Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Magic Items, and what it says about the editions
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Orius" data-source="post: 6897934" data-attributes="member: 8863"><p>My point was that 3e dropped the denial that was in AD&D about making magic rare while packing modules chock full of magic items and building worlds loaded down with high-level wizards (hello, Forgotten Realms). The rules about wealth per level are there as a guideline for the DM in developing the campaign, not a tool for PC entitlement, that's why the rules are in the DMG in the first place. Monsters and other challenges <strong>do</strong> assume a certain amount of wealth/magic power, and that's the baseline WotC used in their own published modules. A DM is perfectly free to give out less, but then has to be sure that the PC are able to overcome whatever challenges he gives them, but then doesn't that go without saying regardless of edition?</p><p></p><p>As for that conversation, that weasely little rules lawyer was cherry picking rules. First he forgets Rule 0: Check with the DM (3e rules lawyers LOVE ignoring that one). Second, he glosses over the parts in the DMG which talk about starting magic items for levels over 1, in particular: "You're free to limit characters to what items they can choose, just as if you were assigning them to treasure hoards in the game." I read that as "No magic items if the DM damn well pleases (see Rule 0)".</p><p></p><p>Why is it that the grognard crowd thinks that 3e goes out of its way to cripple the DM? I ran 3e with an iron fist forged in the fires of AD&D, and I never let the players (particularly the rules lawyers) get away with the entitlement mentality.</p></blockquote><p></p>
[QUOTE="Orius, post: 6897934, member: 8863"] My point was that 3e dropped the denial that was in AD&D about making magic rare while packing modules chock full of magic items and building worlds loaded down with high-level wizards (hello, Forgotten Realms). The rules about wealth per level are there as a guideline for the DM in developing the campaign, not a tool for PC entitlement, that's why the rules are in the DMG in the first place. Monsters and other challenges [B]do[/B] assume a certain amount of wealth/magic power, and that's the baseline WotC used in their own published modules. A DM is perfectly free to give out less, but then has to be sure that the PC are able to overcome whatever challenges he gives them, but then doesn't that go without saying regardless of edition? As for that conversation, that weasely little rules lawyer was cherry picking rules. First he forgets Rule 0: Check with the DM (3e rules lawyers LOVE ignoring that one). Second, he glosses over the parts in the DMG which talk about starting magic items for levels over 1, in particular: "You're free to limit characters to what items they can choose, just as if you were assigning them to treasure hoards in the game." I read that as "No magic items if the DM damn well pleases (see Rule 0)". Why is it that the grognard crowd thinks that 3e goes out of its way to cripple the DM? I ran 3e with an iron fist forged in the fires of AD&D, and I never let the players (particularly the rules lawyers) get away with the entitlement mentality. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Magic Items, and what it says about the editions
Top