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Magic Item Attacks: +Level bonus?
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<blockquote data-quote="CapnZapp" data-source="post: 4688538" data-attributes="member: 12731"><p>To add a rules reference for the first question, attack bonuses are discussed on page 274. And you base attack bonus does indeed include the half level thing.</p><p></p><p>When it comes to things like alchemical items it's important to realize that <em>your own stats in no way influence their use</em>. This is deliberate, to ensure that the pricing remains balanced.</p><p></p><p>That is, an low-level item that has an appropriately low cost will make attacks using a static - and low - value. This way, when you level up, this item will become less and less interesting, forcing you to buy a higher-level version of the same item, doing essentially the same thing, except with a higher (still static) attack bonus.</p><p></p><p>So you do not add <em>anything</em> to the listed value. Note the absence of any mention of any abilities.</p></blockquote><p></p>
[QUOTE="CapnZapp, post: 4688538, member: 12731"] To add a rules reference for the first question, attack bonuses are discussed on page 274. And you base attack bonus does indeed include the half level thing. When it comes to things like alchemical items it's important to realize that [I]your own stats in no way influence their use[/I]. This is deliberate, to ensure that the pricing remains balanced. That is, an low-level item that has an appropriately low cost will make attacks using a static - and low - value. This way, when you level up, this item will become less and less interesting, forcing you to buy a higher-level version of the same item, doing essentially the same thing, except with a higher (still static) attack bonus. So you do not add [I]anything[/I] to the listed value. Note the absence of any mention of any abilities. [/QUOTE]
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Magic Item Attacks: +Level bonus?
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