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M&M 3e Re-recruitment - (closed)
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<blockquote data-quote="Graybeard" data-source="post: 6103059" data-attributes="member: 21705"><p>Here is my submission. Background will follow soon. </p><p></p><p>Dynamo - PL 10</p><p></p><p>Strength 1, Stamina 2, Agility 2, Dexterity 1, Fighting 4, Intellect 2, Awareness 1, Presence 1</p><p></p><p>Advantages</p><p>Close Attack 6, Contacts, Defensive Roll 2, Evasion 2, Ranged Attack 9</p><p></p><p>Skills</p><p>Athletics 6 (+7), Expertise: Electrician 4 (+6), Insight 2 (+3), Intimidation 6 (+7), Investigation 4 (+6), Perception 6 (+7), Persuasion 4 (+5), Technology 2 (+4)</p><p></p><p>Powers</p><p>Electrical Form: Insubstantial 3 (Energy)</p><p>Electromagnetic Field: Protection 6 (+6 Toughness)</p><p>Energy Control: Energy Control 10 (DC 25)</p><p> Create: Create 10 (Alternate; Volume: 1000 cft., DC 20)</p><p> Electrical Arc: Dazzle 10 (Alternate; Affects Sense: visual, Resisted by: Fortitude, DC 20)</p><p> Static Electricity: Move Object 10 (Alternate; 25 tons)</p><p> Taser: Cumulative Affliction 10 (Alternate; 1st degree: Dazed, 2nd degree: Stunned, 3rd degree: Incapacitated, Resisted by: Fortitude, DC 20; Cumulative)</p><p> Teleport: Teleport 10 (Alternate; 4 miles in a move action, carrying 50 lbs.; Accurate; Medium: Electrical wiring)</p><p>Immunity: Immunity 10 (Common Descriptor: Electricity; Limited - Half Effect)</p><p>Regeneration: Regeneration 6 (Every 1.66 rounds; Source: Electricity)</p><p>Senses: Senses 1 (Low-light Vision)</p><p></p><p>Offense</p><p>Initiative +2</p><p>Electrical Arc: Dazzle 10, +10 (DC Fort 20)</p><p>Energy Control: Energy Control 10, +10 (DC 25)</p><p>Grab, +10 (DC Spec 11)</p><p>Static Electricity: Move Object 10, +10 (DC 20)</p><p>Taser: Cumulative Affliction 10, +10 (DC Fort 20)</p><p>Throw, +10 (DC 16)</p><p>Unarmed, +10 (DC 16)</p><p></p><p>Complications</p><p>Power Loss: Dowsed with large quantities of water or wrapped in insulating material (like rubber) will nullify his powers.</p><p></p><p>Languages</p><p>Native Language</p><p></p><p>Defense</p><p>Dodge 10, Parry 10, Fortitude 10, Toughness 10/8, Will 9</p><p></p><p>Power Points</p><p>Abilities 28 + Powers 55 + Advantages 20 + Skills 17 (34 ranks) + Defenses 30 = 150</p></blockquote><p></p>
[QUOTE="Graybeard, post: 6103059, member: 21705"] Here is my submission. Background will follow soon. Dynamo - PL 10 Strength 1, Stamina 2, Agility 2, Dexterity 1, Fighting 4, Intellect 2, Awareness 1, Presence 1 Advantages Close Attack 6, Contacts, Defensive Roll 2, Evasion 2, Ranged Attack 9 Skills Athletics 6 (+7), Expertise: Electrician 4 (+6), Insight 2 (+3), Intimidation 6 (+7), Investigation 4 (+6), Perception 6 (+7), Persuasion 4 (+5), Technology 2 (+4) Powers Electrical Form: Insubstantial 3 (Energy) Electromagnetic Field: Protection 6 (+6 Toughness) Energy Control: Energy Control 10 (DC 25) Create: Create 10 (Alternate; Volume: 1000 cft., DC 20) Electrical Arc: Dazzle 10 (Alternate; Affects Sense: visual, Resisted by: Fortitude, DC 20) Static Electricity: Move Object 10 (Alternate; 25 tons) Taser: Cumulative Affliction 10 (Alternate; 1st degree: Dazed, 2nd degree: Stunned, 3rd degree: Incapacitated, Resisted by: Fortitude, DC 20; Cumulative) Teleport: Teleport 10 (Alternate; 4 miles in a move action, carrying 50 lbs.; Accurate; Medium: Electrical wiring) Immunity: Immunity 10 (Common Descriptor: Electricity; Limited - Half Effect) Regeneration: Regeneration 6 (Every 1.66 rounds; Source: Electricity) Senses: Senses 1 (Low-light Vision) Offense Initiative +2 Electrical Arc: Dazzle 10, +10 (DC Fort 20) Energy Control: Energy Control 10, +10 (DC 25) Grab, +10 (DC Spec 11) Static Electricity: Move Object 10, +10 (DC 20) Taser: Cumulative Affliction 10, +10 (DC Fort 20) Throw, +10 (DC 16) Unarmed, +10 (DC 16) Complications Power Loss: Dowsed with large quantities of water or wrapped in insulating material (like rubber) will nullify his powers. Languages Native Language Defense Dodge 10, Parry 10, Fortitude 10, Toughness 10/8, Will 9 Power Points Abilities 28 + Powers 55 + Advantages 20 + Skills 17 (34 ranks) + Defenses 30 = 150 [/QUOTE]
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M&M 3e Re-recruitment - (closed)
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