Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
Playing the Game
Story Hour
Maissen: Shades of Grey [UPDATE 12/12, post 199]
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Beale Knight" data-source="post: 1785255" data-attributes="member: 7033"><p><strong>Introduction</strong></p><p></p><p>This Story Hour is set in Alish2o’s homebrew world of Maissen. </p><p></p><p>The session notes and write up were all* done by me. Following our first session I simply typed up a brief summation of the night’s highlights, and made sure to include the names of prominent NPCs. It’s horribly dull, even for those of us that were there, but it was never meant to be anything but a list of reminders. </p><p></p><p>Obviously that won’t do for a Story Hour. So those notes have been extensively rewritten to resemble conventional prose. I took the opportunity to showcase some facts about the setting, using my character Ren as the main focus (which let me type up his backstory as prologue <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite2" alt=";)" title="Wink ;)" loading="lazy" data-shortname=";)" /> ). </p><p></p><p>Starting after the second session I made an effort to make the write-ups actually interesting to read, but I also wanted to prevent them from coming off as, “The Adventures of Ren and Pals.” The price of that was widespread use of the passive voice.</p><p></p><p>So there will be a drastic change in voice once the story goes into the second gaming session. Short of a complete re-write of every session’s write up (currently at 53 pages!) and centering the perspective on Ren, the passive voice is here to stay. </p><p></p><p>For that same reason, the episodes following the first two or three are going to read more like an adventuring log than a story. I hope you find it all interesting nonetheless. </p><p></p><p>If I follow through on my plans, this Story Hour will be updated two to three times a week, with any relevant meta-game notes posted following the updates. </p><p></p><p>*except session 05, which I missed.</p></blockquote><p></p>
[QUOTE="Beale Knight, post: 1785255, member: 7033"] [B]Introduction[/B] This Story Hour is set in Alish2o’s homebrew world of Maissen. The session notes and write up were all* done by me. Following our first session I simply typed up a brief summation of the night’s highlights, and made sure to include the names of prominent NPCs. It’s horribly dull, even for those of us that were there, but it was never meant to be anything but a list of reminders. Obviously that won’t do for a Story Hour. So those notes have been extensively rewritten to resemble conventional prose. I took the opportunity to showcase some facts about the setting, using my character Ren as the main focus (which let me type up his backstory as prologue ;) ). Starting after the second session I made an effort to make the write-ups actually interesting to read, but I also wanted to prevent them from coming off as, “The Adventures of Ren and Pals.” The price of that was widespread use of the passive voice. So there will be a drastic change in voice once the story goes into the second gaming session. Short of a complete re-write of every session’s write up (currently at 53 pages!) and centering the perspective on Ren, the passive voice is here to stay. For that same reason, the episodes following the first two or three are going to read more like an adventuring log than a story. I hope you find it all interesting nonetheless. If I follow through on my plans, this Story Hour will be updated two to three times a week, with any relevant meta-game notes posted following the updates. *except session 05, which I missed. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Story Hour
Maissen: Shades of Grey [UPDATE 12/12, post 199]
Top