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Magical items from KotS useless for the Pregen party?
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<blockquote data-quote="Cryptos" data-source="post: 4309381" data-attributes="member: 58439"><p>Yeah... it does seem kind of weird in a way.</p><p></p><p>When my mother was around, she used to do pretty much the same thing... "just make me a list of things you want and I'll get some things from it." It was nice in a way, but then I almost always knew what I was getting and I was just waiting for a certain day to get it. It wasn't like a gift... it was like pre-ordering or making reservations. When I was younger it didn't bother me as much, and as a kid I was too busy playing with whatever it was, but as I got older it was kind of frustrating, I sort of felt like "if you were paying attention, you'd probably have a pretty good idea of what I need, want, or like." Not that I ever said that out loud. I was glad for whatever she wanted to give me, and always taught to be polite when receiving a gift, but she could have done the same for the janitor or the mailroom clerk, with about the same results.</p><p></p><p>Well, enough petty baggage from me. But maybe that's why I don't like the idea here, either.</p><p></p><p>Plus the fact that, as you say, if the DM wants to be creative and make something up, rather than pick something out of the PHB catalog, he runs the risk of giving out something he worked hard on to a player and then them being obviously disappointed with it. If the DM has more leeway to begin with, then every decent item can be a pleasant surprise if it's appropriate to the character getting it. Not so if they select the things they'd like to have beforehand.</p><p></p><p>It might be an good idea for a new group or a new DM. But the prospect doesn't really excite me personally from either the DM or the PC perspective. </p><p></p><p>Since we're dealing in parcels now, as a DM I'd probably have private lists of my own, but they'd be more like: Parcel 1 - Magic armor or neck item ideally suited for use by the character with the lowest defenses; Parcel 2 - weapon or implement from the following, ideally suited to the character that has the lowest overall attack bonuses; and so on. At least it shows I'm paying attention to who needs what, and there's an element of discovery there as long as I don't make the pattern too predictable. Honestly, at this point since the OP probably has the CRBs he could just scrap the rewards in the KotS preview adventure and replace them with a similar private list.</p><p></p><p>As a side note, I also think I would have been much happier with a page or two more powers for each class in the PHB, and having magic items in the DMG again. It's okay that they're there, but thinking about all the things you can do with extra PHB space, I don't feel its a good trade-off.</p></blockquote><p></p>
[QUOTE="Cryptos, post: 4309381, member: 58439"] Yeah... it does seem kind of weird in a way. When my mother was around, she used to do pretty much the same thing... "just make me a list of things you want and I'll get some things from it." It was nice in a way, but then I almost always knew what I was getting and I was just waiting for a certain day to get it. It wasn't like a gift... it was like pre-ordering or making reservations. When I was younger it didn't bother me as much, and as a kid I was too busy playing with whatever it was, but as I got older it was kind of frustrating, I sort of felt like "if you were paying attention, you'd probably have a pretty good idea of what I need, want, or like." Not that I ever said that out loud. I was glad for whatever she wanted to give me, and always taught to be polite when receiving a gift, but she could have done the same for the janitor or the mailroom clerk, with about the same results. Well, enough petty baggage from me. But maybe that's why I don't like the idea here, either. Plus the fact that, as you say, if the DM wants to be creative and make something up, rather than pick something out of the PHB catalog, he runs the risk of giving out something he worked hard on to a player and then them being obviously disappointed with it. If the DM has more leeway to begin with, then every decent item can be a pleasant surprise if it's appropriate to the character getting it. Not so if they select the things they'd like to have beforehand. It might be an good idea for a new group or a new DM. But the prospect doesn't really excite me personally from either the DM or the PC perspective. Since we're dealing in parcels now, as a DM I'd probably have private lists of my own, but they'd be more like: Parcel 1 - Magic armor or neck item ideally suited for use by the character with the lowest defenses; Parcel 2 - weapon or implement from the following, ideally suited to the character that has the lowest overall attack bonuses; and so on. At least it shows I'm paying attention to who needs what, and there's an element of discovery there as long as I don't make the pattern too predictable. Honestly, at this point since the OP probably has the CRBs he could just scrap the rewards in the KotS preview adventure and replace them with a similar private list. As a side note, I also think I would have been much happier with a page or two more powers for each class in the PHB, and having magic items in the DMG again. It's okay that they're there, but thinking about all the things you can do with extra PHB space, I don't feel its a good trade-off. [/QUOTE]
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Magical items from KotS useless for the Pregen party?
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