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M&M 3e: Young Justice!
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<blockquote data-quote="Shayuri" data-source="post: 5409934" data-attributes="member: 4936"><p>[sblock=Echo]<strong>ECHO </strong></p><p></p><p><strong>ABILITIES</strong>:</p><p>Strength 0 Stamina 2 Agility 0 Dexterity 2 Fighting 0 Intellect 7 Awareness 2 Presence 0</p><p></p><p><strong>SKILLS</strong>:</p><p>Close Combat (Nano-Disassembly) +3 (+3), Expertise: Science 3 (+10), Investigation 1 (+8), Perception 4 (+6), Technology 5 (14)</p><p></p><p><strong>ADVANTAGES</strong>:</p><p>Ranged Attacks (2), Inventor, Eidetic Memory </p><p></p><p><strong>POWERS</strong>:</p><p>Nanocyte Array 20pp</p><p>Nano-Disassembly - Weaken Toughness +4 (2pp/rnk, Affects Objects +1/rnk, Link, PF Accurate) 13pp</p><p>- Linked: Damage +4 (1pp/rnk, PF Accurate), 5pp</p><p>AP Assembly - Transform +6 (Raw Materials into Finished Objects, Continuous; 3pp/rnk) 1pp</p><p>AP Healing +6 (2pp/rank, Affects Objects +1/rnk) 1pp</p><p></p><p>Offensive Phased Array 19pp</p><p>Focused Laser - Damage +6 (Ranged, Penetrating (+4), PF Accurate) 17pp</p><p>AP HERF Gun - Nullify +5 (Broad (Technology), Simultaneous, Alt Defense (Dodge); 3pp/rnk) 1pp</p><p>AP Dazzle Laser - Affliction +5 (Visual, Ranged, Cumulative, PF Accurate; 3pp/rnk) 1pp</p><p></p><p>Not Arrayed 26pp</p><p>Protection +6 (1pp/rnk) 6pp</p><p>Immunity +4 (Age, Disease, Poison, Sleep) 4pp</p><p>Quickness +4 (Mental Only; .5pp/rnk) 2pp</p><p>Comprehend +2 (Machines), 4pp</p><p>Nanotools - Enhanced Skills (+2 to Technology) 1pp</p><p>Improvised Tools 1pp</p><p>Communication +1 (Radio, PF Rapid; 4pp/rnk) 5pp</p><p>Super Sense: Microscopic Vision +2, 2pp</p><p>Super Sense: +1 rnks Radio (Acute Ranged Radius) 1pp</p><p></p><p><strong>EQUIPMENT</strong>:</p><p>NONE</p><p></p><p><strong>OFFENSE</strong>:</p><p>Initiative +0</p><p>Close Attack +0</p><p>- Nanodissassemblers +3 (Damage +4, linked to Weaken Toughness +4, affects objects)</p><p>Ranged Attack +4</p><p>- Laser +6 [Laser Blast +6, Penetrating 4, Accurate]</p><p>- Dazzle Laser +6 [Affliction +5, Accurate, 1st: Visually Impaired, 2nd: Visually Disabled, 3rd: Visual Unaware; resisted by Dodge]</p><p>- "Nega Beam" +4 [Nullify +5, Broad (All Technology), Simultaneous, Resisted by Dodge]</p><p></p><p><strong>DEFENSES</strong>:</p><p>Dodge +5 [DC15] Parry +4 [DC14]</p><p>Toughness +8, Fortitude +5, Will +7</p><p></p><p><strong>COMPLICATIONS</strong>:</p><p>Motivation: Newly awakened, with nowhere to go and no history to guide her, Echo wishes very much to prove her value and earn a place among the superheroes.</p><p></p><p>Mentor: Because Echo's appearance is normal, Cyborg is sometimes jealous over her more advanced technolgy. He also at times forgets that her differences are far more than skin deep, and has trouble understanding her mental and emotional differences.</p><p></p><p>By The Book: Echo takes rules very seriously and can be overly rigorous in their application and interpretation.</p><p></p><p>Reputation: As a creation of a rogue superintelligent inventor, superheroes with suspicious natures still treat her like a time bomb that could go off any moment.</p><p></p><p>The Electronic Girl: Because of the technology paralleling her nervous system, Echo is susceptible to electric pulses and attacks, which can cause her to temporarily overload.</p><p></p><p>Abilities 26 + Skills 8 (16 ranks) + Advantages 4 + Powers 65 + Defenses 17 = 120 / 120 [/sblock]</p><p></p><p>[sblock=Background Summary]At some point or another, Superman & Friends were alerted to the location of one of Brainiac's 'factory worlds.' An automated, fortified manufacturing and research complex hidden on a dead world far from anything interesting. Here robot factories churned out probes to search the cosmos for alien technology that their master had not already appropriated...and also, something else. In the research wing were a series of pods, in the process of self-destructing their contents in reaction to the invasion. They were able to stop the last one from successfully destroying its occupant. Inside was what appeared to be a teenage girl.</p><p></p><p>Though compassionate, the Justice League was not stupid. The girl was kept unconscious in isolation until a full analysis could be done. The results were startling. She was a fusion of organic and machine on a level never before seen. Every cell of her body was equipped with tiny, symbiotic machinery. She was technically a cyborg, but there were no implants, no surgeries. In her, flesh and machine were literally one.</p><p></p><p>By accessing the information they'd retrieved from the factories' computers, the League discovered several things. The girl was based on a clone of a rare individual who had the mental ability to interface with machinery...a 'technopath,' discovered, abducted and used as a source of genetic material by Brainiac. The technopathic power was necessary for such an intimate symbiosis of artificial parts...it kept the body from trying to reject the foreign bits, and subconsciously regulated the machinery to work in harmony with the body. The difficulty of this task prevented the 'Echo' series of clones from exercising their technopathy for anything else however. He had been experimenting with downloading information into their minds, with the eventual goal of transfering his consciousness into one. Thus far, the project had been unsuccessful though. Data; facts and figures, even skils, could be uploaded to the clones. But he had yet to find a way to 'override' the mind of one of them with his own mind without destroying the technopathic ability crucial to maintaining the inner balance.</p><p></p><p>In the meantime, the League found that the Echo they had rescued had recieved only a very limited set of data and skills in its download; no part of Brainiac was within her. With that in mind, they carefully allowed her to regain conciousness. After a short...she learned very quickly...adjustment period, she was deemed to be self-sufficient; but with nowhere else to go, she was taken under Cyborg's tutelage to become like the only people she had yet encountered; a superhero.[/sblock]</p></blockquote><p></p>
[QUOTE="Shayuri, post: 5409934, member: 4936"] [sblock=Echo][B]ECHO [/B] [B]ABILITIES[/B]: Strength 0 Stamina 2 Agility 0 Dexterity 2 Fighting 0 Intellect 7 Awareness 2 Presence 0 [B]SKILLS[/B]: Close Combat (Nano-Disassembly) +3 (+3), Expertise: Science 3 (+10), Investigation 1 (+8), Perception 4 (+6), Technology 5 (14) [B]ADVANTAGES[/B]: Ranged Attacks (2), Inventor, Eidetic Memory [B]POWERS[/B]: Nanocyte Array 20pp Nano-Disassembly - Weaken Toughness +4 (2pp/rnk, Affects Objects +1/rnk, Link, PF Accurate) 13pp - Linked: Damage +4 (1pp/rnk, PF Accurate), 5pp AP Assembly - Transform +6 (Raw Materials into Finished Objects, Continuous; 3pp/rnk) 1pp AP Healing +6 (2pp/rank, Affects Objects +1/rnk) 1pp Offensive Phased Array 19pp Focused Laser - Damage +6 (Ranged, Penetrating (+4), PF Accurate) 17pp AP HERF Gun - Nullify +5 (Broad (Technology), Simultaneous, Alt Defense (Dodge); 3pp/rnk) 1pp AP Dazzle Laser - Affliction +5 (Visual, Ranged, Cumulative, PF Accurate; 3pp/rnk) 1pp Not Arrayed 26pp Protection +6 (1pp/rnk) 6pp Immunity +4 (Age, Disease, Poison, Sleep) 4pp Quickness +4 (Mental Only; .5pp/rnk) 2pp Comprehend +2 (Machines), 4pp Nanotools - Enhanced Skills (+2 to Technology) 1pp Improvised Tools 1pp Communication +1 (Radio, PF Rapid; 4pp/rnk) 5pp Super Sense: Microscopic Vision +2, 2pp Super Sense: +1 rnks Radio (Acute Ranged Radius) 1pp [B]EQUIPMENT[/B]: NONE [B]OFFENSE[/B]: Initiative +0 Close Attack +0 - Nanodissassemblers +3 (Damage +4, linked to Weaken Toughness +4, affects objects) Ranged Attack +4 - Laser +6 [Laser Blast +6, Penetrating 4, Accurate] - Dazzle Laser +6 [Affliction +5, Accurate, 1st: Visually Impaired, 2nd: Visually Disabled, 3rd: Visual Unaware; resisted by Dodge] - "Nega Beam" +4 [Nullify +5, Broad (All Technology), Simultaneous, Resisted by Dodge] [B]DEFENSES[/B]: Dodge +5 [DC15] Parry +4 [DC14] Toughness +8, Fortitude +5, Will +7 [B]COMPLICATIONS[/B]: Motivation: Newly awakened, with nowhere to go and no history to guide her, Echo wishes very much to prove her value and earn a place among the superheroes. Mentor: Because Echo's appearance is normal, Cyborg is sometimes jealous over her more advanced technolgy. He also at times forgets that her differences are far more than skin deep, and has trouble understanding her mental and emotional differences. By The Book: Echo takes rules very seriously and can be overly rigorous in their application and interpretation. Reputation: As a creation of a rogue superintelligent inventor, superheroes with suspicious natures still treat her like a time bomb that could go off any moment. The Electronic Girl: Because of the technology paralleling her nervous system, Echo is susceptible to electric pulses and attacks, which can cause her to temporarily overload. Abilities 26 + Skills 8 (16 ranks) + Advantages 4 + Powers 65 + Defenses 17 = 120 / 120 [/sblock] [sblock=Background Summary]At some point or another, Superman & Friends were alerted to the location of one of Brainiac's 'factory worlds.' An automated, fortified manufacturing and research complex hidden on a dead world far from anything interesting. Here robot factories churned out probes to search the cosmos for alien technology that their master had not already appropriated...and also, something else. In the research wing were a series of pods, in the process of self-destructing their contents in reaction to the invasion. They were able to stop the last one from successfully destroying its occupant. Inside was what appeared to be a teenage girl. Though compassionate, the Justice League was not stupid. The girl was kept unconscious in isolation until a full analysis could be done. The results were startling. She was a fusion of organic and machine on a level never before seen. Every cell of her body was equipped with tiny, symbiotic machinery. She was technically a cyborg, but there were no implants, no surgeries. In her, flesh and machine were literally one. By accessing the information they'd retrieved from the factories' computers, the League discovered several things. The girl was based on a clone of a rare individual who had the mental ability to interface with machinery...a 'technopath,' discovered, abducted and used as a source of genetic material by Brainiac. The technopathic power was necessary for such an intimate symbiosis of artificial parts...it kept the body from trying to reject the foreign bits, and subconsciously regulated the machinery to work in harmony with the body. The difficulty of this task prevented the 'Echo' series of clones from exercising their technopathy for anything else however. He had been experimenting with downloading information into their minds, with the eventual goal of transfering his consciousness into one. Thus far, the project had been unsuccessful though. Data; facts and figures, even skils, could be uploaded to the clones. But he had yet to find a way to 'override' the mind of one of them with his own mind without destroying the technopathic ability crucial to maintaining the inner balance. In the meantime, the League found that the Echo they had rescued had recieved only a very limited set of data and skills in its download; no part of Brainiac was within her. With that in mind, they carefully allowed her to regain conciousness. After a short...she learned very quickly...adjustment period, she was deemed to be self-sufficient; but with nowhere else to go, she was taken under Cyborg's tutelage to become like the only people she had yet encountered; a superhero.[/sblock] [/QUOTE]
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