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M3: Assassin's Knot (Patlin judging)
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<blockquote data-quote="Velmont" data-source="post: 2663815" data-attributes="member: 13739"><p><span style="color: Yellow">"No, I don't know him, but if I can gather support for my project, people from this region, he might be more easily convince than by myself. Also, I will surely have some animals to carry here by boats from foreign countries. Trading ship can be attacked. Having someone ranked in the country's marine would help to make sure the boat reach there destination. And I've always targeted high. I was thinking the same for land transport and ask all the Lords who control lands between here and the capital. More I can have to support me, more the risk is share and less important in one eye, less taxes I will have to pay on road and more protection the caravan will recieve. It is a simple reasoning.</span></p><p><span style="color: Yellow"></span></p><p><span style="color: Yellow">My speciality is trading in general. I've started as a spice trader. Spices can be found in the same region than exotic animals. As spice market started to decline in favor of the large empire, I've turn myself into exotic animals. I've some contact in many countries. Trappers, hunters, animal trainers. No one can know everything, my speciality is bargaining and I leave my contact to know the exact detail about my targets. I've done some sales but I need more firm ground to grow. That's what I seek here.</span></p><p><span style="color: Yellow"></span></p><p><span style="color: Yellow">Well, I'm sorry to hear about that the amiral will be a tough target to convince. Someone in the capital told he was liked by everyone and he was giving it back. I think I'll try to reach him by someone close to him. Anyone close to him I should approach or not approach?</span></p><p><span style="color: Yellow"></span></p><p><span style="color: Yellow">Also, who control the roads between here and the capital? I would need to meet him also. I want safest and cheapest passage over land and sea.</span></p><p><span style="color: Yellow"></span></p><p><span style="color: Yellow">Now, for my establishment, I would need to be in a central place here to have a better visibility. I'm presently living at the Inn. Abraham is a nice man. The building seem a bit old. The city must be an old one. Do you no who build the first house here? I know many village that have build themselves around an Inn who was there only as an halt at first. I could take one building next to the Inn. Any old building that have signification to the villagers. Saving an old building generally attract the sympathie of people.</span></p><p><span style="color: Yellow"></span></p><p><span style="color: Yellow">Finally, do you know a good carpenter and masson. Living animals need special quaters and I would need one, even more if I choose to establish myself in an old building."</span></p></blockquote><p></p>
[QUOTE="Velmont, post: 2663815, member: 13739"] [COLOR=Yellow]"No, I don't know him, but if I can gather support for my project, people from this region, he might be more easily convince than by myself. Also, I will surely have some animals to carry here by boats from foreign countries. Trading ship can be attacked. Having someone ranked in the country's marine would help to make sure the boat reach there destination. And I've always targeted high. I was thinking the same for land transport and ask all the Lords who control lands between here and the capital. More I can have to support me, more the risk is share and less important in one eye, less taxes I will have to pay on road and more protection the caravan will recieve. It is a simple reasoning. My speciality is trading in general. I've started as a spice trader. Spices can be found in the same region than exotic animals. As spice market started to decline in favor of the large empire, I've turn myself into exotic animals. I've some contact in many countries. Trappers, hunters, animal trainers. No one can know everything, my speciality is bargaining and I leave my contact to know the exact detail about my targets. I've done some sales but I need more firm ground to grow. That's what I seek here. Well, I'm sorry to hear about that the amiral will be a tough target to convince. Someone in the capital told he was liked by everyone and he was giving it back. I think I'll try to reach him by someone close to him. Anyone close to him I should approach or not approach? Also, who control the roads between here and the capital? I would need to meet him also. I want safest and cheapest passage over land and sea. Now, for my establishment, I would need to be in a central place here to have a better visibility. I'm presently living at the Inn. Abraham is a nice man. The building seem a bit old. The city must be an old one. Do you no who build the first house here? I know many village that have build themselves around an Inn who was there only as an halt at first. I could take one building next to the Inn. Any old building that have signification to the villagers. Saving an old building generally attract the sympathie of people. Finally, do you know a good carpenter and masson. Living animals need special quaters and I would need one, even more if I choose to establish myself in an old building."[/COLOR] [/QUOTE]
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