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<blockquote data-quote="Nac Mac Feegle" data-source="post: 1677351" data-attributes="member: 15240"><p>Shal Lightbearer</p><p>Male Human Cleric 5/Forbiddance of the Divine 7 </p><p>Alignment: Neutral Good </p><p>Height: 5' 10'' </p><p>Weight: 123lbs </p><p>Hair: Blond </p><p>Eyes: Grey-Blue </p><p>Age: 22 </p><p></p><p>Str: 10 (+0) [2 points] </p><p>Dex: 12 (+1) [4 points] </p><p>Con: 12 (+1) [4 point] </p><p>Int: 12 (+1) [4 points] </p><p>Wis: 20 (+5) [8 points, +1 progression points, +4 enhancement bonus] </p><p>Cha: 22 (+6) [10 points, +2 progression points, +4 enhancement bonus] </p><p></p><p>Class and Racial Abilities: </p><p>One bonus feat at first level, +4 skill points at first level, +1 skill point/level past first, Spellcasting, Turn Undead, Forbiddance +4, Enemy of God III: Gnolls, Fire Giant, Trolls, Domain Powers: healing spells at +1 caster level, greater turning 1/day</p><p></p><p>Hit Dice: 5d8+7d6</p><p>HP: 75 </p><p>AC: 22 (+1 Dex +9 armor, +1 deflection [from ring], +1 nat. arm. [from amulet]) </p><p>Init: +1 (+1 Dex) </p><p>Speed: 20ft </p><p></p><p>Saves: </p><p>Fortitude +9 [+6 base, +1 Con, +2 cloak] </p><p>Reflex +6 [+3 base, +1 Dex, +2 cloak] </p><p>Will +16 [+9 base, +5 Wis, +2 cloak] </p><p></p><p>BAB: +7/+2 </p><p>Melee Atk: +8/+2 (1d4+2+1d8) [all subdual]/x2/P, Pelor’s Hand, +1 merciful heavy mace) </p><p></p><p>Feats: Negotiator, Skill Focus: Diplomacy, Leadership, Landlord, Extra Turning, Empower Turning</p><p></p><p>Skills: </p><p>Bluff +14 (10 cc ranks, +6 cha, +3 circlet)</p><p>Diplomacy +47 (15 ranks, +6 cha, +2 negotiator, +3 skill focus, +15 choaker, +6 synergy)</p><p>Intimidate +13 (8 cc ranks, +6 cha, +3 circlet</p><p>Knowledge: Nobility and Royalty +6 (10 cc ranks, +1 int)</p><p>Knowledge: Religion +6 (5 ranks, +1 int)</p><p>Sense Motive +10 (10 cc ranks, +5 wis)</p><p></p><p>Languages: Common, Celestial</p><p></p><p>Spells Prepared </p><p>Save DC +5 </p><p>0th – create water x3, purify food and drink x3</p><p>1st – command x2, comprehend languages, divine favor, shield of faith, sanctuary x2, *endure elements</p><p>2nd – bear’s endurance, enthrall, hold person, restoration (lesser). spiritual weapon, *cure moderate wounds</p><p>3rd – daylight x2, magic vestement, prayer, *searing light</p><p>4th – divination, divine power, restoration, tongues, *cure critical wounds</p><p>5th – command (greater), flame strike, righteous might, *flame strike</p><p>6th – mass bear’s endurance, geas/quest, *heal</p><p></p><p>Equipment: </p><p></p><p>Wearing or carrying </p><p>Pelor’s Hand (+1 merciful heavy mace, 8,000gp)</p><p>Pearl of Wisdom (+4 Wisdom, Party Loot)</p><p>Cloak of the Eagle (Cloak of Charisma +4, 16,000gp)</p><p>Circlet of the Golden Tongue (Circlet of Persuasion, 4,500gp)</p><p>Choker of the Missionary (+15 to diplomacy, 22,500)</p><p>Pelor’s Gaurdance (+1 Full Plate Mail, 2,500gp)</p><p>Warding Word (ring of protection +1 , 2,000gp) </p><p>Trueheart (boots of natural armor +1, 2,000gp)</p><p>Belt pouch 1gp </p><p>Waterskin 1gp </p><p>Pelor’s Gift (vestements of resistance +2 , 4,000gp) </p><p>Silver Holy Symbol (25 gp)</p><p>500 gp worth of Diamond Dust.</p><p></p><p>Appearance: Shal rarely wears his armor, believing that it hinders in his attemps to win over people. Rather, he usually travels in plain, brown vestements with the Radiant Sun of Pelor on the chest. He is of average height and fairly slight build, but radiates a sense of control around him. When going into battle, Shal wears full Plate Mail embossed in gold foil so that it shines brightly. The symbol on it is the Radiant Sun.</p><p></p><p>Personality: Shal is a kindly man, who distains unnecessary violence (although he realizes the need for some fighting). He is rather easygoing, but can be somewhat fanatical about his god and his duty. He is somewhat obsessed with the task of "converting the heathens" and bringing them into the Church of Pelor.</p><p></p><p>Background: Shal was an orphan, raised by the Church of Pelor. As a child, he decided to become a priest, looking up to the elders of the Church as role models. Upon reaching the age of 16, Shal was ordained as a cleric of Pelor, and began his duties. Quickly he rose in placement as his skill both in clerical magics and in the calling of converting the unfaithful became known. Soon he started to feel confined by the small church he worked from, and so decided to try his luck in the world, aiding people and proselytizing. *Insert Group Meeting Here.* Now he has realized what he believes to be the life work set before him by Pelor. He now leads a group of devoted missionaries and builders into the wilderness to convert and the build.</p><p></p><p>Money </p><p>17gp, 5sp </p><p></p><p>Followers (35/3/1/1): 35 Artisans (Experts, with many craft skills), 3 cleric 2s, 1 cleric 3, 1 cleric 4.</p><p></p><p>Cohort:</p><p></p><p>Tabitha Sunbearer</p><p>Female Human Paladin 10</p><p>Alignment: Lawful Good </p><p>Height: 5' 4'' </p><p>Weight: 107lbs </p><p>Hair: Black </p><p>Eyes: Green </p><p>Age: 21 </p><p></p><p>Str: 18 (+4) [8 points, +1 progression, +2 enhancement] </p><p>Dex: 10 (+0) [2 points] </p><p>Con: 16 (+3) [8 point, +1 progression] </p><p>Int: 10 (+0) [2 points] </p><p>Wis: 14 (+2) [6 points] </p><p>Cha: 14 (+2) [6 points] </p><p></p><p>Class and Racial Abilities: </p><p>One bonus feat at first level, +4 skill points at first level, +1 skill point/level past first, Spellcasting, Turn Undead, Aura of Good, Detect Evil, Smite Evil 3/day, Divine Grace, Lay on hands (20 points), Aura of Courage, Divine Health, Special Mount, Remove Disease 2/week</p><p></p><p>Hit Dice: 10d10</p><p>HP: 107 </p><p>AC: 24 (+0 Dex +11 armor, +2 shield) </p><p>Init: +0 (+0 Dex) </p><p>Speed: 20ft </p><p></p><p>Saves: </p><p>Fortitude +12 [+7 base, +3 Con, +2 cha] </p><p>Reflex +5 [+3 base, +0 Dex, +2 cha] </p><p>Will +7 [+3 base, +2 Wis, +2 cha] </p><p></p><p>BAB: +10/+5 </p><p>Melee Atk: +13/+8 (1d10+1d6+5) 17-20/x2/S, (Radiant Justice, +1 merciful bastard sword) and +13/+8 (1d4+3) x2/B (Pelor’s Shielding Hand, +1 large steel shield)</p><p></p><p>Feats: EWP: Bastard Sword, Two Weapon Fighting, Improved Two Weapon Fighting, Improved Critical: Bastard Sword, Improved Shield Bash</p><p></p><p>Skills: </p><p>Concentration +12 (9 ranks, +3 con)</p><p>Handle Animal +11 (9 ranks, +2 cha)</p><p>Knowledge: Nobility and Royalty +9 (9 ranks, +0 int)</p><p>Ride +8 (8 ranks, +0 dex)</p><p>Sense Motive +12 (10 ranks, +2 wis)</p><p></p><p>Languages: Common</p><p></p><p>Spells Prepared </p><p>Save DC +2 </p><p>1st – Divine Favor, Restoration (Lesser)</p><p>2nd – Bull’s Strength, Shield Other</p><p></p><p>Equipment: </p><p></p><p>Wearing or carrying </p><p>Radiant Justice (+1 merciful Bastard Sword, 8,000 gp)</p><p>Divine Salvation (+3 Bronzewod Full Plate Mail, party gear)</p><p>Gauntlets of Righteousness (+2 Strength, 4,000)</p><p>Pelor’s Shielding Hand (+1 Large Steel Shield, 1,000)</p><p></p><p></p><p>Money </p><p></p><p>500 gp</p><p></p><p>Appearance, background, et. al. up hopefully by later tonight.</p></blockquote><p></p>
[QUOTE="Nac Mac Feegle, post: 1677351, member: 15240"] Shal Lightbearer Male Human Cleric 5/Forbiddance of the Divine 7 Alignment: Neutral Good Height: 5' 10'' Weight: 123lbs Hair: Blond Eyes: Grey-Blue Age: 22 Str: 10 (+0) [2 points] Dex: 12 (+1) [4 points] Con: 12 (+1) [4 point] Int: 12 (+1) [4 points] Wis: 20 (+5) [8 points, +1 progression points, +4 enhancement bonus] Cha: 22 (+6) [10 points, +2 progression points, +4 enhancement bonus] Class and Racial Abilities: One bonus feat at first level, +4 skill points at first level, +1 skill point/level past first, Spellcasting, Turn Undead, Forbiddance +4, Enemy of God III: Gnolls, Fire Giant, Trolls, Domain Powers: healing spells at +1 caster level, greater turning 1/day Hit Dice: 5d8+7d6 HP: 75 AC: 22 (+1 Dex +9 armor, +1 deflection [from ring], +1 nat. arm. [from amulet]) Init: +1 (+1 Dex) Speed: 20ft Saves: Fortitude +9 [+6 base, +1 Con, +2 cloak] Reflex +6 [+3 base, +1 Dex, +2 cloak] Will +16 [+9 base, +5 Wis, +2 cloak] BAB: +7/+2 Melee Atk: +8/+2 (1d4+2+1d8) [all subdual]/x2/P, Pelor’s Hand, +1 merciful heavy mace) Feats: Negotiator, Skill Focus: Diplomacy, Leadership, Landlord, Extra Turning, Empower Turning Skills: Bluff +14 (10 cc ranks, +6 cha, +3 circlet) Diplomacy +47 (15 ranks, +6 cha, +2 negotiator, +3 skill focus, +15 choaker, +6 synergy) Intimidate +13 (8 cc ranks, +6 cha, +3 circlet Knowledge: Nobility and Royalty +6 (10 cc ranks, +1 int) Knowledge: Religion +6 (5 ranks, +1 int) Sense Motive +10 (10 cc ranks, +5 wis) Languages: Common, Celestial Spells Prepared Save DC +5 0th – create water x3, purify food and drink x3 1st – command x2, comprehend languages, divine favor, shield of faith, sanctuary x2, *endure elements 2nd – bear’s endurance, enthrall, hold person, restoration (lesser). spiritual weapon, *cure moderate wounds 3rd – daylight x2, magic vestement, prayer, *searing light 4th – divination, divine power, restoration, tongues, *cure critical wounds 5th – command (greater), flame strike, righteous might, *flame strike 6th – mass bear’s endurance, geas/quest, *heal Equipment: Wearing or carrying Pelor’s Hand (+1 merciful heavy mace, 8,000gp) Pearl of Wisdom (+4 Wisdom, Party Loot) Cloak of the Eagle (Cloak of Charisma +4, 16,000gp) Circlet of the Golden Tongue (Circlet of Persuasion, 4,500gp) Choker of the Missionary (+15 to diplomacy, 22,500) Pelor’s Gaurdance (+1 Full Plate Mail, 2,500gp) Warding Word (ring of protection +1 , 2,000gp) Trueheart (boots of natural armor +1, 2,000gp) Belt pouch 1gp Waterskin 1gp Pelor’s Gift (vestements of resistance +2 , 4,000gp) Silver Holy Symbol (25 gp) 500 gp worth of Diamond Dust. Appearance: Shal rarely wears his armor, believing that it hinders in his attemps to win over people. Rather, he usually travels in plain, brown vestements with the Radiant Sun of Pelor on the chest. He is of average height and fairly slight build, but radiates a sense of control around him. When going into battle, Shal wears full Plate Mail embossed in gold foil so that it shines brightly. The symbol on it is the Radiant Sun. Personality: Shal is a kindly man, who distains unnecessary violence (although he realizes the need for some fighting). He is rather easygoing, but can be somewhat fanatical about his god and his duty. He is somewhat obsessed with the task of "converting the heathens" and bringing them into the Church of Pelor. Background: Shal was an orphan, raised by the Church of Pelor. As a child, he decided to become a priest, looking up to the elders of the Church as role models. Upon reaching the age of 16, Shal was ordained as a cleric of Pelor, and began his duties. Quickly he rose in placement as his skill both in clerical magics and in the calling of converting the unfaithful became known. Soon he started to feel confined by the small church he worked from, and so decided to try his luck in the world, aiding people and proselytizing. *Insert Group Meeting Here.* Now he has realized what he believes to be the life work set before him by Pelor. He now leads a group of devoted missionaries and builders into the wilderness to convert and the build. Money 17gp, 5sp Followers (35/3/1/1): 35 Artisans (Experts, with many craft skills), 3 cleric 2s, 1 cleric 3, 1 cleric 4. Cohort: Tabitha Sunbearer Female Human Paladin 10 Alignment: Lawful Good Height: 5' 4'' Weight: 107lbs Hair: Black Eyes: Green Age: 21 Str: 18 (+4) [8 points, +1 progression, +2 enhancement] Dex: 10 (+0) [2 points] Con: 16 (+3) [8 point, +1 progression] Int: 10 (+0) [2 points] Wis: 14 (+2) [6 points] Cha: 14 (+2) [6 points] Class and Racial Abilities: One bonus feat at first level, +4 skill points at first level, +1 skill point/level past first, Spellcasting, Turn Undead, Aura of Good, Detect Evil, Smite Evil 3/day, Divine Grace, Lay on hands (20 points), Aura of Courage, Divine Health, Special Mount, Remove Disease 2/week Hit Dice: 10d10 HP: 107 AC: 24 (+0 Dex +11 armor, +2 shield) Init: +0 (+0 Dex) Speed: 20ft Saves: Fortitude +12 [+7 base, +3 Con, +2 cha] Reflex +5 [+3 base, +0 Dex, +2 cha] Will +7 [+3 base, +2 Wis, +2 cha] BAB: +10/+5 Melee Atk: +13/+8 (1d10+1d6+5) 17-20/x2/S, (Radiant Justice, +1 merciful bastard sword) and +13/+8 (1d4+3) x2/B (Pelor’s Shielding Hand, +1 large steel shield) Feats: EWP: Bastard Sword, Two Weapon Fighting, Improved Two Weapon Fighting, Improved Critical: Bastard Sword, Improved Shield Bash Skills: Concentration +12 (9 ranks, +3 con) Handle Animal +11 (9 ranks, +2 cha) Knowledge: Nobility and Royalty +9 (9 ranks, +0 int) Ride +8 (8 ranks, +0 dex) Sense Motive +12 (10 ranks, +2 wis) Languages: Common Spells Prepared Save DC +2 1st – Divine Favor, Restoration (Lesser) 2nd – Bull’s Strength, Shield Other Equipment: Wearing or carrying Radiant Justice (+1 merciful Bastard Sword, 8,000 gp) Divine Salvation (+3 Bronzewod Full Plate Mail, party gear) Gauntlets of Righteousness (+2 Strength, 4,000) Pelor’s Shielding Hand (+1 Large Steel Shield, 1,000) Money 500 gp Appearance, background, et. al. up hopefully by later tonight. 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