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Magic chainsaw stats?
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<blockquote data-quote="EzekielRaiden" data-source="post: 8910226" data-attributes="member: 6790260"><p>Since the chainsaw is magic, I assume it runs without fuel.</p><p></p><p>2d6 seems a little...I dunno, kind of bland, that's basically just a +1 greatsword. I would want it to have either a special feature of some kind or some other means to stand out from the crowd.</p><p></p><p>Perhaps make it a 3d4 weapon? Still using nice simple dice, but this reflects how consistent a chainsaw is. It hurts real good, but it's more a consistent kind of hurt, rather than the swingy "sometimes tons, sometimes none" of a 1d12 weapon?</p><p></p><p>You might also pair it with a unique physical damage type, like "rending" or the like, since chainsaws are...not really any of the three standard physical damage types. That would be a good way for it to do consistently high damage and be scary even to opponents that are otherwise resilient against such harm.</p></blockquote><p></p>
[QUOTE="EzekielRaiden, post: 8910226, member: 6790260"] Since the chainsaw is magic, I assume it runs without fuel. 2d6 seems a little...I dunno, kind of bland, that's basically just a +1 greatsword. I would want it to have either a special feature of some kind or some other means to stand out from the crowd. Perhaps make it a 3d4 weapon? Still using nice simple dice, but this reflects how consistent a chainsaw is. It hurts real good, but it's more a consistent kind of hurt, rather than the swingy "sometimes tons, sometimes none" of a 1d12 weapon? You might also pair it with a unique physical damage type, like "rending" or the like, since chainsaws are...not really any of the three standard physical damage types. That would be a good way for it to do consistently high damage and be scary even to opponents that are otherwise resilient against such harm. [/QUOTE]
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Magic chainsaw stats?
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