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M&M 3e: Young Justice!
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<blockquote data-quote="Voda Vosa" data-source="post: 5411679" data-attributes="member: 51271"><p>Green Dragon</p><p></p><p>Devoted to the art of the sword in the Ancient China Mountain of the Seven Lotus, Shin Fen Fo was raised and trained in and around the sword. The monks of the Shrine of the Seven Lotus lived isolated from the outer world, and wanted to train Shin as an herald from the temple to the rest of the world. Through Shin, the monks wanted to give the world a lesson, that the ancient and sacred ways were still useful, despite the world's technological developments. </p><p>Once Shin training was done, the monks send him to wander the world and show it, performing heroic acts and helping turn the tides in favor of good. </p><p>Devoted paladin of Good and tradition, Shin will stop at nothing to accomplish his destiny. </p><p>When he was wondering the world, he eventually meets Green Arrow, who saw in the young man, the potential to make an excellent hero. Green Arrow took the monk under his wing and introduced him to the rest of the league. However the old values and traditions, added to the cultural differences, made Shin a difficult person to get along, especially when he thought that the destiny was pointing him in a certain direction. </p><p></p><p><img src="http://games.qq.com/z/sgc/xiazai/pic/guanyu.jpg" alt="" class="fr-fic fr-dii fr-draggable " style="" /></p><p></p><p>Build to come. Although note it'll be in 2e, so you'll have to convert it.</p><p></p><p><span style="font-size: 18px"> </span></p><p><span style="font-size: 18px">Abilities ( 76 pp) </span> </p><p>Strength: 8 </p><p>Agility: 8</p><p>Dexterity: 5 </p><p>Stamina: 5</p><p>Fighting: 8 </p><p>Intelligence: 1 </p><p>Awareness: 3 </p><p>Presence: 0 </p><p></p><p><span style="font-size: 18px"> </span></p><p><span style="font-size: 18px">Combat </span> </p><p>Unnarmed: +8 DC 23 </p><p>Blast: +8 DC 23</p><p>Burst: +8 DC 23 </p><p>Throw: : +5 DC 23 </p><p>Grab: +8 DC 23 </p><p>Defense: 8 [4 from dodge] </p><p>Initiative: +8 </p><p></p><p></p><p><span style="font-size: 18px"> Movement </span> </p><p></p><p>Base: 30 ft/ round</p><p>Jump: R: 18 S: 9</p><p>Throwing: 25 tons 6 fts, 6 tons 30 ft</p><p></p><p><span style="font-size: 18px"> </span></p><p><span style="font-size: 18px">Defenses ( 8 pp) </span> </p><p>Toughness: +8 </p><p>Fortitude: +8 </p><p>Dodge: +8 </p><p>Will: +8 </p><p>Parry: +8 </p><p> </p><p><span style="font-size: 18px"> </span></p><p><span style="font-size: 18px">Skills ( 6 pp) </span> </p><p>10 ( 2 ) Acrobatics </p><p>5 ( 2 ) Perception</p><p>8 ( 3 ) Ranged combat (Dragon's spit) </p><p>12 ( 4 ) Stealth </p><p> </p><p><span style="font-size: 18px"> </span></p><p><span style="font-size: 18px">Advantages ( 11 pp) </span> </p><p></p><p>Equipment</p><p>Hide in plain sight </p><p>Improved grab </p><p>Evasion 2 </p><p>Defensive attack </p><p>Move by action </p><p>All out attack </p><p>Instant up </p><p>Fast Grab </p><p>Uncanny dodge </p><p></p><p> </p><p> </p><p><span style="font-size: 18px"> </span></p><p><span style="font-size: 18px">Powers ( 19 pp) </span></p><p>Dragon's Claw (STR effects) 8 </p><p>DC: 23. E: Multiattack, Penetrating 8</p><p> </p><p>AP: Dragon's Spit (blast) 8 </p><p>DC: 23 E: Secondary effect </p><p> </p><p>AP: Dragon's Breath (blast) 8 </p><p>DC: 23. E: Area: Burst (30x30 ft) </p><p> </p><p>AP: Dragon's embrace (Weaken) 8 </p><p>DC: 18 E: Broad (Defenses), Secondary attack, Affects insubstantials 2, Reversible, Grab-based. </p><p></p><p><span style="font-size: 18px">Equipment:</span></p><p></p><p>Chain Mail</p><p></p><p><span style="font-size: 18px"> Complications</span></p><p></p><p><strong>Enemy:</strong> Zim Tian, the second chosen one by the monks. They saw evil and greed in his heart, and chose Sheng instead. Zim escaped the monastery and purses Sheng. He'll try to kill him and take his place. Once he has accomplish that, he'll begin to break havoc in the name of the monks, as a vengeance against them. Zim's powers are similar to Sheng's.</p><p></p><p><strong>Honor:</strong> Sheng will never hurt someone uncappable of defending him/herself</p><p>Sheng will only use Dragon's embrace against evil characters when the odds are against the good guys.</p><p>Sheng will try to protect innocents</p><p>Sheng will not attack an enemy already battling an ally, unless said enemy is about to kill the ally.</p><p>Sheng will not let anyone interfere in his battles.</p></blockquote><p></p>
[QUOTE="Voda Vosa, post: 5411679, member: 51271"] Green Dragon Devoted to the art of the sword in the Ancient China Mountain of the Seven Lotus, Shin Fen Fo was raised and trained in and around the sword. The monks of the Shrine of the Seven Lotus lived isolated from the outer world, and wanted to train Shin as an herald from the temple to the rest of the world. Through Shin, the monks wanted to give the world a lesson, that the ancient and sacred ways were still useful, despite the world's technological developments. Once Shin training was done, the monks send him to wander the world and show it, performing heroic acts and helping turn the tides in favor of good. Devoted paladin of Good and tradition, Shin will stop at nothing to accomplish his destiny. When he was wondering the world, he eventually meets Green Arrow, who saw in the young man, the potential to make an excellent hero. Green Arrow took the monk under his wing and introduced him to the rest of the league. However the old values and traditions, added to the cultural differences, made Shin a difficult person to get along, especially when he thought that the destiny was pointing him in a certain direction. [IMG]http://games.qq.com/z/sgc/xiazai/pic/guanyu.jpg[/IMG] Build to come. Although note it'll be in 2e, so you'll have to convert it. [size=5] Abilities ( 76 pp) [/size] Strength: 8 Agility: 8 Dexterity: 5 Stamina: 5 Fighting: 8 Intelligence: 1 Awareness: 3 Presence: 0 [size=5] Combat [/size] Unnarmed: +8 DC 23 Blast: +8 DC 23 Burst: +8 DC 23 Throw: : +5 DC 23 Grab: +8 DC 23 Defense: 8 [4 from dodge] Initiative: +8 [size=5] Movement [/size] Base: 30 ft/ round Jump: R: 18 S: 9 Throwing: 25 tons 6 fts, 6 tons 30 ft [size=5] Defenses ( 8 pp) [/size] Toughness: +8 Fortitude: +8 Dodge: +8 Will: +8 Parry: +8 [size=5] Skills ( 6 pp) [/size] 10 ( 2 ) Acrobatics 5 ( 2 ) Perception 8 ( 3 ) Ranged combat (Dragon's spit) 12 ( 4 ) Stealth [size=5] Advantages ( 11 pp) [/size] Equipment Hide in plain sight Improved grab Evasion 2 Defensive attack Move by action All out attack Instant up Fast Grab Uncanny dodge [size=5] Powers ( 19 pp) [/size] Dragon's Claw (STR effects) 8 DC: 23. E: Multiattack, Penetrating 8 AP: Dragon's Spit (blast) 8 DC: 23 E: Secondary effect AP: Dragon's Breath (blast) 8 DC: 23. E: Area: Burst (30x30 ft) AP: Dragon's embrace (Weaken) 8 DC: 18 E: Broad (Defenses), Secondary attack, Affects insubstantials 2, Reversible, Grab-based. [size=5]Equipment:[/size] Chain Mail [size=5] Complications[/size] [B]Enemy:[/B] Zim Tian, the second chosen one by the monks. They saw evil and greed in his heart, and chose Sheng instead. Zim escaped the monastery and purses Sheng. He'll try to kill him and take his place. Once he has accomplish that, he'll begin to break havoc in the name of the monks, as a vengeance against them. Zim's powers are similar to Sheng's. [B]Honor:[/B] Sheng will never hurt someone uncappable of defending him/herself Sheng will only use Dragon's embrace against evil characters when the odds are against the good guys. Sheng will try to protect innocents Sheng will not attack an enemy already battling an ally, unless said enemy is about to kill the ally. Sheng will not let anyone interfere in his battles. [/QUOTE]
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