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<blockquote data-quote="hopeless" data-source="post: 8339674" data-attributes="member: 36349"><p>Downloaded it, printed a copy and looking through it.</p><p>Certainly interesting.</p><p>Made me wonder if I should have played a bit more with what I gave my player's character at 2nd level.</p><p>[spoiler]</p><p>Aasimar Folk Hero Paladin +1 longsword has the ability to shrink to the size of a dagger to be carried easier.</p><p></p><p>Human Acolyte Cleric Reliquary of Wondrous Power grants the ability to summon a Lantern Archon intended more as a plot device than major magical item.</p><p></p><p>Half Elven Shadow Sorceror a Cape of Commanding grants advantage to his Performance checks once he figured it out allowed him to cast Command 3/day but was an Orc relic that the entire species was actively trying to find.</p><p></p><p>Half Elven Rogue has her own band of Bards intended as the start of her own Guild sadly she wasn't that interested in the game so left her character for her partner the sorceror to run and he thought them worthless despite them not being part of his character.</p><p></p><p>Should have stuck with the sword only having the ability to shrink down to a dagger in size like the moon touched sword, the reliquary being a divine focus the cleric could rely upon when he's deprived of his powers when his deity is replaced by the Strife Emperor with it providing another way of accessing those abilities.</p><p>The Cape stick with it granting advantage with performance checks and as for the rogue perhaps have her recruited into a thieves guild instead.</p><p></p><p>Retrospect is a great thing.[/spoiler]</p></blockquote><p></p>
[QUOTE="hopeless, post: 8339674, member: 36349"] Downloaded it, printed a copy and looking through it. Certainly interesting. Made me wonder if I should have played a bit more with what I gave my player's character at 2nd level. [spoiler] Aasimar Folk Hero Paladin +1 longsword has the ability to shrink to the size of a dagger to be carried easier. Human Acolyte Cleric Reliquary of Wondrous Power grants the ability to summon a Lantern Archon intended more as a plot device than major magical item. Half Elven Shadow Sorceror a Cape of Commanding grants advantage to his Performance checks once he figured it out allowed him to cast Command 3/day but was an Orc relic that the entire species was actively trying to find. Half Elven Rogue has her own band of Bards intended as the start of her own Guild sadly she wasn't that interested in the game so left her character for her partner the sorceror to run and he thought them worthless despite them not being part of his character. Should have stuck with the sword only having the ability to shrink down to a dagger in size like the moon touched sword, the reliquary being a divine focus the cleric could rely upon when he's deprived of his powers when his deity is replaced by the Strife Emperor with it providing another way of accessing those abilities. The Cape stick with it granting advantage with performance checks and as for the rogue perhaps have her recruited into a thieves guild instead. Retrospect is a great thing.[/spoiler] [/QUOTE]
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