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[M&M2e] Red Sands Chronicles: Dramatis personæ
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<blockquote data-quote="jkason" data-source="post: 5351247" data-attributes="member: 2710"><p><strong>Brian Shaughnessy</strong></p><p></p><p>[sblock=background]Brian works hard and keeps his mouth shut. And even if the others think he's jumpy and odd, they don't mind. Fact is, work at the forge is always a little easier when Brian's on shift. So they let him hum his tuneless tune and don't ask him questions about where he came from, and honest to goodness if it don't seem not so unbearably hot on Brian's shifts. </p><p></p><p>Of course, that's exactly what Brian's so jumpy about. It's not their imaginations. The forge is cooler when Brian works, because ever since he was a little boy, he soaked up heat. Made life pleasant in the desert, having a store of heat for the cold nights. Until Brian found out that if he wasn't careful, if he got angry or upset ... well, then things could get very hot, very fast. It's happened once or twice. He's gotten better, learned to keep tighter reins on it, but, well, there's a reason he left home and came to Victoria city, where he didn't know anyone and no one knew him. </p><p></p><p>And there's a reason why that wife-beating foreman's shirt caught fire when he wasn't anywhere near the forge, but Brian, he's the quiet type, so he keeps it to himself...[/sblock]</p><p></p><p>[sblock=stats]Brian Shaughnessy, PL 6 [110pp]</p><p>ABILITIES: [18pp]</p><p>Str 10 (+0) Dex 16 (+3) Con 16 (+3) Int 10 (+0) Wis 10 (+0) Cha 16 (+3)</p><p></p><p>SAVING THROWS: [27 pp]</p><p>Toughness +6 (Con +3, Defensive Roll +2, Leather Jacket +1)</p><p>Fortitude +11 (8 +3)</p><p>Reflexes +11(8+3)</p><p>Will +11 (11)</p><p></p><p>COMBAT: [14pp]</p><p>Base Attack +4 (8pp) (Ignite / Flash Freeze +6)</p><p>Base Defense +6 (6pp) (Defense 16, flatfooted 13)</p><p>Initiative +7</p><p></p><p>SKILLS: 32 ranks [8pp]</p><p>Bluff 10 (+13)</p><p>Language 2 (Arabic, Chinese)</p><p>Notice 10 (+10)</p><p>Stealth 10 (+13)</p><p></p><p>FEATS: [16pp]</p><p>Attack Spec: Ignite, Attack Spec: Flash Freeze, Defensive Roll 2, Dodge Focus 3, Hide in Plain Sight, Improved Initiative 1, Set-Up, Sneak Attack 1, Teamwork 1, Uncanny Dodge (Infravision), Equipment 3</p><p></p><p>POWERS: [27pp]</p><p></p><p>--Thermomancy Array (24 pp) (all [psionic])</p><p></p><p>* Environmental Control (Extreme Cold) 8 (2/rank PF: Subtle +1, APs +7) [cold]</p><p>* AP: Envir. Control (Extreme Heat) 8 (2/rank +1 PF Subtle) [heat]</p><p>* AP: Ignite 5 (3/rank PF: Reversable +1, Subtle +1) DC 20 [heat][fire]</p><p>* AP: Flash Freeze 5 (Perception Damage (cold)) (3/rank, PF: Reversable +1, Subtle +1) DC 20 [cold]</p><p>* AP: Fire Shield 6 (Deflect, all ranged) (2/rank) [fire][heat]</p><p>* AP: Ice Slick 6 (Trip) (1/rank, +1/r Area Shapable, PF: Subtle +1) DC 16 [cold][ice]</p><p>* AP: Flare 6 (Dazzle) (2/rank, PF: Subtle +1) DC 16 [fire][light]</p><p>* AP: Weaken 6 (Drain Toughness) (1/rank, +1/rank Range, +0/r Objects only, PF: Subtle +1) DC 16 [cold]</p><p></p><p>--Immunity 2 (Extreme hot and cold environmental conditions)</p><p></p><p>--Super-senses 1 (Infravision)</p><p></p><p>EQUIPMENT:</p><p>Flash Goggles (1ep), Gas Mask (1ep), Knife (4ep), Quarterstaff (4ep), Leather Jacket (1ep), Hold-Out Pistol (4ep)</p><p></p><p>Abilities 18 pp + Skills 8 pp + Feats 16 pp + Powers 27pp + Combat 14pp + Saves 27pp = 110 pp[/sblock]</p><p></p><p>[sblock=appearance]<img src="http://img.photobucket.com/albums/v236/jkason/Brian.jpg" alt="" class="fr-fic fr-dii fr-draggable " style="" />[/sblock]</p></blockquote><p></p>
[QUOTE="jkason, post: 5351247, member: 2710"] [b]Brian Shaughnessy[/b] [sblock=background]Brian works hard and keeps his mouth shut. And even if the others think he's jumpy and odd, they don't mind. Fact is, work at the forge is always a little easier when Brian's on shift. So they let him hum his tuneless tune and don't ask him questions about where he came from, and honest to goodness if it don't seem not so unbearably hot on Brian's shifts. Of course, that's exactly what Brian's so jumpy about. It's not their imaginations. The forge is cooler when Brian works, because ever since he was a little boy, he soaked up heat. Made life pleasant in the desert, having a store of heat for the cold nights. Until Brian found out that if he wasn't careful, if he got angry or upset ... well, then things could get very hot, very fast. It's happened once or twice. He's gotten better, learned to keep tighter reins on it, but, well, there's a reason he left home and came to Victoria city, where he didn't know anyone and no one knew him. And there's a reason why that wife-beating foreman's shirt caught fire when he wasn't anywhere near the forge, but Brian, he's the quiet type, so he keeps it to himself...[/sblock] [sblock=stats]Brian Shaughnessy, PL 6 [110pp] ABILITIES: [18pp] Str 10 (+0) Dex 16 (+3) Con 16 (+3) Int 10 (+0) Wis 10 (+0) Cha 16 (+3) SAVING THROWS: [27 pp] Toughness +6 (Con +3, Defensive Roll +2, Leather Jacket +1) Fortitude +11 (8 +3) Reflexes +11(8+3) Will +11 (11) COMBAT: [14pp] Base Attack +4 (8pp) (Ignite / Flash Freeze +6) Base Defense +6 (6pp) (Defense 16, flatfooted 13) Initiative +7 SKILLS: 32 ranks [8pp] Bluff 10 (+13) Language 2 (Arabic, Chinese) Notice 10 (+10) Stealth 10 (+13) FEATS: [16pp] Attack Spec: Ignite, Attack Spec: Flash Freeze, Defensive Roll 2, Dodge Focus 3, Hide in Plain Sight, Improved Initiative 1, Set-Up, Sneak Attack 1, Teamwork 1, Uncanny Dodge (Infravision), Equipment 3 POWERS: [27pp] --Thermomancy Array (24 pp) (all [psionic]) * Environmental Control (Extreme Cold) 8 (2/rank PF: Subtle +1, APs +7) [cold] * AP: Envir. Control (Extreme Heat) 8 (2/rank +1 PF Subtle) [heat] * AP: Ignite 5 (3/rank PF: Reversable +1, Subtle +1) DC 20 [heat][fire] * AP: Flash Freeze 5 (Perception Damage (cold)) (3/rank, PF: Reversable +1, Subtle +1) DC 20 [cold] * AP: Fire Shield 6 (Deflect, all ranged) (2/rank) [fire][heat] * AP: Ice Slick 6 (Trip) (1/rank, +1/r Area Shapable, PF: Subtle +1) DC 16 [cold][ice] * AP: Flare 6 (Dazzle) (2/rank, PF: Subtle +1) DC 16 [fire][light] * AP: Weaken 6 (Drain Toughness) (1/rank, +1/rank Range, +0/r Objects only, PF: Subtle +1) DC 16 [cold] --Immunity 2 (Extreme hot and cold environmental conditions) --Super-senses 1 (Infravision) EQUIPMENT: Flash Goggles (1ep), Gas Mask (1ep), Knife (4ep), Quarterstaff (4ep), Leather Jacket (1ep), Hold-Out Pistol (4ep) Abilities 18 pp + Skills 8 pp + Feats 16 pp + Powers 27pp + Combat 14pp + Saves 27pp = 110 pp[/sblock] [sblock=appearance][IMG]http://img.photobucket.com/albums/v236/jkason/Brian.jpg[/IMG][/sblock] [/QUOTE]
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