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<blockquote data-quote="eyebeams" data-source="post: 2071642" data-attributes="member: 9225"><p>No, it doesn't. Unless you skim it and use your biases to fuill in the blanks. Books generally have no responsibility to sloppy readers.</p><p></p><p></p><p></p><p>Maybe. It depends on whether or not you believe that the premodern age was "crazy nuts." The WoD's premodern age was not that different, because the supernatural existed at the margins. The game never says mages were in charge of anything in the way the Technocracy is not, and when you assert that they are, you're making stuff up.</p><p></p><p></p><p></p><p>The Order of Reason had some idealistic elements. In the game's actual setting (intead of what you chose to "flick through") it's about 50/50. That changes once the Craftmasons (who *were* good guys) get purged for being, well, good guys.</p><p></p><p>Of course, one of Mage's points is that folks shouldn't be "manipulated" into believing things through censorship and repression, but by free exchange. You may recognize this tenet, because scientists like it.</p><p></p><p>One of Mage's other, more subtle points is that fascism is deceptively appealing. Some people get that. Others don't in a way that rather disturbs me, frankly.</p><p></p><p></p><p></p><p>Wrong and unsupported by the game. The Marauders come the closest to this position, not the Traditions. If you can't tell the difference between the two, then it's not the game's fault. The Traditions do not have any agenda to destroy reality in any way, shape or form and no not consider the rest of humanity to be an enemy. The books are clear on this.</p><p></p><p></p><p></p><p>Your skimming /= content.</p><p></p><p>This reminds me of that Simpsons episode where Flanders' beatnik folks complain about their kid's unrulyness: "We've done nothin', man, and it's not working!" Generally, it behooves someone to actually read an RPG before playing it. Not to "flick through" it, but to actually read it.</p><p></p><p>Perhaps Mage is optimistic in the way it expects people to actually read it, which is odd, considering that people who read it badly dislike it for saying preliterate cultures had things of value. The recursive irony there amuses me greatly.</p><p></p><p>I know that if I came on and complained D&D sucks because I can stack Haste five times and beat everybody up, I'd be pilloried, and rightly so: That statement belies a critique from someone who didn't do more than "flick through" the rules and shouldn't be taken especially seriously.</p></blockquote><p></p>
[QUOTE="eyebeams, post: 2071642, member: 9225"] No, it doesn't. Unless you skim it and use your biases to fuill in the blanks. Books generally have no responsibility to sloppy readers. Maybe. It depends on whether or not you believe that the premodern age was "crazy nuts." The WoD's premodern age was not that different, because the supernatural existed at the margins. The game never says mages were in charge of anything in the way the Technocracy is not, and when you assert that they are, you're making stuff up. The Order of Reason had some idealistic elements. In the game's actual setting (intead of what you chose to "flick through") it's about 50/50. That changes once the Craftmasons (who *were* good guys) get purged for being, well, good guys. Of course, one of Mage's points is that folks shouldn't be "manipulated" into believing things through censorship and repression, but by free exchange. You may recognize this tenet, because scientists like it. One of Mage's other, more subtle points is that fascism is deceptively appealing. Some people get that. Others don't in a way that rather disturbs me, frankly. Wrong and unsupported by the game. The Marauders come the closest to this position, not the Traditions. If you can't tell the difference between the two, then it's not the game's fault. The Traditions do not have any agenda to destroy reality in any way, shape or form and no not consider the rest of humanity to be an enemy. The books are clear on this. Your skimming /= content. This reminds me of that Simpsons episode where Flanders' beatnik folks complain about their kid's unrulyness: "We've done nothin', man, and it's not working!" Generally, it behooves someone to actually read an RPG before playing it. Not to "flick through" it, but to actually read it. Perhaps Mage is optimistic in the way it expects people to actually read it, which is odd, considering that people who read it badly dislike it for saying preliterate cultures had things of value. The recursive irony there amuses me greatly. I know that if I came on and complained D&D sucks because I can stack Haste five times and beat everybody up, I'd be pilloried, and rightly so: That statement belies a critique from someone who didn't do more than "flick through" the rules and shouldn't be taken especially seriously. [/QUOTE]
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