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[M&M 2e] Red Sands Chronicles. (OOC)
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<blockquote data-quote="Relique du Madde" data-source="post: 5345207" data-attributes="member: 42169"><p style="text-align: center"></p> <p style="text-align: center"><strong><span style="color: DarkRed"><span style="font-size: 26px"><span style="font-family: 'Trebuchet MS'">RED SANDS CHRONICLES</span></span></span></strong></p> <p style="text-align: center"><strong><span style="color: DarkRed">A Post-Apocalyptic Retro-Futuristic Tw0-Fisted Serial. </span></strong></p> <p style="text-align: center"></p><p></p><p></p><p><span style="font-family: 'Book Antiqua'"><em><span style="color: Silver"><strong>Excerpt from the Travel Log of Daniel Saint James, published post-mortem.</strong></span></em></span></p><p><span style="font-family: 'Book Antiqua'"><em><span style="color: Silver">Reader! Behold the wonders of Victoria Town, the jewel of the Greater Martian Union! Within her great walls, lies a thriving metropolis that holds everything you will ever desire! Life within this cyclopean city is idealistic. Here, citizens of the union are guaranteed employment and are under the constant vigilance of the union's watch who assured our humble traveler that the Victoria Town has not faced the savageries of the wasteland marauders, nor the suffered from an infestation of mutants, nor the syndicate violence that plagues our world's other localities! </span></em></span></p><p><span style="font-family: 'Book Antiqua'"><em><span style="color: Silver"></span></em></span></p><p><span style="font-family: 'Book Antiqua'"><em><span style="color: Silver">Reader! Few, such as I, have witness the splendor, the elegance, or dare I say, have traveled outside the great cities, so do not take these words lightly: The entirety of Mars envies your beloved city of Victoria Town and the wisdom of your Greater Martian Union! I pray that the benevolent influence of your great civilization will spread beyond your cities' fortified walls to conquer the darkness that lies without! </span></em></span></p><p> <span style="font-family: 'Book Antiqua'"><em><span style="color: Silver"></span></em></span></p><p><span style="font-family: 'Book Antiqua'"><em><span style="color: Silver">Alas! Although it saddens me that my stay in this blessed city is at end, I am eternally grateful that I can spread word of Victoria Town's marvels! </span></em></span></p><p><span style="font-family: 'Book Antiqua'"><em><span style="color: Silver"></span></em></span></p><p></p><p style="text-align: center">* * * * *</p><p></p><p></p><p><span style="font-size: 15px"><strong>SETTING</strong></span></p><p>This game takes place on a partially terraformed Mars hundreds of years into the future. Humanity has left earth after the planet earth was rendered uninhabitable due to ecological disasters and an apocalyptic war. However, it should be noted that although Earth's biosphere was obliterated, Martian civilization was knocked back to pre-industrial levels with much of Mars being irradiated.</p><p></p><p>373 years have passed since that great war, and Martian civilization has entered into the new glorious age of wonder where technology is powered by a diesel, steam, and electricity and is often fortified with aether, a volatile and mutagen substance formed through the saturation of mystic energy. In sort, this game's tech level can be described as "Retro-Futuristic." </p><p></p><p>Martian civilization is divided between ten fortified metropolises and a countless number of small settlements that exist in the lawless wastelands. The average Martian rarely explore the regions beyond the immediate vicinity of their city-state, for fear of mutants, outlaws, and various 'technological horrors.' However, many brave foolhardy individuals find themselves can not escape the lure of exploring the 'mysterious wastes.'</p><p></p><p>The population on Mars is predominately human, although 'mutants' do exist. Generally speaking mutants tend to be degenerate monstrosities with paranormal abilities who are generally feared and loathed by polite society. However, it is not unusual for a mutant to have an 'non-corrupt' appearance.</p><p></p><p></p><p></p><p><span style="font-size: 15px"><strong>CHARACTER CREATION</strong></span></p><p>This game will be pulp inspired, so I will allow most character concepts and power sources. </p><p></p><p>PL 6 [110pp] with +/-3 dynamic trade-offs.</p><p>All abilities scores above 24 must be 'enhanced.'</p><p></p><p><strong>Allowed Books</strong></p><p>Mutants and Masterminds 2e Core Rulebook</p><p>Ultimate Power </p><p>Books of Magic</p><p>Golden Age (equipment)</p><p>Mecha and Manga (Mecha creation rules only)</p><p>Warriors and Warlocks </p><p></p><p></p><p><strong>Mecha and Power Armor</strong></p><p>These are considered are created as devices an are considered "special equipment." This means that ownership of these are severely restricted so it is likely that if you have one, you built it, stole it, or was granted permission to own or use it.</p><p>Mecha And Manga Restricted systems: Data Link, Escape Thrusters, Mechamorph, Zero-G Thrusters, All TL 5 systems.</p><p></p><p></p><p><strong>Equipment:</strong></p><p>This game will use Retro-Futuristic/Golden Age equipment with a Steam/Diesel punk flavor so "modern" pieces of equipment can exist if given sufficient descriptors. </p><p></p><p>Vehicle Limitations: Golden Age vehicles allowed. Max speed 4, and max Flight 5 unless built as a device. Aircraft are considered "special equipment." No watercraft.</p><p></p><p></p><p style="text-align: center">* * * * *</p><p></p><p></p><p>The group will be based in Victoria City, and I hope to make this a character driven 'two-fisted serial' with 4 - 6 characters.</p><p></p><p></p><p><s><strong>**I WILL CLOSE SUBMISSIONS ON FRIDAY OCTOBER 15th AT 9:00 AM (EASTERN)**</strong></s></p><p></p><p></p><p></p><p><strong>Dramatis personæ.</strong></p><p>1. Padreigh - James Fauntleroy Featherston-Smythe, gentleman sorcerer</p><p>2. Shayuri - Deezy Klatta, the spunky mech monkey </p><p>3. Blackrat - Aeaxeos, Spartan guardman </p><p>4. Voda Vosa - The "Puppeteer", water controlling immortal who seeks to seeks to become a legend. </p><p>5. Binder Fred - Seif al Mariam, mutant sword of the bitter sea </p><p>6. Jkason - Brian Shaughnessy, psionic thermo-mancer.</p></blockquote><p></p>
[QUOTE="Relique du Madde, post: 5345207, member: 42169"] [CENTER] [B][COLOR="DarkRed"][SIZE="7"][FONT="Trebuchet MS"]RED SANDS CHRONICLES[/FONT][/SIZE] A Post-Apocalyptic Retro-Futuristic Tw0-Fisted Serial. [/COLOR][/B] [/CENTER] [FONT="Book Antiqua"][I][COLOR="Silver"][B]Excerpt from the Travel Log of Daniel Saint James, published post-mortem.[/B] Reader! Behold the wonders of Victoria Town, the jewel of the Greater Martian Union! Within her great walls, lies a thriving metropolis that holds everything you will ever desire! Life within this cyclopean city is idealistic. Here, citizens of the union are guaranteed employment and are under the constant vigilance of the union's watch who assured our humble traveler that the Victoria Town has not faced the savageries of the wasteland marauders, nor the suffered from an infestation of mutants, nor the syndicate violence that plagues our world's other localities! Reader! Few, such as I, have witness the splendor, the elegance, or dare I say, have traveled outside the great cities, so do not take these words lightly: The entirety of Mars envies your beloved city of Victoria Town and the wisdom of your Greater Martian Union! I pray that the benevolent influence of your great civilization will spread beyond your cities' fortified walls to conquer the darkness that lies without! Alas! Although it saddens me that my stay in this blessed city is at end, I am eternally grateful that I can spread word of Victoria Town's marvels! [/COLOR][/I][/FONT] [center]* * * * *[/center] [SIZE="4"][B]SETTING[/B][/SIZE] This game takes place on a partially terraformed Mars hundreds of years into the future. Humanity has left earth after the planet earth was rendered uninhabitable due to ecological disasters and an apocalyptic war. However, it should be noted that although Earth's biosphere was obliterated, Martian civilization was knocked back to pre-industrial levels with much of Mars being irradiated. 373 years have passed since that great war, and Martian civilization has entered into the new glorious age of wonder where technology is powered by a diesel, steam, and electricity and is often fortified with aether, a volatile and mutagen substance formed through the saturation of mystic energy. In sort, this game's tech level can be described as "Retro-Futuristic." Martian civilization is divided between ten fortified metropolises and a countless number of small settlements that exist in the lawless wastelands. The average Martian rarely explore the regions beyond the immediate vicinity of their city-state, for fear of mutants, outlaws, and various 'technological horrors.' However, many brave foolhardy individuals find themselves can not escape the lure of exploring the 'mysterious wastes.' The population on Mars is predominately human, although 'mutants' do exist. Generally speaking mutants tend to be degenerate monstrosities with paranormal abilities who are generally feared and loathed by polite society. However, it is not unusual for a mutant to have an 'non-corrupt' appearance. [SIZE="4"][B]CHARACTER CREATION[/B][/SIZE] This game will be pulp inspired, so I will allow most character concepts and power sources. PL 6 [110pp] with +/-3 dynamic trade-offs. All abilities scores above 24 must be 'enhanced.' [B]Allowed Books[/B] Mutants and Masterminds 2e Core Rulebook Ultimate Power Books of Magic Golden Age (equipment) Mecha and Manga (Mecha creation rules only) Warriors and Warlocks [B]Mecha and Power Armor[/B] These are considered are created as devices an are considered "special equipment." This means that ownership of these are severely restricted so it is likely that if you have one, you built it, stole it, or was granted permission to own or use it. Mecha And Manga Restricted systems: Data Link, Escape Thrusters, Mechamorph, Zero-G Thrusters, All TL 5 systems. [B]Equipment:[/B] This game will use Retro-Futuristic/Golden Age equipment with a Steam/Diesel punk flavor so "modern" pieces of equipment can exist if given sufficient descriptors. Vehicle Limitations: Golden Age vehicles allowed. Max speed 4, and max Flight 5 unless built as a device. Aircraft are considered "special equipment." No watercraft. [center]* * * * *[/center] The group will be based in Victoria City, and I hope to make this a character driven 'two-fisted serial' with 4 - 6 characters. [s][B]**I WILL CLOSE SUBMISSIONS ON FRIDAY OCTOBER 15th AT 9:00 AM (EASTERN)**[/B][/s] [B]Dramatis personæ.[/B] 1. Padreigh - James Fauntleroy Featherston-Smythe, gentleman sorcerer 2. Shayuri - Deezy Klatta, the spunky mech monkey 3. Blackrat - Aeaxeos, Spartan guardman 4. Voda Vosa - The "Puppeteer", water controlling immortal who seeks to seeks to become a legend. 5. Binder Fred - Seif al Mariam, mutant sword of the bitter sea 6. Jkason - Brian Shaughnessy, psionic thermo-mancer. [/QUOTE]
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