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Mage the Ascension Question
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<blockquote data-quote="eyebeams" data-source="post: 2071933" data-attributes="member: 9225"><p>The Technocracy employs mind control on *its own members* as a matter of policy. The Technocracy is pro-censorship and operates on the principle of universal authoritarian rule. The Technocracy really is a pretty awful organization in its mainstream -- not just the extremities. It is, however, written to be attractive in the same fashion as many other real world totalitarian movements. It's difficult to talk about comparisons without breaking board rules, so I'll have you look at the Calastia supplement for Scarred Lands as an example of a prosperous, happy and evil nation. The Technocracy is like that. Members do believe that brainwashing, censorship and the summary execution of diehard deviants is what would make people happiest -- but that's immoral stuff by most people's points of view.</p><p></p><p>It's radical elements are the ones who cannot even disguise their desire for dominion under a philosophy that the end justifies the means. The Union has its Mengeles and they are the outer fringe. The mainstream believes that if you'd just, say turn your brother in to be tortured and have your memory altered, you'd really be a happier guy -- and they *want* you to be happier. They really believe that you would sincerely *be* happier.</p><p></p><p></p><p></p><p>I think that, aside from wanting the freedom to promote their paradigms, the Traditions don't have much of a consensus on what they do want. This fractured agenda is their main problem and one of the primarily internal conflicts of the game.</p><p></p><p></p><p></p><p>The Traditions' fringe elements don't really want a world where there's just magic and no science. They want a world where their form of magic is the sole accepted one. That's what makes them scary and hypocritical.</p></blockquote><p></p>
[QUOTE="eyebeams, post: 2071933, member: 9225"] The Technocracy employs mind control on *its own members* as a matter of policy. The Technocracy is pro-censorship and operates on the principle of universal authoritarian rule. The Technocracy really is a pretty awful organization in its mainstream -- not just the extremities. It is, however, written to be attractive in the same fashion as many other real world totalitarian movements. It's difficult to talk about comparisons without breaking board rules, so I'll have you look at the Calastia supplement for Scarred Lands as an example of a prosperous, happy and evil nation. The Technocracy is like that. Members do believe that brainwashing, censorship and the summary execution of diehard deviants is what would make people happiest -- but that's immoral stuff by most people's points of view. It's radical elements are the ones who cannot even disguise their desire for dominion under a philosophy that the end justifies the means. The Union has its Mengeles and they are the outer fringe. The mainstream believes that if you'd just, say turn your brother in to be tortured and have your memory altered, you'd really be a happier guy -- and they *want* you to be happier. They really believe that you would sincerely *be* happier. I think that, aside from wanting the freedom to promote their paradigms, the Traditions don't have much of a consensus on what they do want. This fractured agenda is their main problem and one of the primarily internal conflicts of the game. The Traditions' fringe elements don't really want a world where there's just magic and no science. They want a world where their form of magic is the sole accepted one. That's what makes them scary and hypocritical. [/QUOTE]
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