Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
The
VOIDRUNNER'S CODEX
is LIVE! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!
Community
General Tabletop Discussion
*Dungeons & Dragons
Magic Items, and what it says about the editions
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Orius" data-source="post: 6896523" data-attributes="member: 8863"><p>I think 3e isn't so much about requiring magic, but dropping the pretense AD&D had about limiting magic items while publishing modules that were loaded down with them. Most of the games I ran, the players tend to be diligent about searching the dungeon and they have a magic item return much greater than every 1 in 3. It's less Monty Haul on my part than it is not being a dick about things and making searching as inconvenient as possible. If the players take the time to search, I see little reason to jerk them around. I usually don't just strip out stuff I don't want unless I feel it's gratuitous (and this usually tends to be lots of low end +1 stuff that the players don't need and aren't going to use).</p><p></p><p>The idea that 3e requires certain magic items to be effective seems to be a player POV, particularly from the charoping crowd. Early D&D had little in the way of character improvement besides the magic itself, but later editions add more abilities that magic is less necessary for improvement.</p></blockquote><p></p>
[QUOTE="Orius, post: 6896523, member: 8863"] I think 3e isn't so much about requiring magic, but dropping the pretense AD&D had about limiting magic items while publishing modules that were loaded down with them. Most of the games I ran, the players tend to be diligent about searching the dungeon and they have a magic item return much greater than every 1 in 3. It's less Monty Haul on my part than it is not being a dick about things and making searching as inconvenient as possible. If the players take the time to search, I see little reason to jerk them around. I usually don't just strip out stuff I don't want unless I feel it's gratuitous (and this usually tends to be lots of low end +1 stuff that the players don't need and aren't going to use). The idea that 3e requires certain magic items to be effective seems to be a player POV, particularly from the charoping crowd. Early D&D had little in the way of character improvement besides the magic itself, but later editions add more abilities that magic is less necessary for improvement. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Magic Items, and what it says about the editions
Top