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M4: Under the Volcano [Nimisgod judging] -CONCLUDED
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<blockquote data-quote="rln" data-source="post: 2921291" data-attributes="member: 2843"><p>OOC: Ogrin understands both goblin and draconic.</p><p></p><p>Ogrin, fluent in Draconic since his long mental domination by another mage, understands their conversation. He whispers to those closest to him, <span style="color: Teal">"That guy in the black cloak just called the dragon 'mother'. And they plan to let the dragon's young hunt us down for sport.</span></p><p><span style="color: Teal"></span></p><p><span style="color: Teal">"The next time, we'll execute the wizard and talk with him afterwards. I promise you."</span> Ogrin says to Razh.</p><p></p><p>During the trip back to town, tries to slip the manacles over his hands. Unfortunately, they're obviously used to incarcerating halflings and have <a href="http://invisiblecastle.com/find.py?id=500652" target="_blank">secured him quite well</a>.</p><p></p><p>Since that didn't work, his mind races to find another solution. At some opportunity, he bumps into whoever is in front of him and whispers, <span style="color: Teal">"create a diversion"</span>. During this diversion, or another good opportunity, Ogrin will try to grab an easily accessible small weapon from an enemy who come to investigate. Unfortunately, he <a href="http://invisiblecastle.com/find.py?id=500657" target="_blank">doesn't manage to get the dagger out of its sheath</a>...</p><p></p><p>OOC: ...and is likely found out, unless the goblinoid (or whatever it is) fails his DC 8 spot check... If not beaten to a pulp, Ogrin will try again, with another goblinoid. He'll prefer weapons sized for himself, but will go with a hobgoblin dagger if there's an opportunity for it. If a diversion qualifies as an 'aid another', that's another +2. Another sleight of hand attempt will allow him to hide it upon his body.</p><p></p><p><a href="http://www.d20srd.org/srd/skills/sleightOfHand.htm" target="_blank">Sleight of Hand skill info</a></p><p></p><p>OOC: Curse you, invisible Castle!! <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite4" alt=":mad:" title="Mad :mad:" loading="lazy" data-shortname=":mad:" /></p></blockquote><p></p>
[QUOTE="rln, post: 2921291, member: 2843"] OOC: Ogrin understands both goblin and draconic. Ogrin, fluent in Draconic since his long mental domination by another mage, understands their conversation. He whispers to those closest to him, [COLOR=Teal]"That guy in the black cloak just called the dragon 'mother'. And they plan to let the dragon's young hunt us down for sport. "The next time, we'll execute the wizard and talk with him afterwards. I promise you."[/COLOR] Ogrin says to Razh. During the trip back to town, tries to slip the manacles over his hands. Unfortunately, they're obviously used to incarcerating halflings and have [url=http://invisiblecastle.com/find.py?id=500652]secured him quite well[/URL]. Since that didn't work, his mind races to find another solution. At some opportunity, he bumps into whoever is in front of him and whispers, [COLOR=Teal]"create a diversion"[/COLOR]. During this diversion, or another good opportunity, Ogrin will try to grab an easily accessible small weapon from an enemy who come to investigate. Unfortunately, he [url=http://invisiblecastle.com/find.py?id=500657]doesn't manage to get the dagger out of its sheath[/url]... OOC: ...and is likely found out, unless the goblinoid (or whatever it is) fails his DC 8 spot check... If not beaten to a pulp, Ogrin will try again, with another goblinoid. He'll prefer weapons sized for himself, but will go with a hobgoblin dagger if there's an opportunity for it. If a diversion qualifies as an 'aid another', that's another +2. Another sleight of hand attempt will allow him to hide it upon his body. [URL=http://www.d20srd.org/srd/skills/sleightOfHand.htm]Sleight of Hand skill info[/URL] OOC: Curse you, invisible Castle!! :mad: [/QUOTE]
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