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Making an adventure whole-cloth out of a novel?
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<blockquote data-quote="CAFRedblade" data-source="post: 5588872" data-attributes="member: 34503"><p>Converting a Novel to an RPG adventure is like any media format conversion. Whether, novel to Movie, or Movie to TV and so on. Nothing directly translates 1 to 1, but you take the best bits that fit, and find the ideas behind the story and put them into the new framework as best as one can. </p><p></p><p>Some work out, many do not.</p><p></p><p>I love the Dresden novels, the TV season that was done was poor in general, but passable. Some elements were great, others were done for no real visible reason, as far as I can tell. </p><p></p><p>The Dresden Novels are very pulp, action adventure, and I'm sure that taking the concepts that drive them you can pull the general elements into a fine D&D adventure. </p><p></p><p>You might also want to look into the Fate based Dresden RPG. Warning, the books are huge, but you can buy PDF's of them as well.</p><p>They rely heavily on creating and setting the mood of the adventure area, as much as delving into the characters themselves as part of the campaign creation setup. </p><p></p><p>Can't wait for the next novel to hit next month.</p></blockquote><p></p>
[QUOTE="CAFRedblade, post: 5588872, member: 34503"] Converting a Novel to an RPG adventure is like any media format conversion. Whether, novel to Movie, or Movie to TV and so on. Nothing directly translates 1 to 1, but you take the best bits that fit, and find the ideas behind the story and put them into the new framework as best as one can. Some work out, many do not. I love the Dresden novels, the TV season that was done was poor in general, but passable. Some elements were great, others were done for no real visible reason, as far as I can tell. The Dresden Novels are very pulp, action adventure, and I'm sure that taking the concepts that drive them you can pull the general elements into a fine D&D adventure. You might also want to look into the Fate based Dresden RPG. Warning, the books are huge, but you can buy PDF's of them as well. They rely heavily on creating and setting the mood of the adventure area, as much as delving into the characters themselves as part of the campaign creation setup. Can't wait for the next novel to hit next month. [/QUOTE]
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Making an adventure whole-cloth out of a novel?
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