardian spirits to keep it safe as he has other business to do in Phorros. He also introduces them to Tinuviel and Torrent and the spirits attune them to their Mythal, thus opening a passage into the main sanctum. </p><p></p><p>There, the trio finds the ancient academy of the Syllith, including a library full of soul and dragon magic tomes and the still magnificent hallowed ritual grounds. There's also a perfect circle of crystallized statues, each one once a living Syllith mage. The statues seem to hum in harmony and it feels as if they are the ones who are powering the Mythal. The guardian asks Cuin to place the egg in the center of the circle and she promises to keep it safe and infuse it with their magic. </p><p></p><p><em>Note: This was the one thing Cuin's player asked me to implement in my campaign world. So I invented the Syllith as Syana's chosen disciples and let them learn soul and dragon magic from the old wyrm. As they knew that the creation of the Torch was somehow related to Trilla being created by soul magic, the Syllith realized that they couldn't let their knowledge fall into the hands of Shaaladel when he started his genocidal search for the dragon 40 years ago lest they'd give him the means to create a second Torch via other methods in time. They also used their magical energy to protect and shield Phorros even further. </em></p><p><em></em></p><p>The trio thank the Syllith for their hospitality and then go on to continue their search for Rhuarc. They decide to start their search in Rhuarc's old home as the High House, too, is a place of high elevation and perfectly suited for someone who knows he's being pursued. Also, Cuin muses, maybe he's not the only Taranesti in Phorros who'd like to be close to the remnants of his family. </p><p></p><p>They reach the High House after a relatively short travel and once they are about to cross the bridge to Rhuarc's home, Tinuviel spots a shadowy creature stalking towards them and who runs towards the house the moment it is being noticed. They approach further and are greeted by an arrow aimed at the front of their feet. Then they hear a growling voice coming from above:</p><p></p><p>“You are no lackeys of Shaaladel and I'd loathe having to kill one of my kin. So I'll give you this chance to live. Leave. Now.”</p><p></p><p><em>Note: I played with the thought of immediately shooting at Torrent as Rhuarc would try to kill anyone looking like a knight. But then I realized that she was wearing emblems of Yara, a goddess revered by the Taranesti. So I kind of beat me with my own lore. </em></p><p></p><p>Cuin takes one step forward, after he realizes that there might be many traps placed around this building (Tinu spotted the log traps and warned him) and declares that he doesn't want to fight Rhuarc either. Still, he's afraid that his actions, especially bringing the Torch to Ycengled, will lead their enemies here, thus endangering what's left of the Taranesti. He reminds Rhuarc of Liat who had been captured and could have spilled more information on them if not for Fayne's and their intervention. </p><p></p><p>Rhuarc's voice turns from menacing to rather disinterested as he explains that what is left of the Taranesti is hardly “a people”, only a handful of survivors who live like savages. All that's left for him is his revenge on Shaaladel who doomed them all with his greed for glory. And he'd not let anyone take this chance away from him. In fact, he's doing them all a favor by trying to eradicate this vermin from the face of the earth. </p><p></p><p>“So that's all? Kill Shaaladel or die trying? Eradicating any chance for the Taranesti to survive for what you call 'revenge'?” </p><p></p><p>Before Rhuarc can explore further why his kin is doomed anyway, Cuin says that he's wrong and he can prove it. First, there are children of the Taranesti who want to return to the old ways of balancing nature and magic and faith, who are eager to return to Phorros someday. And second, he has just placed his most valuable sign for hope somewhere safe. And he'd gladly show it to Rhuarc should he agree to give up on his plan. But he needs to ask him one question first: Why did he, a mercenary of Coaltongue, return to save Trilla when he heard that she'd been captured?</p><p></p><p>“Because I know what a mother would do for her child. I had to kill my own mother because of that, you know?”</p><p></p><p>Cuin thanks Rhuarc for his honesty and then adds that this is what he thought as well. And then reveals that maybe Trilla isn't the only child of Syana. Also, they want to find and save Trilla as they know that she might be in danger and chained up somewhere in the deep. Regarding Shaaladel, they are totally on board with trying to kill the Shining Lord of Shahalesti, as they'd try to replace him with his daughter Shalosha who's a sensitive, reasonable and empathetic leader. </p><p></p><p>“And she wishes to chop off her daddy's head, too?” Rhuarc asks with a mix of dry humor and continued disinterest. </p><p></p><p>“Not yet. But maybe we'll get there in time. We hope she'll at least understand that her father needs to step down” Tinuviel explains as he got the sensation that the old half-Taranesti directed some rather murderous intents at 'the Princess' when Cuin mentioned Shalosha for the first time. He then quickly adds that while he's from a Shahalesti noble family himself, he'd rather make sure to end the reign of Shaaladel and if this means stabbing his uncle in the back himself, then so be it. </p><p></p><p>Rhuarc seems to warm up to their cause a bit and he asks the trio why they thought he'd be here after they most certainly received “other directions” from Daukran. Cuin answers that he thought he'd rather come home than hanging out in a graveyard. At least that's what he had done. He then goes on to talk about his own mother who, like Rhuarc's sacrificed herself for her child. Then he talks about the Torch and all the mayhem that was caused by Coaltongue's death, including the Burning Sky. He says that they'll wish to make things right, fix the rift and then destroy the Torch once and for all. </p><p></p><p>Rhuarc explains that, regarding the last part, he kind of succeeded as he found a method to make the Torch inert. He drew out the soul shard of Trilla that empowered the artifact in the first place and brought it to a place where no one would dare to go in days like these: The forsaken Temple of Echoed souls. The three then explain that they'll most likely have to revert the process as the Burning Sky might consume everything in time. Then they'll need to stop Leska (and Shaaladel!) from conquering the world and maybe find a way to forge a lasting peace. </p><p></p><p>After a while, it seems as if Rhuarc might just find an uneasy peace with the group and they promise him that they won't take the Torch away from him. They'll just need to use it from time to time. Cuin intends to keep his promise to Rhuarc and show him the last hope of the Taranesti and so he visits the Sanctum once again, retrieves the egg and presents it to the old man. A tiny gasp emerges from Rhuarc's throat at the sight.</p><p></p><p>They then discuss Coaltongue. Rhuarc grins grimly as he explains what happened to the old emperor: When they realized that his body wouldn't stop healing even after missing a soul, they decapitated him and crafted a divider so his head wouldn't re-attatch itself. He then left the corpse in the care of Qillathe and Yvonnel and threw the soul gem away. The trio is rather surprised to hear that the drow ladies are real and not mere guises of the succubi they fought earlier and Rhuarc laughs at the thought that the three played their roles so perfectly. </p><p></p><p><em>Note: I did expect that they'd try to talk to Rhuarc. What I didn't know was whether they'd fight him before or not, so I built him as a gestalt Ranger/Shadowdancer + Stalker who specialized in fighting elves, orcs and humans. Regarding the diplomacy, they, again, pulled all registers and I decided that mother-child relationships would be one of his weak spots as he did love his mother and hated that he had to kill her after she got possessed by the devil. Also, he did try to save Trilla despite his weird turning against friend and enemy alike phase and “died” at the hands (or feet) of Coaltongue, so he would have a place in his cold heart for a young dragon. And as they all want to kill Shaaladel in one way or another, I guessed they might just get along. So yep, Rhuarc lives. And Cuin does his best to keep him from throwing his life away. </em></p><p></p><p>Rhuarc then jumps from the balcony of his home and lands before them with unearthly agility. He leads them to the Grand Manor where the Droalesti took one of the forsaken homes as their own. Cuin'halar is glad to hear that as his family's home was placed in the Manor tree as well and he planned to pay it a visit anyway. </p><p></p><p>Once they reach the Manor, Rhuarc introduces them to Qillathe and Yvonnel who are curious for the reasons why their partner might want to leave the city after they thought he'd made his final stand here. They all explain what happened and the two seem to be almost relieved that this story is over. They say that they originally wanted to make a statement and out of the old allegiances between their people. They can say that the Droalesti survive in the underground after they flew from the “bright sun” and that they still harbor a sense of friendship for the Taranesti. Unfortunately, neither of the two knows more about Trilla or her whereabouts. So they say farewell to Rhuarc and the three and decide to finally go home. </p><p></p><p><em>Note: I didn't see any reason to make the drow or Droalesti evil in this campaign as Lolth isn't canon. They lived in Phorros, although it wasn't clear whether they'd live with the Taranesti or whether they left before the Taranesti settled there, and I thought it would be a bit of a change to let them and the Taranesti be allies. So yeah, I changed the alignments of both drow to CN. And this also wasn't the last time we saw these two. </em></p></blockquote><p></p>
[QUOTE="Lylandra, post: 7422544, member: 6816692"] [b]Rhuarc Knightsbane, kingslayer[/b] The group finds themselves in what appears to be a long-stretched grotto, marked with ancient Taranesti and Droalesti carvings. Cuin'halar takes a few moments to examine the symbols and then explains that these are old signs of Demetria and the other elven gods, welcoming visitors and reminding them of the old union between the two elven people and their pursuit of balance. They were also used for meditation purposes and religious ceremonies, he says. Cuin and Torrent then both take some time to meditate, as the carvings also include ancient symbols of Yara, After that, they decide to get to a point of high elevation to gain a good overview over the city. They spot a tall, green hill which Cuin remembers to be called the Emeraldgreen Peak and travel there. From here, they can see all of the clearings and high buildings of the city, including the Library of Living Stone, the Syllith's Sanctum, the waterfall, the Grove of Fallen Hallows and the High House. Cuin knows that they are in search of Rhuarc, but he also feels drawn towards the Sanctum. He hopes that the ancient magic there might help protect his dragon egg as he doesn't wish to risk it in a possible battle with the assassin. So they travel to a grand tree house located on a majestic and wide platform. As they approach, they feel as if the magic around them thickens and then finally blocks their way. They see an iridescent glow surrounding the Sanctum and Cuin can only guess that this is what his mother gave her life for. He takes one, hard step forward and calls out to whoever might hear him, be it a guardian or a spirit as he, son of Eshânii seeks the wisdom of the Syllith. It takes a few moment and a translucent elf forms in front of them. “We are the guardians of the Sanctum, the guardians of Syana's legacy. No enemy of our people shall ever receive the knowledge we protect. But we know you, Cuin'halar Shelenbîl, You are the child of one of us.” Then the rather nondescript elf transforms into the spirit of a regal woman dressed in the garments of an archmage. Cuin recognizes his mother's spirit and he's heavily moved by the sudden reunion. He says that all these years he missed her so much and though he understood what she and the other Syllith had to do when he grew older, he still couldn't stop thinking and dreaming of her. The spirit returns that she's very proud to see her son as a grown man as she only remembers him as a little boy. She then asks of her dear Tharaleth and is relieved that he's fine. Cuin then asks to show the Syllith one important secret and hopes that she/they can help him in that regard. He reveals the golden dragon egg and the spirit of Eshânii gasps at the sight. He explains how he got it in the first place and also that he can feel something... alive growing inside. “I believe that this is because of my selfish decision.” she says. “When we made our final sacrifice, we returned our draconic essence, our shared soul to Trilla. We knew that Syana would have wanted it that way. But I just couldn't stop thinking of you, my son. And so I... sent my soul fragment to you.” She then goes on and says that maybe her act wasn't so bad at all as with Trilla's absence, what might remain of her people is lacking a guardian. So this egg might just be their best hope for the future. Cuin agrees and asks the guardian spirits to keep it safe as he has other business to do in Phorros. He also introduces them to Tinuviel and Torrent and the spirits attune them to their Mythal, thus opening a passage into the main sanctum. There, the trio finds the ancient academy of the Syllith, including a library full of soul and dragon magic tomes and the still magnificent hallowed ritual grounds. There's also a perfect circle of crystallized statues, each one once a living Syllith mage. The statues seem to hum in harmony and it feels as if they are the ones who are powering the Mythal. The guardian asks Cuin to place the egg in the center of the circle and she promises to keep it safe and infuse it with their magic. [I]Note: This was the one thing Cuin's player asked me to implement in my campaign world. So I invented the Syllith as Syana's chosen disciples and let them learn soul and dragon magic from the old wyrm. As they knew that the creation of the Torch was somehow related to Trilla being created by soul magic, the Syllith realized that they couldn't let their knowledge fall into the hands of Shaaladel when he started his genocidal search for the dragon 40 years ago lest they'd give him the means to create a second Torch via other methods in time. They also used their magical energy to protect and shield Phorros even further. [/I] The trio thank the Syllith for their hospitality and then go on to continue their search for Rhuarc. They decide to start their search in Rhuarc's old home as the High House, too, is a place of high elevation and perfectly suited for someone who knows he's being pursued. Also, Cuin muses, maybe he's not the only Taranesti in Phorros who'd like to be close to the remnants of his family. They reach the High House after a relatively short travel and once they are about to cross the bridge to Rhuarc's home, Tinuviel spots a shadowy creature stalking towards them and who runs towards the house the moment it is being noticed. They approach further and are greeted by an arrow aimed at the front of their feet. Then they hear a growling voice coming from above: “You are no lackeys of Shaaladel and I'd loathe having to kill one of my kin. So I'll give you this chance to live. Leave. Now.” [I]Note: I played with the thought of immediately shooting at Torrent as Rhuarc would try to kill anyone looking like a knight. But then I realized that she was wearing emblems of Yara, a goddess revered by the Taranesti. So I kind of beat me with my own lore. [/I] Cuin takes one step forward, after he realizes that there might be many traps placed around this building (Tinu spotted the log traps and warned him) and declares that he doesn't want to fight Rhuarc either. Still, he's afraid that his actions, especially bringing the Torch to Ycengled, will lead their enemies here, thus endangering what's left of the Taranesti. He reminds Rhuarc of Liat who had been captured and could have spilled more information on them if not for Fayne's and their intervention. Rhuarc's voice turns from menacing to rather disinterested as he explains that what is left of the Taranesti is hardly “a people”, only a handful of survivors who live like savages. All that's left for him is his revenge on Shaaladel who doomed them all with his greed for glory. And he'd not let anyone take this chance away from him. In fact, he's doing them all a favor by trying to eradicate this vermin from the face of the earth. “So that's all? Kill Shaaladel or die trying? Eradicating any chance for the Taranesti to survive for what you call 'revenge'?” Before Rhuarc can explore further why his kin is doomed anyway, Cuin says that he's wrong and he can prove it. First, there are children of the Taranesti who want to return to the old ways of balancing nature and magic and faith, who are eager to return to Phorros someday. And second, he has just placed his most valuable sign for hope somewhere safe. And he'd gladly show it to Rhuarc should he agree to give up on his plan. But he needs to ask him one question first: Why did he, a mercenary of Coaltongue, return to save Trilla when he heard that she'd been captured? “Because I know what a mother would do for her child. I had to kill my own mother because of that, you know?” Cuin thanks Rhuarc for his honesty and then adds that this is what he thought as well. And then reveals that maybe Trilla isn't the only child of Syana. Also, they want to find and save Trilla as they know that she might be in danger and chained up somewhere in the deep. Regarding Shaaladel, they are totally on board with trying to kill the Shining Lord of Shahalesti, as they'd try to replace him with his daughter Shalosha who's a sensitive, reasonable and empathetic leader. “And she wishes to chop off her daddy's head, too?” Rhuarc asks with a mix of dry humor and continued disinterest. “Not yet. But maybe we'll get there in time. We hope she'll at least understand that her father needs to step down” Tinuviel explains as he got the sensation that the old half-Taranesti directed some rather murderous intents at 'the Princess' when Cuin mentioned Shalosha for the first time. He then quickly adds that while he's from a Shahalesti noble family himself, he'd rather make sure to end the reign of Shaaladel and if this means stabbing his uncle in the back himself, then so be it. Rhuarc seems to warm up to their cause a bit and he asks the trio why they thought he'd be here after they most certainly received “other directions” from Daukran. Cuin answers that he thought he'd rather come home than hanging out in a graveyard. At least that's what he had done. He then goes on to talk about his own mother who, like Rhuarc's sacrificed herself for her child. Then he talks about the Torch and all the mayhem that was caused by Coaltongue's death, including the Burning Sky. He says that they'll wish to make things right, fix the rift and then destroy the Torch once and for all. Rhuarc explains that, regarding the last part, he kind of succeeded as he found a method to make the Torch inert. He drew out the soul shard of Trilla that empowered the artifact in the first place and brought it to a place where no one would dare to go in days like these: The forsaken Temple of Echoed souls. The three then explain that they'll most likely have to revert the process as the Burning Sky might consume everything in time. Then they'll need to stop Leska (and Shaaladel!) from conquering the world and maybe find a way to forge a lasting peace. After a while, it seems as if Rhuarc might just find an uneasy peace with the group and they promise him that they won't take the Torch away from him. They'll just need to use it from time to time. Cuin intends to keep his promise to Rhuarc and show him the last hope of the Taranesti and so he visits the Sanctum once again, retrieves the egg and presents it to the old man. A tiny gasp emerges from Rhuarc's throat at the sight. They then discuss Coaltongue. Rhuarc grins grimly as he explains what happened to the old emperor: When they realized that his body wouldn't stop healing even after missing a soul, they decapitated him and crafted a divider so his head wouldn't re-attatch itself. He then left the corpse in the care of Qillathe and Yvonnel and threw the soul gem away. The trio is rather surprised to hear that the drow ladies are real and not mere guises of the succubi they fought earlier and Rhuarc laughs at the thought that the three played their roles so perfectly. [I]Note: I did expect that they'd try to talk to Rhuarc. What I didn't know was whether they'd fight him before or not, so I built him as a gestalt Ranger/Shadowdancer + Stalker who specialized in fighting elves, orcs and humans. Regarding the diplomacy, they, again, pulled all registers and I decided that mother-child relationships would be one of his weak spots as he did love his mother and hated that he had to kill her after she got possessed by the devil. Also, he did try to save Trilla despite his weird turning against friend and enemy alike phase and “died” at the hands (or feet) of Coaltongue, so he would have a place in his cold heart for a young dragon. And as they all want to kill Shaaladel in one way or another, I guessed they might just get along. So yep, Rhuarc lives. And Cuin does his best to keep him from throwing his life away. [/I] Rhuarc then jumps from the balcony of his home and lands before them with unearthly agility. He leads them to the Grand Manor where the Droalesti took one of the forsaken homes as their own. Cuin'halar is glad to hear that as his family's home was placed in the Manor tree as well and he planned to pay it a visit anyway. Once they reach the Manor, Rhuarc introduces them to Qillathe and Yvonnel who are curious for the reasons why their partner might want to leave the city after they thought he'd made his final stand here. They all explain what happened and the two seem to be almost relieved that this story is over. They say that they originally wanted to make a statement and out of the old allegiances between their people. They can say that the Droalesti survive in the underground after they flew from the “bright sun” and that they still harbor a sense of friendship for the Taranesti. Unfortunately, neither of the two knows more about Trilla or her whereabouts. So they say farewell to Rhuarc and the three and decide to finally go home. [I]Note: I didn't see any reason to make the drow or Droalesti evil in this campaign as Lolth isn't canon. They lived in Phorros, although it wasn't clear whether they'd live with the Taranesti or whether they left before the Taranesti settled there, and I thought it would be a bit of a change to let them and the Taranesti be allies. So yeah, I changed the alignments of both drow to CN. And this also wasn't the last time we saw these two. [/I] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
EN Publishing
Lylandra's War of the Burning Sky continued
Top