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<blockquote data-quote="Imperialus" data-source="post: 2706281" data-attributes="member: 893"><p>I havn't played magic in years. My newest cards are 4th edition I belive. I always liked that the storyline was always vauge. It seemed to fit with the personalities of the planeswalkers, I mean face it they were basically demigods what would they really care about the lives and personalities of the poor bastards they summoned to fight for them. I've often toyed with the idea of running a D&D game loosely based on the setting idea and actually have the players play planehopping demigods turning the multiverse into their own little sandbox but I've dismissed it thusfar as being far to easy for my players to turn into complete anarchy.</p></blockquote><p></p>
[QUOTE="Imperialus, post: 2706281, member: 893"] I havn't played magic in years. My newest cards are 4th edition I belive. I always liked that the storyline was always vauge. It seemed to fit with the personalities of the planeswalkers, I mean face it they were basically demigods what would they really care about the lives and personalities of the poor bastards they summoned to fight for them. I've often toyed with the idea of running a D&D game loosely based on the setting idea and actually have the players play planehopping demigods turning the multiverse into their own little sandbox but I've dismissed it thusfar as being far to easy for my players to turn into complete anarchy. [/QUOTE]
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