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Magic Objects and Artifacts? Which do you Love?
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<blockquote data-quote="Imaculata" data-source="post: 6870969" data-attributes="member: 6801286"><p>Charming them could definitely be an option, since yeti's are humanoid creatures. But my players rarely use charm spells. The yeti's are also rather angry (who wouldn't be, after being locked up in a closet for so long?), and unpredictable. So it may be easier to just open the closet in front of some bad guys, and make a run for it. Then again, it is a rather large and heavy closet. Its not like you can just carry it around. You need a crane to lift it at least. But maybe they could use it to set some sort of trap. </p><p></p><p>My players did attempt to create an army of Chuul (giant evil lobster monsters) earlier, by stealing a bunch of Chuul eggs from one of their nests. But then one of the eggs hatched prematurely on board their ship, and that one Chuul escaped. They have no idea where it went. This got them nervous enough to want to quickly sell the other damn eggs.</p></blockquote><p></p>
[QUOTE="Imaculata, post: 6870969, member: 6801286"] Charming them could definitely be an option, since yeti's are humanoid creatures. But my players rarely use charm spells. The yeti's are also rather angry (who wouldn't be, after being locked up in a closet for so long?), and unpredictable. So it may be easier to just open the closet in front of some bad guys, and make a run for it. Then again, it is a rather large and heavy closet. Its not like you can just carry it around. You need a crane to lift it at least. But maybe they could use it to set some sort of trap. My players did attempt to create an army of Chuul (giant evil lobster monsters) earlier, by stealing a bunch of Chuul eggs from one of their nests. But then one of the eggs hatched prematurely on board their ship, and that one Chuul escaped. They have no idea where it went. This got them nervous enough to want to quickly sell the other damn eggs. [/QUOTE]
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Community
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Magic Objects and Artifacts? Which do you Love?
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